Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
LukewarmCarpet
Nike
Level 161
God Stats
3W - 4L
1,690 SR
Queue Stats
360W - 347L
1,530 Elo+
Solo
Kumbhakarna
Kumbhakarna
SakuraShogun
Kumbhakarna
Level 109
God Stats
3W - 1L
1,354 SR
Queue Stats
98W - 114L
1,402 Elo+
Party 2
Anubis
Anubis
xAnub1s
Anubis
Level 112
God Stats
6W - 1L
1,626 SR
Queue Stats
206W - 192L
1,512 Elo+
Party 2
Kali
Kali
zetsii_XII
Kali
Level 129
God Stats
9W - 8L
1,500 SR
Queue Stats
156W - 184L
1,364 Elo+
Solo
Team Averages
Level 126
1,534 SR
1,462 Elo+

VS

Team Averages
Level 84
1,470 SR
1,399 Elo+
Loki
Loki
Orrin Oz
Loki
Level 109
God Stats
0W - 1L
1,349 SR
Queue Stats
43W - 39L
1,511 Elo+
Party 1
Merlin
Merlin
Te_Tane
Merlin
Level 125
God Stats
0W - 2L
1,316 SR
Queue Stats
236W - 240L
1,473 Elo+
Solo
Vamana
Vamana
The 1 MR green
Vamana
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 53L
1,235 Elo+
Solo
Anhur
Anhur
Vajoobs
Anhur
Level 143
God Stats
0W - 2L
1,686 SR
Queue Stats
43W - 39L
1,511 Elo+
Party 1
Ah Puch
Ah Puch
gallaslayer
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
4 / 2 / 13
8,947
895
13,035
8,632
4,578
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 4 / 11
8,444
844
8,217
13,426
16,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
SakuraShogun
Kumbhakarna
14
3 / 2 / 14
8,979
898
4,071
9,608
9,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anubis
xAnub1s
Anubis
17
3 / 0 / 13
9,142
914
7,890
4,626
2,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 1 / 11
8,846
885
6,058
14,507
9,909
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 5 / 4
6,963
696
3,298
9,612
8,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Te_Tane
Merlin
15
1 / 5 / 4
7,906
791
12,018
7,858
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 3 / 5
7,186
719
5,036
8,661
3,989
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Vajoobs
Anhur
14
4 / 3 / 3
8,096
810
8,375
7,694
3,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
gallaslayer
Ah Puch
11
1 / 6 / 2
6,696
670
7,833
9,005
3,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
22
Kills
7
9
Deaths
22
62
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
2
13
5.25
W
6
4
11
2.88
L
Loki
0
5
4
0.4
W
Kumbhakarna
SakuraShogun
Kumbhakarna
3
2
14
5
L
Merlin
Te_Tane
Merlin
1
5
4
0.6
L
1
3
5
1.17
L
Anhur
Vajoobs
Anhur
4
3
3
1.83
L
Ah Puch
gallaslayer
Ah Puch
1
6
2
0.33
W
Anubis
xAnub1s
Anubis
3
0
13
9.5
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,271
Damage
36,560
50,799
Taken
42,830
42,800
Mitigated
22,768
19,970
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,035
863
523
1,376
8,632
4,578
949
4,475
4,157
22,323
0
W
8,217
923
390
2,763
13,426
16,264
24
4,347
9,079
377
14,052
L
Loki
3,298
425
685
1,224
9,612
8,560
0
5,710
3,902
0
5,501
W
Kumbhakarna
SakuraShogun
Kumbhakarna
4,071
23
2,029
1,973
9,608
9,272
771
4,670
4,938
6,842
0
L
Merlin
Te_Tane
Merlin
12,018
199
530
123
7,858
3,815
0
4,255
3,603
28,491
0
L
5,036
2,760
164
1,038
8,661
3,989
0
5,366
3,295
0
8,213
L
Anhur
Vajoobs
Anhur
8,375
4,589
124
1,615
7,694
3,147
134
4,194
3,500
0
14,235
L
Ah Puch
gallaslayer
Ah Puch
7,833
418
253
486
9,005
3,257
0
5,722
3,283
13,605
0
W
Anubis
xAnub1s
Anubis
7,890
298
1,274
1,496
4,626
2,777
1,462
2,764
1,862
26,564
0
W
6,058
2,260
1,266
6,880
14,507
9,909
401
3,595
10,912
0
14,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,358
Gold Earned
36,847
129
Minions Killed
96
0
Camps Cleared
0
944,337
Distance Traveled
872,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,947
895
33
3
0
191,751
0
W
Nike
8,444
844
9
1
0
190,918
0
L
Loki
6,963
696
1
0
0
161,613
0
W
Kumbhakarna
8,979
898
9
1
0
173,569
0
L
Merlin
7,906
791
41
4
0
165,743
0
L
Vamana
7,186
719
14
1
0
211,600
0
L
Anhur
8,096
810
23
2
0
176,058
0
L
Ah Puch
6,696
670
17
2
0
157,653
0
W
Anubis
9,142
914
59
6
0
191,043
0
W
Kali
8,846
885
19
2
0
197,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role