Player Matchup

Hercules
Hercules
TeamWorkIsKey
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
VongolaPrimoI
Kukulkan
Level 69
God Stats
24W - 40L
1,344 SR
Queue Stats
513W - 527L
1,445 Elo+
Solo
Chiron
Chiron
crazyguy500
Chiron
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,603 Elo+
Party 2
Nemesis
Nemesis
dj34s
Nemesis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 41L
1,428 Elo+
Party 2
Chang'e
Chang'e
sharkuteries
Chang'e
Level 87
God Stats
0W - 3L
1,329 SR
Queue Stats
33W - 29L
1,504 Elo+
Party 2
Team Averages
Level 71
1,435 SR
1,496 Elo+

VS

Team Averages
Level 104
1,609 SR
1,500 Elo+
Ishtar
Ishtar
DemonicTherapy
Ishtar
Level 129
God Stats
10W - 5L
1,515 SR
Queue Stats
191W - 169L
1,540 Elo+
Solo
Ganesha
Ganesha
KindCross
Ganesha
Level 107
God Stats
6W - 3L
1,510 SR
Queue Stats
116W - 169L
1,400 Elo+
Solo
Nox
Nox
Liahue
Nox
Level 101
God Stats
11W - 3L
1,699 SR
Queue Stats
86W - 84L
1,505 Elo+
Solo
Janus
Janus
Nunvil
Janus
Level 149
God Stats
7W - 18L
1,565 SR
Queue Stats
275W - 253L
1,512 Elo+
Party 1
Ratatoskr
Ratatoskr
Zuou
Ratatoskr
Level 36
God Stats
20W - 18L
1,757 SR
Queue Stats
108W - 82L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TeamWorkIsKey
Hercules
12
1 / 7 / 0
7,330
431
6,477
19,060
12,302
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
VongolaPrimoI
Kukulkan
12
2 / 9 / 1
7,620
448
6,216
12,805
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
13
4 / 3 / 1
8,309
489
9,510
11,888
3,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
dj34s
Nemesis
12
0 / 6 / 3
7,437
437
3,743
13,803
4,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
sharkuteries
Chang'e
12
0 / 2 / 5
7,062
415
6,190
13,912
10,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 8
7,455
439
6,301
11,824
4,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
KindCross
Ganesha
13
0 / 1 / 10
8,301
488
5,509
11,092
9,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
Liahue
Nox
16
8 / 1 / 6
10,405
612
14,561
12,225
5,946
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
Nunvil
Janus
15
3 / 0 / 5
9,701
571
8,682
6,919
3,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Zuou
Ratatoskr
16
16 / 2 / 4
10,729
631
16,124
13,574
5,736
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
7
Kills
27
27
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
3
8
1.33
W
Ganesha
KindCross
Ganesha
0
1
10
5
W
Nox
Liahue
Nox
8
1
6
11
W
Janus
Nunvil
Janus
3
0
5
5.5
L
Hercules
TeamWorkIsKey
Hercules
1
7
0
0.14
L
Kukulkan
VongolaPrimoI
Kukulkan
2
9
1
0.28
W
Ratatoskr
Zuou
Ratatoskr
16
2
4
9
L
Chiron
4
3
1
1.5
L
Nemesis
dj34s
Nemesis
0
6
3
0.25
L
Chang'e
sharkuteries
Chang'e
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,136
Damage
51,177
71,468
Taken
55,634
36,515
Mitigated
29,990
17,304
Healing
12,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,301
4,039
0
2,664
11,824
4,884
1,112
2,962
8,862
0
55,685
W
Ganesha
KindCross
Ganesha
5,509
490
2,581
3,115
11,092
9,615
0
3,702
7,390
34,880
0
W
Nox
Liahue
Nox
14,561
1,886
0
1,131
12,225
5,946
91
4,417
7,808
88,941
0
W
Janus
Nunvil
Janus
8,682
954
0
2,211
6,919
3,809
526
0
6,919
70,599
0
L
Hercules
TeamWorkIsKey
Hercules
6,477
2,500
0
4,613
19,060
12,302
0
8,431
10,629
0
40,872
L
Kukulkan
VongolaPrimoI
Kukulkan
6,216
345
0
250
12,805
5,039
0
8,274
4,531
50,983
0
W
Ratatoskr
Zuou
Ratatoskr
16,124
3,965
0
498
13,574
5,736
0
2,633
10,941
0
74,205
L
Chiron
9,510
2,643
450
2,289
11,888
3,783
0
3,676
8,212
0
43,789
L
Nemesis
dj34s
Nemesis
3,743
1,318
79
1,359
13,803
4,757
0
3,466
10,337
0
49,488
L
Chang'e
sharkuteries
Chang'e
6,190
249
2,156
6,108
13,912
10,634
18
4,905
9,007
40,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,758
Gold Earned
46,591
357
Minions Killed
471
0
Camps Cleared
0
1,577,133
Distance Traveled
1,682,739
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,455
439
113
7
0
308,069
0
W
Ganesha
8,301
488
12
1
0
325,487
0
W
Nox
10,405
612
138
8
0
336,869
1
W
Janus
9,701
571
119
7
0
322,457
0
L
Hercules
7,330
431
47
3
0
314,488
4
L
Kukulkan
7,620
448
88
5
0
287,678
0
W
Ratatoskr
10,729
631
89
5
0
389,857
0
L
Chiron
8,309
489
72
4
0
302,500
3
L
Nemesis
7,437
437
83
5
0
344,866
0
L
Chang'e
7,062
415
67
4
0
327,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role