Player Matchup

Jormungandr
Jormungandr
Firenziks
Jormungandr
Level 96
God Stats
14W - 4L
1,860 SR
Queue Stats
124W - 131L
1,469 Elo+
Party 1
Vamana
Vamana
TheHogueMeister
Vamana
Level 25
God Stats
2W - 1L
1,578 SR
Queue Stats
34W - 41L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
kingoozy
Danzaburou
Level 69
God Stats
6W - 2L
1,540 SR
Queue Stats
108W - 107L
1,474 Elo+
Party 1
Team Averages
Level 63
1,659 SR
1,460 Elo+

VS

Team Averages
Level 102
1,334 SR
1,456 Elo+
Chaac
Chaac
Ki Blazin 420
Chaac
Level 107
God Stats
6W - 6L
1,366 SR
Queue Stats
125W - 133L
1,526 Elo+
Solo
Ne Zha
Ne Zha
Major Mourn
Ne Zha
Level 59
God Stats
0W - 5L
1,133 SR
Queue Stats
30W - 35L
1,452 Elo+
Solo
Ra
Ra
OpWn3d
Ra
Level 140
God Stats
14W - 27L
1,503 SR
Queue Stats
175W - 193L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Firenziks
Jormungandr
12
6 / 1 / 8
9,356
936
11,908
9,390
7,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 7
8,249
825
3,683
10,121
7,564
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
kingoozy
Danzaburou
12
8 / 3 / 7
9,799
980
12,122
9,665
4,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
8,247
825
8,254
12,739
15,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
8
0 / 7 / 3
6,713
671
5,855
10,289
5,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
10
1 / 6 / 2
7,258
726
3,858
8,206
3,464
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
16
Kills
5
6
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Firenziks
Jormungandr
6
1
8
10
L
4
3
2
1.67
L
Ne Zha
0
7
3
0.21
L
Ra
1
6
2
0.33
W
2
2
7
2.75
W
Danzaburou
kingoozy
Danzaburou
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,713
Damage
17,967
29,176
Taken
31,234
19,607
Mitigated
24,860
4,002
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Firenziks
Jormungandr
11,908
3,458
0
250
9,390
7,852
208
1,991
7,399
34,957
0
L
8,254
575
0
3,271
12,739
15,588
85
3,550
9,189
0
20,684
L
Ne Zha
5,855
1,590
0
1,298
10,289
5,808
0
4,789
5,500
0
16,033
L
Ra
3,858
495
279
960
8,206
3,464
88
3,639
4,567
25,662
0
W
3,683
1,889
0
644
10,121
7,564
350
1,030
9,091
0
17,953
W
Danzaburou
kingoozy
Danzaburou
12,122
6,822
0
3,108
9,665
4,191
966
1,331
8,188
0
37,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,404
Gold Earned
22,218
109
Minions Killed
75
0
Camps Cleared
0
587,697
Distance Traveled
537,763
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,356
936
38
4
0
197,027
0
L
Chaac
8,247
825
16
2
0
192,833
0
L
Ne Zha
6,713
671
15
2
0
180,118
2
L
Ra
7,258
726
44
4
0
164,812
0
W
Vamana
8,249
825
19
2
0
213,991
0
W
Danzaburou
9,799
980
52
5
0
176,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role