Player Matchup

Geb
Geb
Alpha3
Geb
Level 65
God Stats
4W - 2L
1,600 SR
Queue Stats
47W - 56L
1,470 Elo+
Party 1
Achilles
Achilles
Babushka12
Achilles
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,564 Elo+
Party 3
Heimdallr
Heimdallr
FrostyISLame
Heimdallr
Level 127
God Stats
4W - 5L
1,648 SR
Queue Stats
61W - 55L
1,560 Elo+
Party 3
Ra
Ra
Magyk24
Ra
Level 63
God Stats
2W - 0L
1,735 SR
Queue Stats
24W - 21L
1,549 Elo+
Party 1
Serqet
Serqet
MtLindeman
Serqet
Level 114
God Stats
6W - 7L
1,557 SR
Queue Stats
156W - 144L
1,526 Elo+
Party 1
Team Averages
Level 87
1,608 SR
1,534 Elo+

VS

Team Averages
Level 139
1,662 SR
1,527 Elo+
Mercury
Mercury
AridPuppet3
Mercury
Level 175
God Stats
6W - 3L
1,823 SR
Queue Stats
111W - 106L
1,505 Elo+
Solo
Persephone
Persephone
PrincesPeach315
Persephone
Level 156
God Stats
39W - 31L
1,542 SR
Queue Stats
242W - 217L
1,498 Elo+
Solo
Izanami
Izanami
Shplomph
Izanami
Level 120
God Stats
3W - 2L
1,798 SR
Queue Stats
311W - 278L
1,542 Elo+
Party 2
Surtr
Surtr
petey33x
Surtr
Level 128
God Stats
19W - 16L
1,664 SR
Queue Stats
238W - 225L
1,560 Elo+
Party 2
Ix Chel
Ix Chel
staargazer
Ix Chel
Level 118
God Stats
2W - 4L
1,483 SR
Queue Stats
241W - 230L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Alpha3
Geb
13
0 / 0 / 7
7,483
748
3,928
11,616
8,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Babushka12
Achilles
16
6 / 0 / 3
8,814
881
11,865
11,425
11,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heimdallr
FrostyISLame
Heimdallr
15
2 / 2 / 6
8,409
841
5,728
9,485
4,319
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 1 / 5
7,661
766
1,918
4,430
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
MtLindeman
Serqet
14
5 / 0 / 4
7,926
793
7,144
5,589
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AridPuppet3
Mercury
13
0 / 1 / 0
7,277
728
2,467
6,323
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
PrincesPeach315
Persephone
14
2 / 1 / 1
7,989
799
13,827
4,516
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Shplomph
Izanami
13
0 / 6 / 2
7,333
733
5,636
10,455
3,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
petey33x
Surtr
12
1 / 3 / 1
6,921
692
7,044
12,298
10,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
staargazer
Ix Chel
14
0 / 2 / 1
7,433
743
4,184
6,380
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
3
3
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
Alpha3
Geb
0
0
7
3.5
L
Mercury
AridPuppet3
Mercury
0
1
0
0
W
Achilles
Babushka12
Achilles
6
0
3
7.5
W
Heimdallr
FrostyISLame
Heimdallr
2
2
6
2.5
W
0
1
5
2.5
W
Serqet
MtLindeman
Serqet
5
0
4
7
L
Persephone
PrincesPeach315
Persephone
2
1
1
2.5
L
Izanami
Shplomph
Izanami
0
6
2
0.17
L
Surtr
petey33x
Surtr
1
3
1
0.5
L
Ix Chel
staargazer
Ix Chel
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,583
Damage
33,158
42,545
Taken
39,972
30,055
Mitigated
20,786
14,123
Healing
6,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Alpha3
Geb
3,928
733
567
3,992
11,616
8,657
168
4,307
7,103
9,531
0
L
Mercury
AridPuppet3
Mercury
2,467
518
0
807
6,323
2,561
826
673
5,555
0
17,017
W
Achilles
Babushka12
Achilles
11,865
2,173
0
4,520
11,425
11,969
0
4,804
6,467
0
37,033
W
Heimdallr
FrostyISLame
Heimdallr
5,728
1,953
0
2,593
9,485
4,319
758
4,734
4,535
0
36,385
W
1,918
76
996
805
4,430
1,912
0
2,184
2,204
31,229
0
W
Serqet
MtLindeman
Serqet
7,144
2,025
0
650
5,589
3,198
522
1,462
4,049
0
14,558
L
Persephone
PrincesPeach315
Persephone
13,827
226
0
872
4,516
1,554
0
523
3,759
32,193
0
L
Izanami
Shplomph
Izanami
5,636
2,752
0
668
10,455
3,902
863
1,661
8,196
0
27,685
L
Surtr
petey33x
Surtr
7,044
1,557
0
1,596
12,298
10,578
51
1,977
9,728
330
13,457
L
Ix Chel
staargazer
Ix Chel
4,184
534
1,246
1,295
6,380
2,191
0
1,012
4,928
28,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,293
Gold Earned
36,953
245
Minions Killed
207
0
Camps Cleared
0
1,256,590
Distance Traveled
1,157,716
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,483
748
11
1
0
271,803
6
L
Mercury
7,277
728
43
4
0
284,928
0
W
Achilles
8,814
881
64
6
0
257,283
0
W
Heimdallr
8,409
841
87
9
0
220,839
0
W
Ra
7,661
766
65
7
0
233,756
0
W
Serqet
7,926
793
18
2
0
272,909
0
L
Persephone
7,989
799
52
5
0
219,664
0
L
Izanami
7,333
733
56
6
0
199,809
0
L
Surtr
6,921
692
6
1
0
233,539
0
L
Ix Chel
7,433
743
50
5
0
219,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role