Player Matchup

Mulan
Mulan
Brizzy135
Mulan
Level 107
God Stats
3W - 1L
1,784 SR
Queue Stats
249W - 239L
1,406 Elo+
Party 1
Mercury
Mercury
LonathVkng
Mercury
Level 99
God Stats
13W - 10L
1,571 SR
Queue Stats
94W - 104L
1,450 Elo+
Party 1
Maui
Maui
PnutButterBhole
Maui
Level 28
God Stats
1W - 10L
1,040 SR
Queue Stats
11W - 27L
1,238 Elo+
Party 1
Hachiman
Hachiman
RigorousPeen
Hachiman
Level 28
God Stats
1W - 8L
1,211 SR
Queue Stats
33W - 63L
1,334 Elo+
Party 1
Agni
Agni
freecream9599
Agni
Level 107
God Stats
13W - 14L
1,391 SR
Queue Stats
217W - 206L
1,421 Elo+
Party 1
Team Averages
Level 74
1,399 SR
1,370 Elo+

VS

Team Averages
Level 97
1,525 SR
1,503 Elo+
Danzaburou
Danzaburou
DecidedPower
Danzaburou
Level 71
God Stats
5W - 1L
1,173 SR
Queue Stats
86W - 91L
1,458 Elo+
Party 2
Hades
Hades
ImTrulyUneek
Hades
Level 145
God Stats
7W - 5L
1,682 SR
Queue Stats
314W - 302L
1,514 Elo+
Party 2
Ne Zha
Ne Zha
ThickMosquito
Ne Zha
Level 66
God Stats
13W - 13L
1,646 SR
Queue Stats
101W - 88L
1,535 Elo+
Solo
Thanatos
Thanatos
ZOMBIExKILLER31
Thanatos
Level 100
God Stats
5W - 1L
1,595 SR
Queue Stats
107W - 104L
1,528 Elo+
Party 2
Janus
Janus
moysilk
Janus
Level 102
God Stats
4W - 6L
1,527 SR
Queue Stats
127W - 134L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Brizzy135
Mulan
9
0 / 3 / 0
5,596
509
3,532
10,897
5,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
LonathVkng
Mercury
11
2 / 4 / 2
6,352
577
5,683
9,760
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 4 / 1
5,406
491
907
9,360
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
RigorousPeen
Hachiman
9
0 / 3 / 0
5,530
503
2,068
6,692
1,796
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 1
6,710
610
3,739
6,813
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DecidedPower
Danzaburou
11
2 / 1 / 3
7,267
661
4,031
4,711
1,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
2 / 0 / 1
7,219
656
5,711
6,286
5,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
4 / 2 / 4
7,150
650
5,978
10,164
5,503
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
12
7 / 1 / 4
7,346
668
10,851
10,517
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
moysilk
Janus
11
2 / 2 / 1
6,791
617
4,104
4,726
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
17
17
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
Brizzy135
Mulan
0
3
0
0
W
Danzaburou
DecidedPower
Danzaburou
2
1
3
3.5
W
2
0
1
2.5
L
Mercury
LonathVkng
Mercury
2
4
2
0.75
L
1
4
1
0.38
L
Hachiman
RigorousPeen
Hachiman
0
3
0
0
W
4
2
4
3
W
Thanatos
7
1
4
9
L
2
3
1
0.83
W
Janus
moysilk
Janus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,929
Damage
30,675
43,522
Taken
36,404
17,497
Mitigated
18,051
7,547
Healing
18,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Brizzy135
Mulan
3,532
414
0
2,143
10,897
5,638
0
5,711
5,186
0
36,195
W
Danzaburou
DecidedPower
Danzaburou
4,031
1,462
0
2,544
4,711
1,709
829
190
4,521
0
44,433
W
5,711
1,434
80
5,296
6,286
5,106
98
0
6,286
50,712
0
L
Mercury
LonathVkng
Mercury
5,683
3,223
0
916
9,760
2,790
0
610
9,150
0
44,087
L
907
57
41
1,167
9,360
5,507
0
852
8,508
7,520
0
L
Hachiman
RigorousPeen
Hachiman
2,068
1,419
0
2,254
6,692
1,796
0
352
6,340
0
29,408
W
5,978
2,077
0
2,093
10,164
5,503
0
1,187
8,915
0
36,611
W
Thanatos
10,851
3,124
0
8,717
10,517
4,054
0
1,286
9,079
0
45,232
L
3,739
424
0
1,026
6,813
1,766
0
2,290
4,523
32,328
0
W
Janus
moysilk
Janus
4,104
331
0
250
4,726
1,679
397
1,545
2,957
51,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,594
Gold Earned
35,773
267
Minions Killed
364
0
Camps Cleared
0
1,082,294
Distance Traveled
1,115,236
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,596
509
60
5
0
202,781
2
W
Danzaburou
7,267
661
76
7
0
228,782
6
W
Hades
7,219
656
87
8
0
179,830
1
L
Mercury
6,352
577
77
7
0
264,370
0
L
Maui
5,406
491
8
1
0
214,818
0
L
Hachiman
5,530
503
65
6
0
204,622
2
W
Ne Zha
7,150
650
57
5
0
241,976
0
W
Thanatos
7,346
668
65
6
0
259,607
3
L
Agni
6,710
610
57
5
0
195,703
1
W
Janus
6,791
617
79
7
0
205,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role