Player Matchup

Hercules
Hercules
DTGL-Toxic
Hercules
Level 86
God Stats
5W - 6L
1,456 SR
Queue Stats
210W - 225L
1,454 Elo+
Party 2
Apollo
Apollo
DTGL-Yato
Apollo
Level 65
God Stats
1W - 3L
1,287 SR
Queue Stats
156W - 157L
1,465 Elo+
Party 2
Anubis
Anubis
MeleNotMelee
Anubis
Level 116
God Stats
2W - 1L
1,726 SR
Queue Stats
189W - 177L
1,523 Elo+
Party 3
Bastet
Bastet
VelvetMonkey
Bastet
Level 146
God Stats
0W - 2L
1,502 SR
Queue Stats
176W - 173L
1,522 Elo+
Party 3
Cthulhu
Cthulhu
VerbalCloth173
Cthulhu
Level 126
God Stats
1W - 3L
1,331 SR
Queue Stats
92W - 85L
1,545 Elo+
Party 3
Team Averages
Level 108
1,460 SR
1,502 Elo+

VS

Team Averages
Level 127
1,661 SR
1,488 Elo+
Thanatos
Thanatos
GRUNGEBOY04
Thanatos
Level 129
God Stats
1W - 0L
1,738 SR
Queue Stats
202W - 179L
1,497 Elo+
Solo
Charybdis
Charybdis
Greysten
Charybdis
Level 99
God Stats
1W - 0L
1,542 SR
Queue Stats
45W - 35L
1,449 Elo+
Party 1
Sobek
Sobek
Raaplexis
Sobek
Level 121
God Stats
2W - 0L
1,757 SR
Queue Stats
42W - 30L
1,449 Elo+
Party 1
Apollo
Apollo
ashbro321
Apollo
Level 144
God Stats
2W - 1L
1,730 SR
Queue Stats
423W - 416L
1,497 Elo+
Solo
Eset
Eset
xBrunswickStewx
Eset
Level 142
God Stats
17W - 16L
1,539 SR
Queue Stats
270W - 234L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DTGL-Toxic
Hercules
12
1 / 3 / 0
7,334
489
6,483
11,126
8,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
DTGL-Yato
Apollo
13
1 / 1 / 2
7,387
492
4,793
10,599
4,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
5 / 6 / 1
8,627
575
9,314
10,460
5,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
13
2 / 3 / 3
7,574
505
5,526
12,198
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 4
7,511
501
8,828
12,192
8,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GRUNGEBOY04
Thanatos
15
8 / 4 / 2
9,552
637
9,633
13,900
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
Greysten
Charybdis
16
1 / 0 / 1
8,782
585
10,775
9,338
3,776
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Raaplexis
Sobek
12
0 / 2 / 6
7,563
504
3,297
13,324
12,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
ashbro321
Apollo
14
0 / 3 / 4
8,491
566
7,423
11,454
3,939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 5
8,896
593
10,001
10,331
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
10
Kills
14
14
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
DTGL-Toxic
Hercules
1
3
0
0.33
L
Apollo
DTGL-Yato
Apollo
1
1
2
2
W
Thanatos
GRUNGEBOY04
Thanatos
8
4
2
2.25
W
Charybdis
Greysten
Charybdis
1
0
1
1.5
L
Anubis
5
6
1
0.92
W
Sobek
Raaplexis
Sobek
0
2
6
1.5
L
Bastet
2
3
3
1.17
L
1
1
4
3
W
Apollo
ashbro321
Apollo
0
3
4
0.67
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,944
Damage
41,129
56,575
Taken
58,347
30,798
Mitigated
29,458
13,441
Healing
25,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DTGL-Toxic
Hercules
6,483
3,298
0
2,966
11,126
8,373
0
0
11,126
0
53,823
L
Apollo
DTGL-Yato
Apollo
4,793
3,281
0
2,513
10,599
4,067
0
429
10,170
0
58,261
W
Thanatos
GRUNGEBOY04
Thanatos
9,633
2,566
0
8,047
13,900
5,413
0
3,118
10,782
0
62,957
W
Charybdis
Greysten
Charybdis
10,775
5,910
0
5,530
9,338
3,776
3,150
1,478
7,860
0
100,028
L
Anubis
9,314
314
0
364
10,460
5,671
0
4,962
5,104
65,049
0
W
Sobek
Raaplexis
Sobek
3,297
91
206
3,461
13,324
12,902
57
6,068
7,256
21,494
0
L
Bastet
5,526
1,202
0
2,748
12,198
4,329
0
3,541
8,403
0
46,989
L
8,828
377
2,119
2,731
12,192
8,358
0
3,594
8,474
29,917
0
W
Apollo
ashbro321
Apollo
7,423
4,143
0
3,656
11,454
3,939
0
2,341
9,113
0
63,254
W
10,001
435
598
4,370
10,331
3,428
744
5,137
5,194
61,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,433
Gold Earned
43,284
394
Minions Killed
516
0
Camps Cleared
0
1,413,018
Distance Traveled
1,495,065
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,334
489
89
6
0
217,198
2
L
Apollo
7,387
492
96
6
0
270,338
0
W
Thanatos
9,552
637
94
6
0
321,743
2
W
Charybdis
8,782
585
153
10
0
286,278
0
L
Anubis
8,627
575
110
7
0
280,997
3
W
Sobek
7,563
504
40
3
0
300,047
0
L
Bastet
7,574
505
65
4
0
342,585
5
L
Cthulhu
7,511
501
34
2
0
301,900
2
W
Apollo
8,491
566
108
7
0
293,533
0
W
Eset
8,896
593
121
8
0
293,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role