Player Matchup

Horus
Horus
AldoGGs
Horus
Level 23
God Stats
3W - 6L
1,659 SR
Queue Stats
68W - 76L
1,500 Elo+
Party 1
Scylla
Scylla
SilverCrow000
Scylla
Level 45
God Stats
2W - 5L
1,762 SR
Queue Stats
69W - 77L
1,500 Elo+
Party 1
Anubis
Anubis
gerarl1200pique
Anubis
Level 18
God Stats
0W - 1L
1,702 SR
Queue Stats
65W - 78L
1,500 Elo+
Party 1
Team Averages
Level 29
1,708 SR
1,500 Elo+

VS

Team Averages
Level 98
1,423 SR
1,384 Elo+
Neith
Neith
Quemsoeujr
Neith
Level 158
God Stats
18W - 13L
1,408 SR
Queue Stats
513W - 523L
1,395 Elo+
Solo
Cerberus
Cerberus
TacoMonster1212
Cerberus
Level 40
God Stats
2W - 2L
1,310 SR
Queue Stats
42W - 39L
1,377 Elo+
Party 2
Anubis
Anubis
tymatheny01
Anubis
Level 95
God Stats
4W - 2L
1,549 SR
Queue Stats
63W - 62L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AldoGGs
Horus
11
2 / 5 / 0
9,303
665
6,596
19,066
21,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 7 / 3
9,138
653
8,688
13,130
3,293
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 5 / 2
9,920
709
6,978
12,809
4,389
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 0 / 15
11,826
845
16,907
10,178
3,257
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
12
3 / 2 / 9
10,785
770
3,994
14,829
16,339
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
16
12 / 1 / 4
12,951
925
18,017
9,047
4,935
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
17
17
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Horus
AldoGGs
Horus
2
5
0
0.4
W
Neith
2
0
15
9.5
L
0
7
3
0.21
W
Cerberus
3
2
9
3.75
L
1
5
2
0.4
W
Anubis
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,262
Damage
38,918
45,005
Taken
34,054
28,944
Mitigated
24,531
3,695
Healing
11,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AldoGGs
Horus
6,596
2,058
394
2,246
19,066
21,262
0
8,608
10,458
0
15,139
W
Neith
16,907
8,853
0
4,310
10,178
3,257
2,257
6,638
3,504
0
59,980
L
8,688
1,252
0
555
13,130
3,293
0
5,447
7,683
37,379
0
W
Cerberus
3,994
263
0
2,512
14,829
16,339
305
6,450
8,211
21,121
0
L
6,978
416
0
500
12,809
4,389
0
8,373
4,436
36,287
0
W
Anubis
18,017
924
0
4,233
9,047
4,935
337
3,217
5,816
69,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,361
Gold Earned
35,562
100
Minions Killed
184
0
Camps Cleared
0
667,285
Distance Traveled
729,626
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,303
665
12
1
0
251,354
0
W
Neith
11,826
845
71
5
0
247,126
2
L
Scylla
9,138
653
36
3
0
207,189
0
W
Cerberus
10,785
770
35
3
0
241,888
0
L
Anubis
9,920
709
52
4
0
208,742
0
W
Anubis
12,951
925
78
6
0
240,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role