Player Matchup

Guan Yu
Guan Yu
DivineAbundance
Guan Yu
Level 104
God Stats
14W - 7L
1,500 SR
Queue Stats
95W - 87L
1,488 Elo+
Party 4
Persephone
Persephone
Johnisms
Persephone
Level 100
God Stats
20W - 10L
1,704 SR
Queue Stats
292W - 203L
1,587 Elo+
Party 1
Ganesha
Ganesha
Sh0rtSt0p2121
Ganesha
Level 145
God Stats
6W - 2L
1,808 SR
Queue Stats
209W - 86L
1,668 Elo+
Party 1
Fenrir
Fenrir
chazfilter
Fenrir
Level 139
God Stats
4W - 0L
1,862 SR
Queue Stats
207W - 95L
1,701 Elo+
Party 1
Ymir
Ymir
yorosta
Ymir
Level 22
God Stats
81W - 74L
1,529 SR
Queue Stats
81W - 74L
1,510 Elo+
Party 4
Team Averages
Level 102
1,681 SR
1,591 Elo+

VS

Team Averages
Level 111
1,457 SR
1,480 Elo+
Ishtar
Ishtar
 
Ishtar
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Cr1mXin
Surtr
Level 89
God Stats
5W - 2L
1,762 SR
Queue Stats
45W - 47L
1,475 Elo+
Party 3
The Morrigan
The Morrigan
MatchaT
The Morrigan
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 2
Ares
Ares
MystoganXL
Ares
Level 140
God Stats
0W - 3L
1,167 SR
Queue Stats
30W - 29L
1,489 Elo+
Party 3
Agni
Agni
TheMagicMoosey
Agni
Level 27
God Stats
2W - 7L
1,354 SR
Queue Stats
34W - 42L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 9
10,804
982
8,674
20,842
20,031
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Johnisms
Persephone
17
3 / 0 / 10
11,604
1,055
10,679
5,682
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
17
0 / 0 / 18
11,001
1,000
21,777
12,149
7,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
chazfilter
Fenrir
17
11 / 2 / 4
13,212
1,201
15,988
15,949
8,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
yorosta
Ymir
17
1 / 1 / 12
10,423
948
5,559
15,150
14,849
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Team 1 Tickets

262

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
0 / 2 / 3
10,142
922
7,944
11,796
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Cr1mXin
Surtr
16
0 / 3 / 3
10,190
926
14,257
18,237
19,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
MatchaT
The Morrigan
16
4 / 8 / 1
11,572
1,052
11,712
11,997
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 1 / 1
9,719
884
7,430
12,587
13,728
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 4 / 3
9,945
904
20,210
12,275
4,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
18
Kills
5
5
Deaths
18
53
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
3
0.75
L
Surtr
Cr1mXin
Surtr
0
3
3
0.5
W
3
2
9
3.75
W
Persephone
Johnisms
Persephone
3
0
10
8
L
The Morrigan
MatchaT
The Morrigan
4
8
1
0.56
L
1
1
1
1.5
W
Ganesha
0
0
18
9
L
0
4
3
0.38
W
Fenrir
chazfilter
Fenrir
11
2
4
6.5
W
Ymir
yorosta
Ymir
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,677
Damage
61,553
69,772
Taken
66,892
53,223
Mitigated
46,659
17,512
Healing
3,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,944
4,383
0
778
11,796
4,270
0
6,156
5,362
0
34,007
L
Surtr
Cr1mXin
Surtr
14,257
3,972
0
2,227
18,237
19,331
0
9,833
7,804
319
25,365
W
8,674
998
4,771
7,044
20,842
20,031
0
13,663
7,179
1,734
18,131
W
Persephone
Johnisms
Persephone
10,679
520
0
494
5,682
2,566
0
1,843
3,839
38,292
0
L
The Morrigan
MatchaT
The Morrigan
11,712
2,787
0
63
11,997
4,506
0
6,306
5,387
33,106
3,700
L
7,430
223
0
279
12,587
13,728
0
8,178
3,978
9,703
0
W
Ganesha
21,777
437
0
0
12,149
7,028
0
6,307
5,842
45,819
0
L
20,210
2,022
0
168
12,275
4,824
0
6,539
5,400
34,630
0
W
Fenrir
chazfilter
Fenrir
15,988
3,254
0
1,728
15,949
8,749
0
7,664
8,285
0
44,617
W
Ymir
yorosta
Ymir
5,559
836
2,026
1,449
15,150
14,849
0
8,084
7,066
20,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,044
Gold Earned
51,568
263
Minions Killed
187
8
Camps Cleared
5
1,102,472
Distance Traveled
908,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,142
922
57
5
2
175,935
0
L
Surtr
10,190
926
29
3
0
201,562
0
W
Guan Yu
10,804
982
39
4
3
234,416
0
W
Persephone
11,604
1,055
92
8
0
213,123
0
L
The Morrigan
11,572
1,052
67
6
0
163,148
0
L
Ares
9,719
884
3
0
1
172,709
0
W
Ganesha
11,001
1,000
1
0
1
226,124
0
L
Agni
9,945
904
31
3
2
195,169
0
W
Fenrir
13,212
1,201
88
8
3
225,169
0
W
Ymir
10,423
948
43
4
1
203,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role