Player Matchup

Ganesha
Ganesha
Rev Trev3631
Ganesha
Level 88
God Stats
1W - 1L
1,675 SR
Queue Stats
9W - 4L
1,863 Elo+
Party 1
Chaac
Chaac
Shakesterr
Chaac
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Janus
Janus
SirrMag
Janus
Level 55
God Stats
5W - 1L
1,660 SR
Queue Stats
9W - 4L
1,863 Elo+
Party 1
Team Averages
Level 49
1,612 SR
1,742 Elo+

VS

Team Averages
Level 97
1,400 SR
1,551 Elo+
Cthulhu
Cthulhu
CisxoLovesPAWGs
Cthulhu
Level 87
God Stats
0W - 1L
1,260 SR
Queue Stats
12W - 8L
1,577 Elo+
Party 2
Charybdis
Charybdis
ScarlettJaeger
Charybdis
Level 84
God Stats
2W - 4L
1,521 SR
Queue Stats
116W - 129L
1,525 Elo+
Solo
Janus
Janus
gingerlynesss
Janus
Level 119
God Stats
2W - 2L
1,419 SR
Queue Stats
19W - 14L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Rev Trev3631
Ganesha
12
0 / 2 / 14
9,194
707
6,795
14,705
16,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
13
4 / 1 / 9
9,933
764
7,203
11,373
13,946
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
SirrMag
Janus
14
11 / 2 / 4
11,448
881
15,112
8,708
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
8,263
636
7,969
11,656
11,345
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
ScarlettJaeger
Charybdis
11
2 / 5 / 3
9,381
722
9,469
10,236
3,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 6 / 2
9,038
695
10,021
10,674
3,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
15
Kills
3
5
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Ganesha
Rev Trev3631
Ganesha
0
2
14
3.5
L
Charybdis
ScarlettJaeger
Charybdis
2
5
3
0.7
W
Chaac
4
1
9
8.5
W
Janus
SirrMag
Janus
11
2
4
6.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,110
Damage
27,459
34,786
Taken
32,566
34,810
Mitigated
18,020
4,796
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,969
993
242
28
11,656
11,345
0
7,996
3,660
21,819
0
W
Ganesha
Rev Trev3631
Ganesha
6,795
634
0
560
14,705
16,965
0
6,734
7,971
21,521
0
L
Charybdis
ScarlettJaeger
Charybdis
9,469
5,852
0
951
10,236
3,531
0
6,091
4,145
0
30,319
W
Chaac
7,203
1,517
0
3,629
11,373
13,946
91
5,468
5,905
0
24,248
W
Janus
SirrMag
Janus
15,112
942
85
522
8,708
3,899
17
6,059
2,649
48,760
0
L
10,021
90
255
1,089
10,674
3,144
0
7,987
2,687
44,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,575
Gold Earned
26,682
117
Minions Killed
124
0
Camps Cleared
0
701,490
Distance Traveled
642,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,263
636
20
2
0
218,631
0
W
Ganesha
9,194
707
1
0
0
236,462
0
L
Charybdis
9,381
722
40
3
0
205,562
0
W
Chaac
9,933
764
42
3
0
222,930
0
W
Janus
11,448
881
74
6
0
242,098
0
L
Janus
9,038
695
64
5
0
218,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role