Player Matchup

Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
ZNFPredator
Persephone
Level 81
God Stats
15W - 22L
1,519 SR
Queue Stats
84W - 77L
1,525 Elo+
Party 2
Fenrir
Fenrir
levantaburras
Fenrir
Level 124
God Stats
2W - 2L
1,569 SR
Queue Stats
133W - 148L
1,472 Elo+
Party 2
Hachiman
Hachiman
mrmood
Hachiman
Level 149
God Stats
4W - 3L
1,711 SR
Queue Stats
161W - 177L
1,549 Elo+
Solo
Cerberus
Cerberus
z Specttre w
Cerberus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 229L
1,489 Elo+
Party 2
Team Averages
Level 122
1,560 SR
1,507 Elo+

VS

Team Averages
Level 129
1,528 SR
1,530 Elo+
Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Groovy_naner
Ix Chel
Level 127
God Stats
3W - 4L
1,429 SR
Queue Stats
271W - 235L
1,555 Elo+
Solo
Fafnir
Fafnir
Laughin Bush
Fafnir
Level 127
God Stats
2W - 1L
1,266 SR
Queue Stats
161W - 154L
1,498 Elo+
Party 1
Hachiman
Hachiman
ObitusMors
Hachiman
Level 79
God Stats
11W - 5L
1,945 SR
Queue Stats
287W - 242L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 2 / 0
4,858
486
3,401
9,531
5,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Persephone
ZNFPredator
Persephone
10
2 / 7 / 1
6,187
619
6,448
9,246
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 7 / 0
5,545
555
3,497
9,791
3,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
mrmood
Hachiman
11
1 / 0 / 1
5,997
600
5,894
6,610
2,031
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
z Specttre w
Cerberus
8
1 / 2 / 4
5,592
559
3,869
10,652
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
3 / 0 / 1
6,515
652
7,369
6,707
4,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
 
Thanatos
10
5 / 3 / 3
6,438
644
5,921
11,200
4,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ix Chel
Groovy_naner
Ix Chel
11
8 / 2 / 5
7,150
715
9,163
7,220
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
8
2 / 1 / 3
5,704
570
2,711
6,625
6,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
ObitusMors
Hachiman
10
1 / 1 / 0
5,945
595
5,288
7,662
2,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
19
18
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
0
0
W
Surtr
 
Surtr
3
0
1
3.5
W
Thanatos
 
Thanatos
5
3
3
2.17
W
Ix Chel
Groovy_naner
Ix Chel
8
2
5
5.25
W
Fafnir
2
1
3
3.5
W
Hachiman
ObitusMors
Hachiman
1
1
0
1
L
Persephone
ZNFPredator
Persephone
2
7
1
0.36
L
2
7
0
0.29
L
Hachiman
mrmood
Hachiman
1
0
1
1.5
L
Cerberus
z Specttre w
Cerberus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,109
Damage
30,452
45,830
Taken
39,414
22,387
Mitigated
20,452
14,061
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,401
1,828
120
3,736
9,531
5,915
0
934
8,597
0
28,828
W
Surtr
 
Surtr
7,369
3,911
0
1,667
6,707
4,680
0
0
6,707
723
47,409
W
Thanatos
 
Thanatos
5,921
2,097
0
6,409
11,200
4,407
0
3,048
8,152
0
39,942
W
Ix Chel
Groovy_naner
Ix Chel
9,163
1,581
367
2,155
7,220
2,567
0
4,389
2,831
48,597
0
W
Fafnir
2,711
850
164
3,033
6,625
6,387
0
1,894
4,731
15,497
0
W
Hachiman
ObitusMors
Hachiman
5,288
3,819
0
4,073
7,662
2,411
0
986
6,676
0
52,465
L
Persephone
ZNFPredator
Persephone
6,448
453
0
898
9,246
3,313
0
5,774
3,442
38,120
0
L
3,497
1,550
0
841
9,791
3,320
0
1,102
8,689
0
25,836
L
Hachiman
mrmood
Hachiman
5,894
3,588
0
3,924
6,610
2,031
0
122
6,488
0
51,147
L
Cerberus
z Specttre w
Cerberus
3,869
306
0
4,542
10,652
7,808
0
4,112
6,540
15,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,179
Gold Earned
31,752
290
Minions Killed
335
0
Camps Cleared
0
1,001,236
Distance Traveled
1,027,549
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,858
486
50
5
0
203,919
2
W
Surtr
6,515
652
85
9
0
207,791
0
W
Thanatos
6,438
644
61
6
0
224,461
2
W
Ix Chel
7,150
715
69
7
0
202,496
0
W
Fafnir
5,704
570
31
3
0
195,800
0
W
Hachiman
5,945
595
89
9
0
197,001
1
L
Persephone
6,187
619
60
6
0
185,121
0
L
Fenrir
5,545
555
41
4
0
212,064
2
L
Hachiman
5,997
600
99
10
0
205,911
2
L
Cerberus
5,592
559
40
4
0
194,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role