Player Matchup

Yu Huang
Yu Huang
H0GZY
Yu Huang
Level 42
God Stats
0W - 1L
1,767 SR
Queue Stats
30W - 34L
1,243 Elo+
Party 1
Set
Set
LickinNips
Set
Level 48
God Stats
3W - 4L
1,305 SR
Queue Stats
285W - 235L
1,539 Elo+
Solo
Guan Yu
Guan Yu
MidniteMusic
Guan Yu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 104L
1,513 Elo+
Solo
Neith
Neith
Prime1_NA
Neith
Level 49
God Stats
1W - 3L
1,226 SR
Queue Stats
5W - 14L
1,243 Elo+
Party 1
Bacchus
Bacchus
VenVokun94
Bacchus
Level 104
God Stats
3W - 7L
1,365 SR
Queue Stats
296W - 321L
1,491 Elo+
Solo
Team Averages
Level 69
1,433 SR
1,406 Elo+

VS

Team Averages
Level 71
1,572 SR
1,454 Elo+
Sol
Sol
 
Sol
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Inmysights411
Charybdis
Level 25
God Stats
6W - 5L
1,542 SR
Queue Stats
22W - 29L
1,399 Elo+
Party 2
Ao Kuang
Ao Kuang
Mobvengence
Ao Kuang
Level 42
God Stats
5W - 3L
1,558 SR
Queue Stats
27W - 32L
1,395 Elo+
Party 2
Atlas
Atlas
Zeck1905
Atlas
Level 121
God Stats
14W - 14L
1,547 SR
Queue Stats
296W - 318L
1,484 Elo+
Solo
Da Ji
Da Ji
illLKlli
Da Ji
Level 103
God Stats
2W - 1L
1,711 SR
Queue Stats
135W - 135L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
H0GZY
Yu Huang
5
0 / 0 / 0
3,027
605
1,501
1,724
482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 1 / 0
3,176
635
2,026
3,460
1,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
MidniteMusic
Guan Yu
3
0 / 2 / 1
2,812
562
674
3,159
1,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Neith
Prime1_NA
Neith
5
0 / 1 / 0
2,863
573
1,670
2,880
764
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
VenVokun94
Bacchus
1
0 / 1 / 0
2,554
511
127
1,563
1,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
2 / 0 / 1
4,581
916
2,580
2,626
690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Inmysights411
Charybdis
6
2 / 0 / 0
3,990
798
2,251
2,285
628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
Mobvengence
Ao Kuang
5
1 / 1 / 0
3,502
700
1,158
4,025
937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Zeck1905
Atlas
5
0 / 0 / 1
3,247
649
1,150
3,197
1,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
illLKlli
Da Ji
5
0 / 0 / 0
3,143
629
256
2,084
618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
0
Kills
5
5
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
1
2.5
L
Yu Huang
H0GZY
Yu Huang
0
0
0
0
W
Charybdis
Inmysights411
Charybdis
2
0
0
2
L
0
1
0
0
L
Guan Yu
MidniteMusic
Guan Yu
0
2
1
0.25
W
Ao Kuang
Mobvengence
Ao Kuang
1
1
0
1
L
Neith
Prime1_NA
Neith
0
1
0
0
L
Bacchus
VenVokun94
Bacchus
0
1
0
0
W
Atlas
Zeck1905
Atlas
0
0
1
0.5
W
Da Ji
illLKlli
Da Ji
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,998
Damage
7,395
12,786
Taken
14,217
4,995
Mitigated
4,729
3,676
Healing
5,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,580
1,367
0
1,858
2,626
690
1,597
0
2,525
23,293
4,180
L
Yu Huang
H0GZY
Yu Huang
1,501
143
0
400
1,724
482
0
852
762
12,118
0
W
Charybdis
Inmysights411
Charybdis
2,251
1,112
0
1,534
2,285
628
83
104
2,181
0
21,196
L
2,026
1,063
0
380
3,460
1,165
0
1,233
2,227
0
12,809
L
Guan Yu
MidniteMusic
Guan Yu
674
168
0
1,179
3,159
1,550
0
1,975
1,184
0
5,230
W
Ao Kuang
Mobvengence
Ao Kuang
1,158
280
0
710
4,025
937
0
204
3,821
10,601
0
L
Neith
Prime1_NA
Neith
1,670
1,070
96
1,143
2,880
764
0
235
2,577
0
9,444
L
Bacchus
VenVokun94
Bacchus
127
0
0
478
1,563
1,034
0
183
1,350
976
0
W
Atlas
Zeck1905
Atlas
1,150
313
0
684
3,197
1,856
0
454
2,743
8,943
0
W
Da Ji
illLKlli
Da Ji
256
0
0
250
2,084
618
0
866
1,218
0
8,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,432
Gold Earned
18,463
69
Minions Killed
123
0
Camps Cleared
0
389,917
Distance Traveled
456,563
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,581
916
41
8
0
75,554
0
L
Yu Huang
3,027
605
22
4
0
100,824
0
W
Charybdis
3,990
798
31
6
0
83,760
0
L
Set
3,176
635
25
5
0
99,770
0
L
Guan Yu
2,812
562
8
2
0
48,902
0
W
Ao Kuang
3,502
700
26
5
0
105,134
0
L
Neith
2,863
573
13
3
0
98,612
0
L
Bacchus
2,554
511
1
0
0
41,809
1
W
Atlas
3,247
649
9
2
0
97,615
0
W
Da Ji
3,143
629
16
3
0
94,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role