Player Matchup

Cupid
Cupid
DyNeFunky
Cupid
Level 100
God Stats
1W - 3L
1,323 SR
Queue Stats
146W - 132L
1,544 Elo+
Party 1
Heimdallr
Heimdallr
DyNePhoenixx69
Heimdallr
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
183W - 166L
1,534 Elo+
Party 1
Achilles
Achilles
JeromeNeedsMilk
Achilles
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,447 Elo+
Party 1
Izanami
Izanami
Quazzi Kato
Izanami
Level 117
God Stats
3W - 3L
1,649 SR
Queue Stats
187W - 186L
1,534 Elo+
Party 1
Kukulkan
Kukulkan
SennseiDan
Kukulkan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,543 Elo+
Party 1
Team Averages
Level 113
1,494 SR
1,521 Elo+

VS

Team Averages
Level 124
1,492 SR
1,522 Elo+
Surtr
Surtr
 
Surtr
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BIushy_-
Merlin
Level 124
God Stats
9W - 6L
1,693 SR
Queue Stats
313W - 268L
1,549 Elo+
Party 2
Cupid
Cupid
JenovasWitnesss
Cupid
Level 134
God Stats
6W - 3L
1,488 SR
Queue Stats
594W - 639L
1,439 Elo+
Solo
Kumbhakarna
Kumbhakarna
MasterSilverr
Kumbhakarna
Level 127
God Stats
1W - 4L
1,162 SR
Queue Stats
368W - 365L
1,504 Elo+
Solo
Scylla
Scylla
tHEhAiiOW
Scylla
Level 102
God Stats
2W - 2L
1,615 SR
Queue Stats
126W - 108L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DyNeFunky
Cupid
9
0 / 3 / 3
5,044
1,009
4,009
5,720
2,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
DyNePhoenixx69
Heimdallr
10
0 / 2 / 4
5,177
1,035
3,408
4,502
1,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
5
0 / 0 / 0
4,248
850
0
0
0
Izanami
Quazzi Kato
Izanami
10
3 / 2 / 1
5,439
1,088
2,468
4,352
2,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
SennseiDan
Kukulkan
11
2 / 2 / 3
5,925
1,185
5,146
3,996
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 2 / 4
5,271
1,054
2,327
4,398
4,081
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
BIushy_-
Merlin
12
2 / 1 / 4
6,149
1,230
4,238
2,615
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 5
5,564
1,113
3,949
3,773
1,443
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
MasterSilverr
Kumbhakarna
11
2 / 1 / 6
6,310
1,262
2,731
5,554
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
tHEhAiiOW
Scylla
11
4 / 2 / 4
6,215
1,243
4,588
4,626
1,723
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
5
Kills
9
9
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
2
4
1
W
Merlin
BIushy_-
Merlin
2
1
4
4
L
Cupid
DyNeFunky
Cupid
0
3
3
0.5
L
Heimdallr
DyNePhoenixx69
Heimdallr
0
2
4
1
W
1
2
5
1.75
L
Achilles
0
0
0
0
W
Kumbhakarna
MasterSilverr
Kumbhakarna
2
1
6
5
L
Izanami
Quazzi Kato
Izanami
3
2
1
1.75
L
Kukulkan
SennseiDan
Kukulkan
2
2
3
1.75
W
Scylla
tHEhAiiOW
Scylla
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,031
Damage
17,833
18,570
Taken
20,966
8,123
Mitigated
14,096
5,754
Healing
4,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,327
649
351
630
4,398
4,081
69
1,089
3,091
135
4,959
W
Merlin
BIushy_-
Merlin
4,238
310
0
49
2,615
994
828
336
2,224
12,810
0
L
Cupid
DyNeFunky
Cupid
4,009
1,707
606
1,635
5,720
2,233
0
3,400
2,249
0
7,434
L
Heimdallr
DyNePhoenixx69
Heimdallr
3,408
685
154
1,160
4,502
1,956
0
2,764
1,643
0
7,300
W
3,949
1,355
933
637
3,773
1,443
432
1,080
2,641
0
8,293
L
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
MasterSilverr
Kumbhakarna
2,731
531
68
1,111
5,554
5,855
0
1,576
3,867
4,359
0
L
Izanami
Quazzi Kato
Izanami
2,468
988
154
1,217
4,352
2,174
0
2,856
1,434
0
5,192
L
Kukulkan
SennseiDan
Kukulkan
5,146
222
0
828
3,996
1,760
0
2,416
1,580
15,583
0
W
Scylla
tHEhAiiOW
Scylla
4,588
209
749
386
4,626
1,723
396
987
3,552
6,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,833
Gold Earned
29,509
58
Minions Killed
49
0
Camps Cleared
0
402,952
Distance Traveled
542,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,271
1,054
8
2
0
121,265
0
W
Merlin
6,149
1,230
19
4
0
99,227
0
L
Cupid
5,044
1,009
13
3
0
103,782
0
L
Heimdallr
5,177
1,035
8
2
0
104,719
0
W
Cupid
5,564
1,113
8
2
0
96,029
0
L
Achilles
4,248
850
0
0
0
0
0
W
Kumbhakarna
6,310
1,262
4
1
0
124,628
0
L
Izanami
5,439
1,088
11
2
0
97,449
0
L
Kukulkan
5,925
1,185
26
5
0
97,002
0
W
Scylla
6,215
1,243
10
2
0
101,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role