Player Matchup

Ratatoskr
Ratatoskr
Clutchhh_Glo
Ratatoskr
Level 107
God Stats
8W - 8L
1,693 SR
Queue Stats
129W - 143L
1,476 Elo+
Party 1
Sobek
Sobek
Rakjaar
Sobek
Level 71
God Stats
6W - 3L
1,747 SR
Queue Stats
647W - 619L
1,426 Elo+
Solo
Nemesis
Nemesis
Yui-Knella
Nemesis
Level 80
God Stats
10W - 8L
1,539 SR
Queue Stats
102W - 104L
1,457 Elo+
Party 1
Sol
Sol
kid_cloverleaf
Sol
Level 66
God Stats
9W - 15L
1,429 SR
Queue Stats
34W - 44L
1,347 Elo+
Party 1
Martichoras
Martichoras
ltz_Crazed
Martichoras
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
136W - 108L
1,354 Elo+
Solo
Team Averages
Level 78
1,581 SR
1,412 Elo+

VS

Team Averages
Level 68
1,570 SR
1,448 Elo+
Fenrir
Fenrir
AtoMicBDE
Fenrir
Level 72
God Stats
6W - 1L
1,900 SR
Queue Stats
229W - 249L
1,469 Elo+
Party 2
Artemis
Artemis
Boi a god
Artemis
Level 81
God Stats
14W - 13L
1,456 SR
Queue Stats
206W - 197L
1,458 Elo+
Party 2
Nu Wa
Nu Wa
Kajiru_66
Nu Wa
Level 36
God Stats
3W - 1L
1,267 SR
Queue Stats
40W - 27L
1,304 Elo+
Solo
Cthulhu
Cthulhu
UNO CHONKS
Cthulhu
Level 69
God Stats
19W - 9L
1,663 SR
Queue Stats
263W - 283L
1,512 Elo+
Party 2
Hel
Hel
roytho
Hel
Level 81
God Stats
17W - 4L
1,562 SR
Queue Stats
96W - 68L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Clutchhh_Glo
Ratatoskr
16
4 / 5 / 4
9,984
499
12,436
16,416
6,293
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Rakjaar
Sobek
13
0 / 1 / 7
9,017
451
7,126
20,567
21,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Yui-Knella
Nemesis
14
2 / 3 / 2
9,062
453
10,121
19,179
13,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 6 / 2
10,028
501
12,862
18,935
7,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
ltz_Crazed
Martichoras
16
9 / 5 / 0
9,816
491
12,320
19,288
10,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AtoMicBDE
Fenrir
18
10 / 3 / 2
11,628
581
16,741
17,918
9,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Boi a god
Artemis
16
3 / 6 / 5
10,039
502
17,648
20,394
9,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Kajiru_66
Nu Wa
15
1 / 5 / 2
9,365
468
9,587
12,420
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
UNO CHONKS
Cthulhu
15
1 / 1 / 6
9,336
467
11,388
19,545
21,254
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hel
roytho
Hel
15
5 / 3 / 2
9,588
479
11,305
14,035
10,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
17
Kills
20
20
Deaths
18
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AtoMicBDE
Fenrir
10
3
2
3.67
W
Artemis
Boi a god
Artemis
3
6
5
0.92
L
Ratatoskr
Clutchhh_Glo
Ratatoskr
4
5
4
1.2
W
Nu Wa
Kajiru_66
Nu Wa
1
5
2
0.4
L
Sobek
Rakjaar
Sobek
0
1
7
3.5
W
Cthulhu
UNO CHONKS
Cthulhu
1
1
6
4
L
Nemesis
Yui-Knella
Nemesis
2
3
2
1
L
2
6
2
0.5
L
Martichoras
ltz_Crazed
Martichoras
9
5
0
1.8
W
Hel
roytho
Hel
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,865
Damage
66,669
94,385
Taken
84,312
58,950
Mitigated
55,263
21,582
Healing
25,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AtoMicBDE
Fenrir
16,741
2,351
0
3,595
17,918
9,554
79
3,361
14,557
0
90,722
W
Artemis
Boi a god
Artemis
17,648
10,986
0
7,319
20,394
9,241
2,404
4,265
16,129
0
73,641
L
Ratatoskr
Clutchhh_Glo
Ratatoskr
12,436
3,572
0
389
16,416
6,293
0
4,016
12,400
0
78,579
W
Nu Wa
Kajiru_66
Nu Wa
9,587
3,052
0
0
12,420
4,256
1,580
5,186
7,234
66,109
0
L
Sobek
Rakjaar
Sobek
7,126
334
2,750
6,766
20,567
21,413
0
6,614
13,953
23,424
0
W
Cthulhu
UNO CHONKS
Cthulhu
11,388
495
127
2,126
19,545
21,254
480
4,339
15,206
50,045
1,249
L
Nemesis
Yui-Knella
Nemesis
10,121
4,050
0
3,218
19,179
13,655
470
7,606
11,573
0
62,823
L
12,862
4,840
0
5,251
18,935
7,189
1,013
8,493
10,442
92,209
0
L
Martichoras
ltz_Crazed
Martichoras
12,320
4,293
0
3,208
19,288
10,400
743
4,302
14,986
0
63,448
W
Hel
roytho
Hel
11,305
890
4,673
7,601
14,035
10,958
474
2,837
11,198
49,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,907
Gold Earned
49,956
444
Minions Killed
487
0
Camps Cleared
0
1,847,032
Distance Traveled
1,831,409
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,628
581
124
6
0
421,010
0
W
Artemis
10,039
502
98
5
0
323,552
0
L
Ratatoskr
9,984
499
100
5
0
419,896
0
W
Nu Wa
9,365
468
105
5
0
320,613
0
L
Sobek
9,017
451
15
1
0
371,452
1
W
Cthulhu
9,336
467
80
4
0
356,797
0
L
Nemesis
9,062
453
96
5
0
395,733
0
L
Sol
10,028
501
152
8
0
337,852
0
L
Martichoras
9,816
491
81
4
0
322,099
1
W
Hel
9,588
479
80
4
0
409,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role