Player Matchup

Janus
Janus
CARPHEN
Janus
Level 139
God Stats
1W - 0L
1,471 SR
Queue Stats
5W - 2L
1,872 Elo+
Party 1
Hachiman
Hachiman
DangerBallon46
Hachiman
Level 140
God Stats
2W - 0L
1,733 SR
Queue Stats
9W - 6L
1,550 Elo+
Party 1
Ares
Ares
Mataperros04
Ares
Level 123
God Stats
1W - 0L
1,743 SR
Queue Stats
8W - 7L
1,551 Elo+
Party 1
Team Averages
Level 134
1,649 SR
1,658 Elo+

VS

Team Averages
Level 138
1,388 SR
1,573 Elo+
Serqet
Serqet
LowFatDiet
Serqet
Level 158
God Stats
24W - 20L
1,505 SR
Queue Stats
320W - 283L
1,642 Elo+
Solo
Anubis
Anubis
VexWins
Anubis
Level 126
God Stats
0W - 1L
1,235 SR
Queue Stats
1W - 2L
1,261 Elo+
Party 2
Vamana
Vamana
ÐÂÐÐY
Vamana
Level 129
God Stats
0W - 2L
1,425 SR
Queue Stats
4W - 2L
1,816 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CARPHEN
Janus
16
4 / 2 / 8
12,523
835
11,790
10,308
4,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
16
6 / 2 / 5
12,500
833
17,379
10,540
3,953
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 9
11,780
785
7,903
12,948
14,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
LowFatDiet
Serqet
13
3 / 5 / 2
11,400
760
14,265
15,375
9,174
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
VexWins
Anubis
14
2 / 6 / 0
11,330
755
6,985
11,266
5,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
ÐÂÐÐY
Vamana
13
0 / 2 / 4
10,669
711
7,253
17,641
14,962
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
5
5
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
CARPHEN
Janus
4
2
8
4
W
Hachiman
6
2
5
4.25
L
Serqet
LowFatDiet
Serqet
3
5
2
0.8
W
3
1
9
7.5
L
Anubis
VexWins
Anubis
2
6
0
0.33
L
Vamana
ÐÂÐÐY
Vamana
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,072
Damage
28,503
33,796
Taken
44,282
22,679
Mitigated
29,774
8,050
Healing
7,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CARPHEN
Janus
11,790
1,211
0
2,770
10,308
4,078
247
3,354
6,798
72,465
0
W
Hachiman
17,379
12,278
0
1,820
10,540
3,953
2,931
979
9,133
0
64,550
L
Serqet
LowFatDiet
Serqet
14,265
4,139
0
1,906
15,375
9,174
0
7,771
7,604
0
39,861
W
7,903
890
0
3,460
12,948
14,648
40
3,254
9,154
15,661
0
L
Anubis
VexWins
Anubis
6,985
316
0
1,436
11,266
5,638
0
6,531
4,735
51,796
0
L
Vamana
ÐÂÐÐY
Vamana
7,253
3,892
0
4,035
17,641
14,962
0
5,822
11,819
0
36,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,803
Gold Earned
33,399
188
Minions Killed
169
0
Camps Cleared
0
918,048
Distance Traveled
915,382
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,523
835
107
7
0
328,998
6
W
Hachiman
12,500
833
69
5
0
287,276
0
L
Serqet
11,400
760
59
4
0
299,140
4
W
Ares
11,780
785
12
1
0
301,774
0
L
Anubis
11,330
755
73
5
0
262,494
0
L
Vamana
10,669
711
37
2
0
353,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role