Player Matchup

Odin
Odin
FluffyWalnut
Odin
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 101L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
Rambokill3r2
Baron Samedi
Level 45
God Stats
11W - 7L
1,591 SR
Queue Stats
45W - 41L
1,420 Elo+
Party 2
Bacchus
Bacchus
shadowkill101
Bacchus
Level 60
God Stats
6W - 4L
1,693 SR
Queue Stats
40W - 39L
1,420 Elo+
Party 2
Team Averages
Level 82
1,595 SR
1,454 Elo+

VS

Team Averages
Level 175
1,641 SR
1,850 Elo+
Chernobog
Chernobog
Símply
Chernobog
Level 194
God Stats
4W - 0L
1,527 SR
Queue Stats
70W - 13L
1,878 Elo+
Party 1
Ix Chel
Ix Chel
Tilleyy
Ix Chel
Level 186
God Stats
11W - 1L
1,749 SR
Queue Stats
90W - 13L
1,919 Elo+
Party 1
Serqet
Serqet
sleebees
Serqet
Level 145
God Stats
9W - 2L
1,646 SR
Queue Stats
27W - 11L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 7
11,362
757
11,533
21,186
20,232
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Baron Samedi
Rambokill3r2
Baron Samedi
13
4 / 7 / 8
11,371
758
10,510
15,624
5,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
14
4 / 3 / 9
10,985
732
8,710
20,622
23,507
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Símply
Chernobog
15
8 / 7 / 5
12,739
849
16,264
15,714
6,843
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Tilleyy
Ix Chel
15
3 / 3 / 8
12,001
800
19,361
11,639
5,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
sleebees
Serqet
14
3 / 3 / 10
11,841
789
16,201
12,885
8,054
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
13
Kills
14
14
Deaths
13
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
4
7
2.13
L
Baron Samedi
Rambokill3r2
Baron Samedi
4
7
8
1.14
W
Chernobog
Símply
Chernobog
8
7
5
1.5
W
Ix Chel
Tilleyy
Ix Chel
3
3
8
2.33
L
Bacchus
4
3
9
2.83
W
Serqet
sleebees
Serqet
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,753
Damage
51,826
57,432
Taken
40,238
49,622
Mitigated
19,967
6,710
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,533
1,213
0
1,562
21,186
20,232
290
9,059
11,507
0
38,931
L
Baron Samedi
Rambokill3r2
Baron Samedi
10,510
715
694
670
15,624
5,883
0
3,321
12,082
35,788
0
W
Chernobog
Símply
Chernobog
16,264
9,149
0
366
15,714
6,843
1,066
7,246
8,468
0
53,189
W
Ix Chel
Tilleyy
Ix Chel
19,361
2,412
1,709
1,916
11,639
5,070
1,349
5,457
6,182
68,752
0
L
Bacchus
8,710
1,163
0
3,784
20,622
23,507
360
7,028
12,689
17,818
763
W
Serqet
sleebees
Serqet
16,201
3,751
0
761
12,885
8,054
667
6,917
5,968
0
34,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,718
Gold Earned
36,581
111
Minions Killed
171
0
Camps Cleared
0
814,733
Distance Traveled
825,108
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,362
757
47
3
0
289,714
2
L
Baron Samedi
11,371
758
47
3
0
244,020
0
W
Chernobog
12,739
849
57
4
0
251,105
0
W
Ix Chel
12,001
800
69
5
0
283,466
0
L
Bacchus
10,985
732
17
1
0
280,999
0
W
Serqet
11,841
789
45
3
0
290,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role