Player Matchup

Mercury
Mercury
HurleyIDK
Mercury
Level 98
God Stats
1W - 1L
1,794 SR
Queue Stats
155W - 152L
1,531 Elo+
Solo
Cupid
Cupid
Kaiboyyx
Cupid
Level 61
God Stats
2W - 3L
1,777 SR
Queue Stats
90W - 109L
1,441 Elo+
Solo
Jormungandr
Jormungandr
MazeMachinima
Jormungandr
Level 148
God Stats
136W - 98L
1,662 SR
Queue Stats
270W - 264L
1,534 Elo+
Solo
Osiris
Osiris
WhyAreYouGeeh
Osiris
Level 143
God Stats
34W - 36L
1,504 SR
Queue Stats
429W - 416L
1,456 Elo+
Solo
Yu Huang
Yu Huang
newnamegenerator
Yu Huang
Level 153
God Stats
7W - 7L
1,478 SR
Queue Stats
186W - 197L
1,524 Elo+
Solo
Team Averages
Level 121
1,643 SR
1,497 Elo+

VS

Team Averages
Level 135
1,453 SR
1,464 Elo+
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Angmar248
Ra
Level 146
God Stats
2W - 1L
1,707 SR
Queue Stats
96W - 102L
1,517 Elo+
Solo
Anubis
Anubis
EphiePrime
Anubis
Level 161
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 42L
1,434 Elo+
Solo
Susano
Susano
HealPro
Susano
Level 88
God Stats
1W - 3L
1,267 SR
Queue Stats
336W - 293L
1,481 Elo+
Solo
Hachiman
Hachiman
TheCreat
Hachiman
Level 137
God Stats
12W - 11L
1,292 SR
Queue Stats
155W - 149L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HurleyIDK
Mercury
15
3 / 3 / 4
8,767
626
7,000
13,093
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Kaiboyyx
Cupid
14
3 / 4 / 3
8,273
591
4,393
9,236
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MazeMachinima
Jormungandr
3
2 / 2 / 0
5,274
377
1,569
3,991
2,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 1 / 1
8,336
595
5,079
10,428
8,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 5 / 4
8,043
575
7,341
9,127
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
7 / 3 / 0
8,679
620
5,224
14,560
15,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
2 / 2 / 3
8,654
618
3,335
6,863
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
EphiePrime
Anubis
15
1 / 2 / 2
9,082
649
8,690
9,783
4,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
HealPro
Susano
13
3 / 1 / 5
8,388
599
5,571
10,241
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
TheCreat
Hachiman
15
2 / 4 / 5
9,345
668
6,029
10,750
4,340
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
12
Kills
15
15
Deaths
12
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
3
0
2.33
W
2
2
3
1.75
W
Anubis
EphiePrime
Anubis
1
2
2
1
W
Susano
HealPro
Susano
3
1
5
5.5
L
Mercury
HurleyIDK
Mercury
3
3
4
1.67
L
Cupid
Kaiboyyx
Cupid
3
4
3
1.13
L
Jormungandr
MazeMachinima
Jormungandr
2
2
0
1
W
Hachiman
TheCreat
Hachiman
2
4
5
1.13
L
2
1
1
2.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,382
Damage
28,849
45,875
Taken
52,197
22,735
Mitigated
30,672
12,791
Healing
16,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,224
1,130
0
3,259
14,560
15,145
0
2,240
12,320
0
23,484
W
3,335
315
514
1,290
6,863
2,771
1,007
3,291
3,572
62,430
0
W
Anubis
EphiePrime
Anubis
8,690
349
0
5,291
9,783
4,611
686
1,012
8,771
82,673
0
W
Susano
HealPro
Susano
5,571
1,636
0
1,700
10,241
3,805
0
664
9,577
0
66,497
L
Mercury
HurleyIDK
Mercury
7,000
3,156
0
3,481
13,093
4,566
0
4,182
8,911
0
63,201
L
Cupid
Kaiboyyx
Cupid
4,393
3,013
360
2,683
9,236
3,337
1,081
226
9,010
0
51,666
L
Jormungandr
MazeMachinima
Jormungandr
1,569
555
0
1,277
3,991
2,360
0
0
3,991
6,521
0
W
Hachiman
TheCreat
Hachiman
6,029
4,015
0
4,169
10,750
4,340
3,495
2,362
8,388
0
79,461
L
5,079
1,033
0
4,160
10,428
8,817
0
4,783
5,645
0
65,623
L
7,341
256
0
830
9,127
3,655
0
2,834
6,293
60,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,693
Gold Earned
44,148
404
Minions Killed
491
0
Camps Cleared
0
1,286,751
Distance Traveled
1,455,103
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,679
620
19
1
0
298,856
3
W
Ra
8,654
618
111
8
0
273,826
3
W
Anubis
9,082
649
141
10
0
272,674
3
W
Susano
8,388
599
91
7
0
353,391
0
L
Mercury
8,767
626
104
7
0
348,035
0
L
Cupid
8,273
591
96
7
0
289,466
1
L
Jormungandr
5,274
377
3
0
0
72,571
0
W
Hachiman
9,345
668
129
9
0
256,356
1
L
Osiris
8,336
595
109
8
0
288,808
0
L
Yu Huang
8,043
575
92
7
0
287,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role