Player Matchup

Khepri
Khepri
FarmedBySaints
Khepri
Level 157
God Stats
3W - 1L
1,831 SR
Queue Stats
53W - 71L
1,470 Elo+
Party 2
Camazotz
Camazotz
Ghostheim
Camazotz
Level 210
God Stats
4W - 0L
1,858 SR
Queue Stats
144W - 125L
1,563 Elo+
Solo
Raijin
Raijin
III N3O llI
Raijin
Level 151
God Stats
5W - 4L
1,507 SR
Queue Stats
549W - 533L
1,536 Elo+
Solo
King Arthur
King Arthur
boiusalty68
King Arthur
Level 105
God Stats
6W - 4L
1,538 SR
Queue Stats
46W - 45L
1,484 Elo+
Solo
Xbalanque
Xbalanque
xplotoc
Xbalanque
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 44L
1,477 Elo+
Party 2
Team Averages
Level 149
1,647 SR
1,506 Elo+

VS

Team Averages
Level 101
1,645 SR
1,605 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
I Turbo X I
Danzaburou
Level 101
God Stats
5W - 7L
1,654 SR
Queue Stats
206W - 172L
1,586 Elo+
Party 1
Thor
Thor
StretchMan15
Thor
Level 20
God Stats
1W - 3L
1,727 SR
Queue Stats
118W - 91L
1,758 Elo+
Party 1
Fenrir
Fenrir
SwollWill
Fenrir
Level 124
God Stats
21W - 13L
1,664 SR
Queue Stats
206W - 161L
1,605 Elo+
Party 1
Nu Wa
Nu Wa
YoungSauron_
Nu Wa
Level 129
God Stats
12W - 9L
1,680 SR
Queue Stats
57W - 42L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,340
524
3,650
5,359
4,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Camazotz
Ghostheim
Camazotz
13
6 / 0 / 1
8,033
574
9,290
13,465
5,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
13
1 / 1 / 1
7,279
520
7,176
6,638
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
boiusalty68
King Arthur
14
0 / 0 / 2
7,985
570
7,505
12,524
11,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
xplotoc
Xbalanque
14
0 / 0 / 1
7,927
566
9,179
11,314
4,537
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 1 / 0
6,254
447
1,402
7,705
4,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
I Turbo X I
Danzaburou
12
0 / 1 / 0
6,841
489
6,798
11,369
4,498
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 1
6,148
439
4,806
11,570
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
SwollWill
Fenrir
11
0 / 3 / 0
6,480
463
6,200
14,009
14,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 0
6,918
494
6,008
7,706
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
W
1
0
3
2.5
W
Camazotz
Ghostheim
Camazotz
6
0
1
6.5
L
Danzaburou
I Turbo X I
Danzaburou
0
1
0
0
W
Raijin
1
1
1
1.5
L
0
3
1
0.17
L
Fenrir
SwollWill
Fenrir
0
3
0
0
L
1
0
0
1
W
King Arthur
boiusalty68
King Arthur
0
0
2
1
W
Xbalanque
xplotoc
Xbalanque
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,800
Damage
25,214
49,300
Taken
52,359
28,487
Mitigated
30,741
16,890
Healing
16,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,402
228
2,585
3,707
7,705
4,860
0
2,575
5,130
22,033
0
W
3,650
257
173
1,838
5,359
4,433
0
2,003
3,356
19,036
0
W
Camazotz
Ghostheim
Camazotz
9,290
2,897
0
6,439
13,465
5,401
0
1,710
11,666
0
62,440
L
Danzaburou
I Turbo X I
Danzaburou
6,798
3,051
0
3,908
11,369
4,498
0
426
10,943
0
56,143
W
Raijin
7,176
469
0
1,135
6,638
2,390
288
2,636
4,002
77,728
0
L
4,806
663
0
1,328
11,570
4,436
0
3,464
8,106
0
40,843
L
Fenrir
SwollWill
Fenrir
6,200
3,114
0
3,742
14,009
14,357
0
157
13,852
0
41,868
L
6,008
2,858
0
1,327
7,706
2,590
0
4,204
3,502
57,153
0
W
King Arthur
boiusalty68
King Arthur
7,505
836
0
1,209
12,524
11,726
0
275
11,655
0
63,051
W
Xbalanque
xplotoc
Xbalanque
9,179
4,638
0
6,096
11,314
4,537
1,169
786
10,528
0
74,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,564
Gold Earned
32,641
454
Minions Killed
380
0
Camps Cleared
0
1,382,053
Distance Traveled
1,344,384
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,254
447
39
3
0
254,522
6
W
Khepri
7,340
524
18
1
0
285,670
2
W
Camazotz
8,033
574
100
7
0
322,235
0
L
Danzaburou
6,841
489
105
8
0
267,813
0
W
Raijin
7,279
520
124
9
0
237,716
0
L
Thor
6,148
439
54
4
0
284,254
0
L
Fenrir
6,480
463
84
6
0
264,487
3
L
Nu Wa
6,918
494
98
7
0
273,308
3
W
King Arthur
7,985
570
99
7
0
264,885
0
W
Xbalanque
7,927
566
113
8
0
271,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role