Player Matchup

Hades
Hades
 
Hades
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Caboose 961343
Discordia
Level 103
God Stats
1W - 1L
1,410 SR
Queue Stats
16W - 25L
1,324 Elo+
Party 1
Thanatos
Thanatos
OPlagueDoctorO
Thanatos
Level 17
God Stats
3W - 4L
1,597 SR
Queue Stats
7W - 13L
1,340 Elo+
Party 1
Izanami
Izanami
PrettyFlyRabbi
Izanami
Level 86
God Stats
32W - 32L
1,540 SR
Queue Stats
131W - 131L
1,493 Elo+
Party 1
Team Averages
Level 68
1,509 SR
1,431 Elo+

VS

Team Averages
Level 63
1,406 SR
1,519 Elo+
Bakasura
Bakasura
BlickTalk
Bakasura
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 156L
1,425 Elo+
Solo
Jing Wei
Jing Wei
Noahisgayy
Jing Wei
Level 38
God Stats
2W - 3L
1,479 SR
Queue Stats
13W - 16L
1,486 Elo+
Party 3
Ymir
Ymir
Somthiing
Ymir
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
103W - 82L
1,500 Elo+
Party 2
Da Ji
Da Ji
eggbeanmachine
Da Ji
Level 107
God Stats
3W - 5L
1,406 SR
Queue Stats
206W - 193L
1,504 Elo+
Party 2
Ix Chel
Ix Chel
moasA
Ix Chel
Level 125
God Stats
2W - 6L
1,146 SR
Queue Stats
95W - 62L
1,679 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 4 / 1
6,166
561
5,850
10,560
4,324
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
 
Horus
9
1 / 0 / 2
5,839
531
1,675
6,881
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
Caboose 961343
Discordia
10
0 / 2 / 0
5,656
514
3,890
4,994
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
9
1 / 2 / 0
5,231
476
1,883
9,216
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 1 / 2
5,885
535
2,998
4,334
1,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlickTalk
Bakasura
11
4 / 1 / 0
6,913
628
5,900
9,484
3,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Noahisgayy
Jing Wei
8
0 / 2 / 1
5,246
477
2,044
4,614
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
9
1 / 0 / 3
5,988
544
2,922
7,021
5,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 1
5,616
511
4,988
8,961
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
moasA
Ix Chel
11
3 / 1 / 0
6,855
623
6,452
5,311
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
9
9
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
4
1
0.13
L
Horus
 
Horus
1
0
2
2
W
Bakasura
BlickTalk
Bakasura
4
1
0
4
L
Discordia
Caboose 961343
Discordia
0
2
0
0
W
Jing Wei
Noahisgayy
Jing Wei
0
2
1
0.25
L
Thanatos
1
2
0
0.5
L
2
1
2
3
W
Ymir
1
0
3
2.5
W
1
1
1
1.5
W
Ix Chel
moasA
Ix Chel
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,296
Damage
22,306
35,985
Taken
35,391
14,405
Mitigated
16,493
13,141
Healing
9,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,850
611
220
4,449
10,560
4,324
0
389
9,602
47,358
0
L
Horus
 
Horus
1,675
640
467
1,699
6,881
4,275
0
1,863
5,018
0
16,064
W
Bakasura
BlickTalk
Bakasura
5,900
3,950
0
4,560
9,484
3,768
0
4,698
4,786
0
32,267
L
Discordia
Caboose 961343
Discordia
3,890
47
0
250
4,994
1,400
0
3,273
1,721
40,008
0
W
Jing Wei
Noahisgayy
Jing Wei
2,044
1,564
0
1,141
4,614
1,533
157
0
4,614
0
28,279
L
Thanatos
1,883
124
0
5,504
9,216
2,995
0
2,629
6,587
0
23,263
L
2,998
1,705
0
552
4,334
1,411
0
1,220
3,114
0
37,330
W
Ymir
2,922
910
0
2,136
7,021
5,877
0
1,495
5,526
22,280
0
W
4,988
1,129
0
687
8,961
3,201
0
1,462
7,499
0
37,318
W
Ix Chel
moasA
Ix Chel
6,452
714
50
806
5,311
2,114
0
2,079
3,226
52,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,777
Gold Earned
30,618
310
Minions Killed
302
0
Camps Cleared
0
1,151,921
Distance Traveled
1,172,776
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,166
561
91
8
0
237,506
0
L
Horus
5,839
531
20
2
0
260,024
2
W
Bakasura
6,913
628
70
6
0
259,844
1
L
Discordia
5,656
514
66
6
0
204,161
1
W
Jing Wei
5,246
477
43
4
0
176,992
0
L
Thanatos
5,231
476
51
5
0
258,675
0
L
Izanami
5,885
535
82
7
0
191,555
0
W
Ymir
5,988
544
39
4
0
229,811
0
W
Da Ji
5,616
511
60
5
0
279,465
2
W
Ix Chel
6,855
623
90
8
0
226,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role