Player Matchup

Jormungandr
Jormungandr
Nestar2Fye
Jormungandr
Level 67
God Stats
0W - 5L
1,009 SR
Queue Stats
84W - 86L
1,348 Elo+
Party 2
Danzaburou
Danzaburou
Oddsiris
Danzaburou
Level 91
God Stats
38W - 24L
1,635 SR
Queue Stats
138W - 143L
1,378 Elo+
Party 2
Izanami
Izanami
RudeYatzll
Izanami
Level 76
God Stats
0W - 2L
1,261 SR
Queue Stats
6W - 4L
1,474 Elo+
Solo
Team Averages
Level 78
1,301 SR
1,400 Elo+

VS

Team Averages
Level 65
1,545 SR
1,618 Elo+
Artemis
Artemis
 
Artemis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Kira12500
Sol
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,676 Elo+
Party 1
Cerberus
Cerberus
THE KORN FAN
Cerberus
Level 41
God Stats
8W - 8L
1,636 SR
Queue Stats
82W - 86L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Nestar2Fye
Jormungandr
14
1 / 5 / 3
11,157
697
14,029
18,695
24,469
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Oddsiris
Danzaburou
14
2 / 8 / 1
11,719
732
11,797
16,017
7,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
RudeYatzll
Izanami
12
1 / 7 / 3
10,625
664
8,206
15,993
7,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
7 / 0 / 11
13,173
823
22,109
11,920
5,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
10 / 3 / 10
13,055
816
17,599
16,670
6,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
THE KORN FAN
Cerberus
15
2 / 1 / 12
11,612
726
3,314
16,923
16,373
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
4
Kills
19
20
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
0
11
12.5
W
10
3
10
5
L
Jormungandr
Nestar2Fye
Jormungandr
1
5
3
0.5
L
Danzaburou
Oddsiris
Danzaburou
2
8
1
0.31
L
Izanami
RudeYatzll
Izanami
1
7
3
0.36
W
Cerberus
THE KORN FAN
Cerberus
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,032
Damage
43,022
50,705
Taken
45,513
39,934
Mitigated
28,627
4,278
Healing
16,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
22,109
11,848
445
3,788
11,920
5,783
2,068
4,069
7,851
0
82,971
W
17,599
5,378
560
6,158
16,670
6,471
1,068
3,575
13,095
56,297
0
L
Jormungandr
Nestar2Fye
Jormungandr
14,029
3,164
378
1,590
18,695
24,469
0
8,750
9,945
45,027
203
L
Danzaburou
Oddsiris
Danzaburou
11,797
4,488
0
1,047
16,017
7,990
1,064
4,657
11,360
0
50,972
L
Izanami
RudeYatzll
Izanami
8,206
4,207
0
1,263
15,993
7,475
767
8,036
7,957
0
41,661
W
Cerberus
THE KORN FAN
Cerberus
3,314
105
0
5,607
16,923
16,373
78
7,704
9,219
17,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,501
Gold Earned
37,840
164
Minions Killed
228
0
Camps Cleared
0
742,256
Distance Traveled
839,960
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,173
823
100
6
0
264,405
0
W
Sol
13,055
816
66
4
0
266,968
1
L
Jormungandr
11,157
697
58
4
0
271,914
0
L
Danzaburou
11,719
732
63
4
0
236,650
0
L
Izanami
10,625
664
43
3
0
233,692
0
W
Cerberus
11,612
726
62
4
0
308,587
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role