Player Matchup

Mulan
Mulan
BanYarok2023
Mulan
Level 38
God Stats
5W - 6L
1,566 SR
Queue Stats
42W - 45L
1,543 Elo+
Solo
Janus
Janus
ChanksStank
Janus
Level 47
God Stats
0W - 3L
1,124 SR
Queue Stats
105W - 79L
1,532 Elo+
Party 2
Neith
Neith
PathToInsanity
Neith
Level 6
God Stats
1W - 2L
1,458 SR
Queue Stats
3W - 9L
1,434 Elo+
Party 2
Scylla
Scylla
SNS-Superman
Scylla
Level 94
God Stats
19W - 12L
1,600 SR
Queue Stats
70W - 91L
1,400 Elo+
Party 2
Bacchus
Bacchus
SpeedySam11
Bacchus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,316 Elo+
Party 2
Team Averages
Level 39
1,450 SR
1,445 Elo+

VS

Team Averages
Level 52
1,546 SR
1,581 Elo+
Camazotz
Camazotz
 
Camazotz
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DJBuckNakednKyle
Thor
Level 28
God Stats
2W - 0L
1,731 SR
Queue Stats
7W - 4L
1,602 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dooney86
Ah Muzen Cab
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 76L
1,570 Elo+
Party 3
Yemoja
Yemoja
ExtraSmallPeePee
Yemoja
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 54L
1,631 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Vitαl
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,615
510
2,882
9,804
4,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 1
5,884
535
3,082
8,701
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
4,768
433
3,043
7,156
2,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
9
0 / 5 / 0
5,290
481
2,099
6,073
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SpeedySam11
Bacchus
8
0 / 0 / 0
5,210
474
2,223
3,841
3,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
4 / 0 / 4
7,198
654
7,872
9,874
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 1 / 0
7,235
658
6,594
7,177
3,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Dooney86
Ah Muzen Cab
12
2 / 0 / 1
6,358
578
3,476
4,264
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 2
6,245
568
1,872
4,431
2,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morgan Le Fay
Vitαl
Morgan Le Fay
12
5 / 1 / 4
7,452
677
5,111
4,995
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
16
16
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
4
0
4
6
L
1
3
0
0.33
L
1
4
1
0.38
W
3
1
0
3
W
Ah Muzen Cab
Dooney86
Ah Muzen Cab
2
0
1
2.5
W
2
0
2
3
L
0
4
0
0
L
Scylla
0
5
0
0
L
Bacchus
SpeedySam11
Bacchus
0
0
0
0
W
Morgan Le Fay
Vitαl
Morgan Le Fay
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,329
Damage
24,925
35,575
Taken
30,741
14,118
Mitigated
12,831
6,129
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
7,872
2,638
0
4,626
9,874
3,541
357
2,721
7,153
0
56,811
L
2,882
375
0
2,549
9,804
4,701
0
0
9,074
0
30,306
L
3,082
270
0
483
8,701
2,518
0
1,322
7,127
39,995
0
W
6,594
954
0
3,035
7,177
3,786
264
805
6,372
0
48,967
W
Ah Muzen Cab
Dooney86
Ah Muzen Cab
3,476
1,014
0
1,827
4,264
1,584
1,051
548
3,716
0
52,994
W
1,872
596
1,877
1,746
4,431
2,088
232
996
3,435
13,884
0
L
3,043
472
0
964
7,156
2,226
0
1,692
5,418
0
26,961
L
Scylla
2,099
77
0
498
6,073
1,539
0
2,944
2,936
27,384
0
L
Bacchus
SpeedySam11
Bacchus
2,223
352
0
1,635
3,841
3,134
0
614
3,227
9,976
0
W
Morgan Le Fay
Vitαl
Morgan Le Fay
5,111
289
0
561
4,995
1,832
422
2,334
2,661
47,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,767
Gold Earned
34,488
229
Minions Killed
359
0
Camps Cleared
0
982,277
Distance Traveled
1,107,284
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,198
654
78
7
0
261,712
2
L
Mulan
5,615
510
49
4
0
209,871
0
L
Janus
5,884
535
68
6
0
179,264
0
W
Thor
7,235
658
85
8
0
199,318
1
W
Ah Muzen Cab
6,358
578
81
7
0
204,837
0
W
Yemoja
6,245
568
24
2
0
210,870
0
L
Neith
4,768
433
48
4
0
185,131
0
L
Scylla
5,290
481
50
5
0
210,593
3
L
Bacchus
5,210
474
14
1
0
197,418
0
W
Morgan Le Fay
7,452
677
91
8
0
230,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role