Player Matchup

Cliodhna
Cliodhna
Darkice55
Cliodhna
Level 158
God Stats
18W - 24L
1,531 SR
Queue Stats
235W - 200L
1,517 Elo+
Solo
Neith
Neith
MNE_Zay
Neith
Level 89
God Stats
9W - 8L
1,289 SR
Queue Stats
360W - 337L
1,474 Elo+
Party 1
Ares
Ares
YoungSauron_
Ares
Level 129
God Stats
6W - 2L
1,794 SR
Queue Stats
57W - 42L
1,568 Elo+
Solo
Heimdallr
Heimdallr
m-mr-greenbean
Heimdallr
Level 101
God Stats
4W - 1L
1,761 SR
Queue Stats
177W - 182L
1,420 Elo+
Party 1
Hel
Hel
temp-437136
Hel
Level 116
God Stats
5W - 5L
1,169 SR
Queue Stats
247W - 231L
1,495 Elo+
Party 1
Team Averages
Level 119
1,509 SR
1,495 Elo+

VS

Team Averages
Level 137
1,590 SR
1,539 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BFS Vermilion
Xing Tian
Level 145
God Stats
2W - 4L
1,607 SR
Queue Stats
3W - 6L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
ashbro321
Cthulhu
Level 144
God Stats
2W - 2L
1,734 SR
Queue Stats
423W - 416L
1,521 Elo+
Solo
Ne Zha
Ne Zha
pistolaaaaaaka
Ne Zha
Level 171
God Stats
17W - 27L
1,453 SR
Queue Stats
727W - 692L
1,501 Elo+
Solo
Ishtar
Ishtar
xDavis21
Ishtar
Level 68
God Stats
30W - 18L
1,657 SR
Queue Stats
50W - 31L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Darkice55
Cliodhna
14
4 / 1 / 4
8,410
561
9,556
13,721
5,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
MNE_Zay
Neith
15
4 / 2 / 0
9,607
640
9,531
9,647
3,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
4 / 0 / 7
8,698
580
11,131
13,059
13,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
m-mr-greenbean
Heimdallr
14
2 / 1 / 7
8,243
550
10,764
8,480
4,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 2 / 2
8,712
581
5,334
7,625
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 1 / 2
7,616
508
6,826
12,309
5,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
BFS Vermilion
Xing Tian
11
0 / 5 / 1
6,653
444
4,582
21,383
10,697
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
ashbro321
Cthulhu
12
1 / 4 / 1
7,116
474
4,955
11,710
7,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 1 / 0
7,713
514
6,440
11,287
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
xDavis21
Ishtar
10
1 / 3 / 0
6,181
412
5,089
10,436
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
5
6
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
1
2
2
L
Xing Tian
BFS Vermilion
Xing Tian
0
5
1
0.1
W
Cliodhna
Darkice55
Cliodhna
4
1
4
6
W
Neith
MNE_Zay
Neith
4
2
0
2
W
4
0
7
7.5
L
Cthulhu
ashbro321
Cthulhu
1
4
1
0.38
W
Heimdallr
m-mr-greenbean
Heimdallr
2
1
7
5.5
L
2
1
0
2
W
0
2
2
0.5
L
Ishtar
xDavis21
Ishtar
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,316
Damage
27,892
52,532
Taken
67,125
30,550
Mitigated
32,214
21,535
Healing
16,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,826
1,364
0
944
12,309
5,277
0
6,209
6,100
0
70,267
L
Xing Tian
BFS Vermilion
Xing Tian
4,582
674
1,404
5,384
21,383
10,697
0
5,271
16,112
24,660
0
W
Cliodhna
Darkice55
Cliodhna
9,556
2,329
0
2,913
13,721
5,929
0
749
12,972
0
73,199
W
Neith
MNE_Zay
Neith
9,531
4,289
0
3,914
9,647
3,879
517
4,373
4,692
0
81,651
W
11,131
783
597
3,749
13,059
13,213
110
2,307
10,752
30,131
0
L
Cthulhu
ashbro321
Cthulhu
4,955
307
0
2,600
11,710
7,092
0
0
11,710
37,989
0
W
Heimdallr
m-mr-greenbean
Heimdallr
10,764
4,883
0
3,625
8,480
4,151
666
1,526
6,954
0
63,219
L
6,440
1,993
0
3,322
11,287
5,163
0
1,900
9,387
0
56,190
W
5,334
81
1,962
4,775
7,625
3,378
140
0
7,625
73,982
0
L
Ishtar
xDavis21
Ishtar
5,089
2,349
0
2,417
10,436
3,985
0
3,085
7,351
0
38,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,670
Gold Earned
35,279
502
Minions Killed
372
0
Camps Cleared
0
1,498,059
Distance Traveled
1,444,075
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,616
508
117
8
0
268,768
4
L
Xing Tian
6,653
444
29
2
0
314,336
0
W
Cliodhna
8,410
561
96
6
0
338,965
0
W
Neith
9,607
640
141
9
0
266,900
4
W
Ares
8,698
580
22
1
0
301,710
8
L
Cthulhu
7,116
474
89
6
0
290,644
0
W
Heimdallr
8,243
550
100
7
0
281,307
2
L
Ne Zha
7,713
514
79
5
0
317,429
0
W
Hel
8,712
581
143
10
0
309,177
0
L
Ishtar
6,181
412
58
4
0
252,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role