Player Matchup

Vamana
Vamana
Capt-Cossio
Vamana
Level 23
God Stats
3W - 6L
1,767 SR
Queue Stats
36W - 55L
1,343 Elo+
Party 1
Fenrir
Fenrir
IXxDEExXI
Fenrir
Level 33
God Stats
15W - 18L
1,476 SR
Queue Stats
66W - 76L
1,422 Elo+
Party 1
Hera
Hera
KHZGBWAGSFUYGF
Hera
Level 52
God Stats
22W - 4L
1,902 SR
Queue Stats
85W - 88L
1,465 Elo+
Party 1
Team Averages
Level 36
1,715 SR
1,410 Elo+

VS

Team Averages
Level 62
1,382 SR
1,294 Elo+
Hercules
Hercules
HankHillsHog
Hercules
Level 28
God Stats
0W - 2L
1,490 SR
Queue Stats
1W - 7L
1,170 Elo+
Party 2
Baba Yaga
Baba Yaga
JacerEraser
Baba Yaga
Level 107
God Stats
0W - 1L
1,617 SR
Queue Stats
5W - 10L
1,286 Elo+
Party 2
Apollo
Apollo
SuperSanicHawg
Apollo
Level 51
God Stats
0W - 6L
1,040 SR
Queue Stats
19W - 21L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
1 / 2 / 4
11,840
658
5,273
19,857
13,933
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Fenrir
IXxDEExXI
Fenrir
13
3 / 6 / 5
12,290
683
5,774
16,757
7,305
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
9 / 3 / 4
15,924
885
36,116
12,602
6,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HankHillsHog
Hercules
14
1 / 5 / 7
11,733
652
4,296
17,618
17,463
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
JacerEraser
Baba Yaga
16
4 / 2 / 5
12,884
716
17,479
14,726
6,736
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 6 / 5
13,811
767
16,896
22,277
9,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
13
Kills
11
11
Deaths
13
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vamana
1
2
4
1.5
L
Hercules
HankHillsHog
Hercules
1
5
7
0.9
W
Fenrir
IXxDEExXI
Fenrir
3
6
5
0.92
L
Baba Yaga
JacerEraser
Baba Yaga
4
2
5
3.25
W
9
3
4
3.67
L
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,163
Damage
38,671
49,216
Taken
54,621
27,332
Mitigated
33,455
2,822
Healing
12,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
5,273
2,056
0
419
19,857
13,933
444
7,106
12,751
0
19,950
L
Hercules
HankHillsHog
Hercules
4,296
264
0
5,219
17,618
17,463
247
12,081
5,537
0
16,163
W
Fenrir
IXxDEExXI
Fenrir
5,774
1,745
0
1,197
16,757
7,305
873
5,435
11,322
0
27,697
L
Baba Yaga
JacerEraser
Baba Yaga
17,479
2,118
108
3,902
14,726
6,736
123
10,685
4,041
57,364
0
W
36,116
6,914
0
1,206
12,602
6,094
1,586
5,737
6,865
124,370
0
L
16,896
13,267
0
3,690
22,277
9,256
1,260
14,279
7,998
0
82,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,054
Gold Earned
38,428
202
Minions Killed
159
0
Camps Cleared
0
975,766
Distance Traveled
890,749
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,840
658
24
1
0
341,756
0
L
Hercules
11,733
652
22
1
0
283,544
0
W
Fenrir
12,290
683
26
1
0
309,822
0
L
Baba Yaga
12,884
716
49
3
0
302,001
3
W
Hera
15,924
885
152
8
0
324,188
0
L
Apollo
13,811
767
88
5
0
305,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role