Player Matchup

Fenrir
Fenrir
FROAKY PENGUIN
Fenrir
Level 26
God Stats
2W - 3L
1,447 SR
Queue Stats
6W - 7L
1,386 Elo+
Party 2
Poseidon
Poseidon
FireLordDrippy
Poseidon
Level 102
God Stats
6W - 6L
1,876 SR
Queue Stats
234W - 233L
1,393 Elo+
Party 3
Freya
Freya
ZeroChillss
Freya
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,509 Elo+
Party 2
Surtr
Surtr
klassik09
Surtr
Level 69
God Stats
81W - 82L
1,476 SR
Queue Stats
273W - 294L
1,377 Elo+
Solo
Ix Chel
Ix Chel
moonstonenico
Ix Chel
Level 69
God Stats
9W - 15L
1,422 SR
Queue Stats
161W - 171L
1,401 Elo+
Party 3
Team Averages
Level 61
1,544 SR
1,413 Elo+

VS

Team Averages
Level 56
1,351 SR
1,360 Elo+
Bakasura
Bakasura
Aizak_Zz
Bakasura
Level 42
God Stats
6W - 4L
1,264 SR
Queue Stats
57W - 56L
1,434 Elo+
Solo
Poseidon
Poseidon
CowboyJo212
Poseidon
Level 62
God Stats
2W - 2L
1,485 SR
Queue Stats
158W - 147L
1,407 Elo+
Solo
Nike
Nike
Dandiman83
Nike
Level 69
God Stats
3W - 3L
1,111 SR
Queue Stats
72W - 77L
1,372 Elo+
Party 1
Hachiman
Hachiman
SLanceGoodthrust
Hachiman
Level 48
God Stats
11W - 10L
1,535 SR
Queue Stats
58W - 69L
1,372 Elo+
Party 1
Khepri
Khepri
strawberrychocom
Khepri
Level 61
God Stats
7W - 9L
1,360 SR
Queue Stats
27W - 34L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 10 / 0
9,194
484
9,685
19,704
7,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
13
2 / 7 / 1
8,316
438
20,541
13,769
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

12
3 / 10 / 4
8,221
433
12,411
18,147
6,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
klassik09
Surtr
11
0 / 7 / 2
7,490
394
5,784
18,471
15,851
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
12
0 / 3 / 2
7,589
399
3,290
15,067
13,860
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aizak_Zz
Bakasura
15
6 / 3 / 10
9,544
502
8,947
13,741
6,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
CowboyJo212
Poseidon
19
16 / 5 / 6
12,356
650
25,746
18,542
8,419
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
11 / 0 / 7
11,201
590
15,884
12,871
16,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 6
8,490
447
8,771
12,826
6,373
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 9
8,321
438
3,131
14,525
14,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
12
Kills
35
37
Deaths
12
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Aizak_Zz
Bakasura
6
3
10
3.67
W
Poseidon
CowboyJo212
Poseidon
16
5
6
3.8
W
11
0
7
14.5
L
7
10
0
0.7
L
Poseidon
2
7
1
0.36
W
2
3
6
1.67
L
3
10
4
0.5
L
Surtr
klassik09
Surtr
0
7
2
0.14
L
Ix Chel
0
3
2
0.33
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,711
Damage
62,479
85,158
Taken
72,505
48,401
Mitigated
51,475
7,784
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Aizak_Zz
Bakasura
8,947
5,657
0
2,262
13,741
6,108
1,552
6,612
6,910
0
40,459
W
Poseidon
CowboyJo212
Poseidon
25,746
4,491
345
7,239
18,542
8,419
1,825
8,655
9,459
117,855
0
W
15,884
2,085
0
1,500
12,871
16,361
368
2,035
10,728
0
78,887
L
9,685
4,016
0
1,368
19,704
7,645
0
9,063
10,597
0
42,816
L
Poseidon
20,541
2,242
0
0
13,769
4,749
75
3,112
10,334
80,828
0
W
8,771
5,362
0
3,752
12,826
6,373
400
7,767
5,059
0
67,777
L
12,411
3,517
0
2,364
18,147
6,296
23
9,131
8,591
38,787
0
L
Surtr
klassik09
Surtr
5,784
2,853
0
1,823
18,471
15,851
0
3,732
14,643
261
46,575
L
Ix Chel
3,290
328
688
1,541
15,067
13,860
116
3,839
10,633
37,303
0
W
3,131
113
630
2,862
14,525
14,214
301
10,513
3,946
18,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,810
Gold Earned
49,912
370
Minions Killed
492
0
Camps Cleared
0
1,598,225
Distance Traveled
1,829,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,544
502
79
4
0
460,696
0
W
Poseidon
12,356
650
167
9
0
329,710
0
W
Nike
11,201
590
118
6
0
372,915
0
L
Fenrir
9,194
484
53
3
0
303,016
0
L
Poseidon
8,316
438
119
6
0
302,590
0
W
Hachiman
8,490
447
105
6
0
307,342
0
L
Freya
8,221
433
54
3
0
322,677
0
L
Surtr
7,490
394
62
3
0
329,160
0
L
Ix Chel
7,589
399
82
4
0
340,782
0
W
Khepri
8,321
438
23
1
0
359,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role