Player Matchup

Serqet
Serqet
Akuri0
Serqet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,253 Elo+
Party 2
Heimdallr
Heimdallr
BitterSweetYuri
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,253 Elo+
Party 2
Amaterasu
Amaterasu
Eyugene
Amaterasu
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,574 Elo+
Party 3
Ishtar
Ishtar
Super5hotgun
Ishtar
Level 131
God Stats
18W - 15L
1,646 SR
Queue Stats
499W - 494L
1,568 Elo+
Solo
Da Ji
Da Ji
blobtoxx
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,385 Elo+
Party 3
Team Averages
Level 65
1,529 SR
1,407 Elo+

VS

Team Averages
Level 50
1,601 SR
1,555 Elo+
Ganesha
Ganesha
Brosent-
Ganesha
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 39L
1,547 Elo+
Party 1
Tiamat
Tiamat
KillahFred
Tiamat
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,606 Elo+
Party 1
Nu Wa
Nu Wa
PeachMomo
Nu Wa
Level 16
God Stats
13W - 7L
1,629 SR
Queue Stats
14W - 11L
1,547 Elo+
Party 1
Xbalanque
Xbalanque
Sehnso
Xbalanque
Level 67
God Stats
3W - 2L
1,875 SR
Queue Stats
204W - 208L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
YoitzVon
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Akuri0
Serqet
14
0 / 19 / 4
8,557
951
4,837
27,795
12,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
BitterSweetYuri
Heimdallr
14
0 / 4 / 4
8,613
957
11,792
17,750
5,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Eyugene
Amaterasu
14
0 / 5 / 4
8,642
960
5,460
27,613
31,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
14
4 / 10 / 0
9,460
1,051
17,402
26,115
7,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
blobtoxx
Da Ji
14
1 / 8 / 3
8,541
949
6,774
23,716
7,224
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Brosent-
Ganesha
18
0 / 0 / 38
11,887
1,321
9,467
13,045
19,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
KillahFred
Tiamat
17
3 / 4 / 25
10,074
1,119
14,907
12,019
12,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
PeachMomo
Nu Wa
18
19 / 0 / 22
12,327
1,370
32,579
8,607
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Sehnso
Xbalanque
18
14 / 0 / 24
12,598
1,400
29,726
8,294
5,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
YoitzVon
Baron Samedi
18
10 / 1 / 26
11,463
1,274
27,222
9,042
6,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
181
5
Kills
46
46
Deaths
5
15
Assists
135
Player
Kills
Deaths
Assists
KDA
L
Serqet
Akuri0
Serqet
0
19
4
0.11
L
Heimdallr
BitterSweetYuri
Heimdallr
0
4
4
0.5
W
Ganesha
Brosent-
Ganesha
0
0
38
19
L
Amaterasu
Eyugene
Amaterasu
0
5
4
0.4
W
Tiamat
KillahFred
Tiamat
3
4
25
3.88
W
Nu Wa
PeachMomo
Nu Wa
19
0
22
30
W
Xbalanque
Sehnso
Xbalanque
14
0
24
26
L
Ishtar
4
10
0
0.4
W
Baron Samedi
YoitzVon
Baron Samedi
10
1
26
23
L
Da Ji
blobtoxx
Da Ji
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,265
Damage
113,901
122,989
Taken
51,007
65,071
Mitigated
49,677
4,460
Healing
12,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Akuri0
Serqet
4,837
1,399
0
0
27,795
12,894
0
19,078
8,570
0
17,593
L
Heimdallr
BitterSweetYuri
Heimdallr
11,792
1,633
0
0
17,750
5,991
0
12,840
4,857
0
33,897
W
Ganesha
Brosent-
Ganesha
9,467
625
0
1,688
13,045
19,702
0
0
11,623
16,827
0
L
Amaterasu
Eyugene
Amaterasu
5,460
2,217
0
1,864
27,613
31,036
0
15,689
11,529
0
14,117
W
Tiamat
KillahFred
Tiamat
14,907
2,606
0
1,710
12,019
12,587
0
0
11,643
20,927
0
W
Nu Wa
PeachMomo
Nu Wa
32,579
6,999
0
1,920
8,607
5,332
0
0
8,607
54,411
0
W
Xbalanque
Sehnso
Xbalanque
29,726
20,877
0
459
8,294
5,064
0
0
8,247
0
44,636
L
Ishtar
17,402
7,904
0
2,507
26,115
7,926
0
17,470
8,505
0
51,837
W
Baron Samedi
YoitzVon
Baron Samedi
27,222
3,139
5,011
2,007
9,042
6,992
0
0
8,993
47,385
0
L
Da Ji
blobtoxx
Da Ji
6,774
1,241
0
89
23,716
7,224
0
18,133
5,353
0
13,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,813
Gold Earned
58,349
159
Minions Killed
175
3
Camps Cleared
8
779,885
Distance Traveled
877,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,557
951
28
3
1
141,311
0
L
Heimdallr
8,613
957
44
5
0
146,764
0
W
Ganesha
11,887
1,321
0
0
0
208,524
0
L
Amaterasu
8,642
960
19
2
1
193,567
0
W
Tiamat
10,074
1,119
15
2
0
151,728
0
W
Nu Wa
12,327
1,370
60
7
1
167,067
0
W
Xbalanque
12,598
1,400
49
5
3
184,200
0
L
Ishtar
9,460
1,051
64
7
0
137,865
0
W
Baron Samedi
11,463
1,274
51
6
4
165,693
0
L
Da Ji
8,541
949
4
0
1
160,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role