Player Matchup

Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver II
Azerbajdzan
Serqet
Silver II
Level 105
God Stats
11W - 4L
1,694 SR
Queue Stats
34W - 43L
1,147 MMR
Solo
Geb
Geb
Silver IV
PyskaczXD
Geb
Silver IV
Level 264
God Stats
19W - 8L
1,480 SR
Queue Stats
402W - 418L
798 MMR
Solo
Ix Chel
Ix Chel
Silver I
SaltyLips
Ix Chel
Silver I
Level 126
God Stats
14W - 12L
1,506 SR
Queue Stats
268W - 264L
1,153 MMR
Solo
Rama
Rama
Silver III
darkspas37
Rama
Silver III
Level 141
God Stats
6W - 8L
1,534 SR
Queue Stats
794W - 814L
899 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 152
1,543 SR
1,099 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,467 SR
934 MMR
Thoth
Thoth
Silver V
Psych0Netero
Thoth
Silver V
Level 103
God Stats
3W - 10L
1,518 SR
Queue Stats
103W - 127L
1,326 MMR
Solo
Achilles
Achilles
Bronze III
darckael21
Achilles
Bronze III
Level 114
God Stats
9W - 16L
1,346 SR
Queue Stats
210W - 308L
183 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze II
eric_chiavon
Kuzenbo
Bronze II
Level 86
God Stats
2W - 3L
1,219 SR
Queue Stats
113W - 205L
453 MMR
Party 1
Susano
Susano
Gold V
mySano
Susano
Gold V
Level 106
God Stats
0W - 2L
1,732 SR
Queue Stats
10W - 16L
1,388 MMR
Solo
Cernunnos
Cernunnos
Gold V
wurtii
Cernunnos
Gold V
Level 126
God Stats
3W - 5L
1,518 SR
Queue Stats
153W - 152L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 0 / 1
9,027
645
9,326
10,565
9,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
13
6 / 2 / 3
8,484
606
6,919
8,994
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 7
7,681
549
5,545
12,868
11,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
SaltyLips
Ix Chel
14
4 / 1 / 2
8,710
622
8,469
8,089
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 2 / 2
7,843
560
6,974
7,726
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GaneshaPoseidonAwilixVamana

VS

Bans
Ao KuangHachimanAgniMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,630
474
2,828
8,260
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
darckael21
Achilles
13
0 / 2 / 0
6,820
487
2,827
11,938
13,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
eric_chiavon
Kuzenbo
9
0 / 2 / 3
6,373
455
2,748
10,361
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
mySano
Susano
13
3 / 3 / 0
8,036
574
7,265
13,424
5,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
wurtii
Cernunnos
11
3 / 6 / 1
7,119
509
9,882
13,695
4,721
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
18
Kills
6
6
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
1
2.5
W
Serqet
6
2
3
3.75
L
0
5
1
0.1
W
2
1
7
5.5
W
Ix Chel
SaltyLips
Ix Chel
4
1
2
5
L
Achilles
darckael21
Achilles
0
2
0
0
W
4
2
2
2.5
L
Kuzenbo
eric_chiavon
Kuzenbo
0
2
3
0.75
L
Susano
mySano
Susano
3
3
0
1
L
Cernunnos
wurtii
Cernunnos
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,233
Damage
25,550
48,242
Taken
57,678
30,812
Mitigated
34,563
14,794
Healing
12,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,326
4,126
0
5,338
10,565
9,227
0
567
9,354
0
66,344
W
Serqet
6,919
745
0
992
8,994
4,006
688
680
8,314
0
52,829
L
2,828
231
0
0
8,260
2,932
0
5,478
2,634
41,841
0
W
5,545
1,574
158
4,729
12,868
11,467
0
1,700
11,168
28,168
0
W
Ix Chel
SaltyLips
Ix Chel
8,469
1,411
441
2,426
8,089
3,323
35
2,181
5,908
68,282
0
L
Achilles
darckael21
Achilles
2,827
713
0
3,270
11,938
13,429
0
424
11,450
0
36,422
W
6,974
4,596
0
710
7,726
2,789
238
749
6,977
0
52,684
L
Kuzenbo
eric_chiavon
Kuzenbo
2,748
1,450
275
2,434
10,361
8,414
0
2,395
7,822
17,967
0
L
Susano
mySano
Susano
7,265
2,780
0
2,362
13,424
5,067
0
3,235
9,809
0
66,884
L
Cernunnos
wurtii
Cernunnos
9,882
5,879
0
3,815
13,695
4,721
62
2,067
11,432
0
51,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,745
Gold Earned
34,978
404
Minions Killed
327
0
Camps Cleared
0
1,453,563
Distance Traveled
1,398,650
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,027
645
109
8
0
261,465
0
W
Serqet
8,484
606
96
7
0
339,969
7
L
Thoth
6,630
474
54
4
0
248,340
3
W
Geb
7,681
549
20
1
0
295,579
0
W
Ix Chel
8,710
622
105
8
0
281,745
3
L
Achilles
6,820
487
61
4
0
270,761
2
W
Rama
7,843
560
74
5
0
274,805
2
L
Kuzenbo
6,373
455
24
2
0
301,392
4
L
Susano
8,036
574
104
7
0
344,471
0
L
Cernunnos
7,119
509
84
6
0
233,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role