Player Matchup

Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DubzDark
Guan Yu
Level 156
God Stats
3W - 1L
2,074 SR
Queue Stats
211W - 95L
1,686 Elo+
Party 1
Artemis
Artemis
RadicalDane
Artemis
Level 167
God Stats
1W - 0L
1,439 SR
Queue Stats
10W - 10L
1,297 Elo+
Party 1
Hera
Hera
Wolnut
Hera
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,351 Elo+
Party 1
Team Averages
Level 143
1,603 SR
1,467 Elo+

VS

Team Averages
Level 100
1,411 SR
1,612 Elo+
Sun Wukong
Sun Wukong
DaDirtyTwo
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,766 Elo+
Party 3
Tiamat
Tiamat
KeefMcDoogal
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,623 Elo+
Party 3
Guan Yu
Guan Yu
TheOneMadMan
Guan Yu
Level 84
God Stats
0W - 2L
1,372 SR
Queue Stats
21W - 17L
1,593 Elo+
Party 3
Zeus
Zeus
gavinnateor
Zeus
Level 128
God Stats
2W - 1L
1,489 SR
Queue Stats
78W - 57L
1,524 Elo+
Party 2
Zhong Kui
Zhong Kui
getinhole
Zhong Kui
Level 153
God Stats
1W - 4L
1,194 SR
Queue Stats
159W - 147L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
3 / 1 / 14
8,867
682
7,231
13,078
12,564
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
 
Ares
16
1 / 2 / 16
8,269
636
9,574
17,595
21,071
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
DubzDark
Guan Yu
16
5 / 1 / 12
9,055
697
8,222
18,069
23,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
RadicalDane
Artemis
17
7 / 2 / 12
10,090
776
18,251
11,903
7,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
Wolnut
Hera
15
3 / 2 / 9
8,476
652
11,809
9,095
4,368
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaDirtyTwo
Sun Wukong
18
2 / 2 / 3
9,421
725
11,013
14,695
14,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
15
1 / 2 / 6
8,631
664
11,697
8,132
7,591
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
TheOneMadMan
Guan Yu
15
1 / 3 / 3
9,047
696
5,984
14,201
15,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
4 / 5 / 3
8,909
685
13,098
9,888
5,478
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
getinhole
Zhong Kui
12
0 / 7 / 2
7,658
589
10,728
14,852
10,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
19
Kills
8
8
Deaths
19
63
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
1
14
10
W
Ares
 
Ares
1
2
16
4.5
L
Sun Wukong
DaDirtyTwo
Sun Wukong
2
2
3
1.75
W
Guan Yu
DubzDark
Guan Yu
5
1
12
11
L
Tiamat
1
2
6
2
W
Artemis
RadicalDane
Artemis
7
2
12
6.5
L
Guan Yu
TheOneMadMan
Guan Yu
1
3
3
0.83
W
Hera
Wolnut
Hera
3
2
9
3.75
L
4
5
3
1.1
L
Zhong Kui
getinhole
Zhong Kui
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,087
Damage
52,520
69,740
Taken
61,768
68,422
Mitigated
52,837
33,018
Healing
24,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,231
918
1,981
2,167
13,078
12,564
74
4,741
8,337
0
12,771
W
Ares
 
Ares
9,574
290
1,163
1,589
17,595
21,071
189
9,045
8,550
14,862
0
L
Sun Wukong
DaDirtyTwo
Sun Wukong
11,013
1,624
1,544
6,495
14,695
14,025
0
5,539
9,022
0
32,441
W
Guan Yu
DubzDark
Guan Yu
8,222
740
11,733
9,332
18,069
23,355
78
10,059
8,010
0
15,647
L
Tiamat
11,697
1,129
0
938
8,132
7,591
0
3,154
4,846
22,606
0
W
Artemis
RadicalDane
Artemis
18,251
9,857
1,188
2,403
11,903
7,064
534
7,054
4,849
0
45,214
L
Guan Yu
TheOneMadMan
Guan Yu
5,984
385
5,782
4,662
14,201
15,111
0
4,783
9,111
0
7,956
W
Hera
Wolnut
Hera
11,809
2,396
437
1,025
9,095
4,368
0
4,624
4,471
24,583
0
L
13,098
477
232
1,060
9,888
5,478
0
2,826
6,982
32,002
0
L
Zhong Kui
getinhole
Zhong Kui
10,728
318
414
3,320
14,852
10,632
0
5,081
9,458
25,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,757
Gold Earned
43,666
129
Minions Killed
149
0
Camps Cleared
0
1,309,942
Distance Traveled
1,282,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,867
682
15
1
0
282,660
0
W
Ares
8,269
636
3
0
0
226,538
0
L
Sun Wukong
9,421
725
41
3
0
261,951
0
W
Guan Yu
9,055
697
21
2
0
306,723
0
L
Tiamat
8,631
664
27
2
0
267,732
0
W
Artemis
10,090
776
68
5
0
229,836
0
L
Guan Yu
9,047
696
5
0
0
287,200
0
W
Hera
8,476
652
22
2
0
264,185
0
L
Zeus
8,909
685
30
2
0
239,514
0
L
Zhong Kui
7,658
589
46
4
0
225,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role