Player Matchup

Hachiman
Hachiman
InLoveWithAGhost
Hachiman
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SCDMC98
Baron Samedi
Level 128
God Stats
34W - 28L
1,494 SR
Queue Stats
789W - 782L
1,571 Elo+
Solo
King Arthur
King Arthur
StrangeCopulous
King Arthur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,542 Elo+
Party 1
Team Averages
Level 119
1,498 SR
1,538 Elo+

VS

Team Averages
Level 83
1,515 SR
1,559 Elo+
Morgan Le Fay
Morgan Le Fay
Estrain
Morgan Le Fay
Level 27
God Stats
4W - 3L
1,188 SR
Queue Stats
78W - 67L
1,575 Elo+
Party 2
Amaterasu
Amaterasu
Nogardhero
Amaterasu
Level 156
God Stats
3W - 2L
1,557 SR
Queue Stats
38W - 37L
1,547 Elo+
Solo
Rama
Rama
TheShai
Rama
Level 66
God Stats
5W - 3L
1,800 SR
Queue Stats
119W - 110L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 3
11,675
778
20,382
16,226
5,595
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SCDMC98
Baron Samedi
13
2 / 5 / 4
10,828
722
12,297
10,950
6,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
StrangeCopulous
King Arthur
13
1 / 5 / 6
10,656
710
5,482
19,313
20,638
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Estrain
Morgan Le Fay
15
4 / 2 / 10
11,627
775
18,383
11,960
4,824
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
Nogardhero
Amaterasu
12
0 / 5 / 12
10,358
691
5,421
18,579
19,365
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
TheShai
Rama
16
10 / 2 / 4
12,817
854
18,573
14,940
6,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
9
Kills
14
14
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Estrain
Morgan Le Fay
4
2
10
4.5
L
6
4
3
1.88
W
Amaterasu
Nogardhero
Amaterasu
0
5
12
1.2
L
Baron Samedi
SCDMC98
Baron Samedi
2
5
4
0.8
L
King Arthur
StrangeCopulous
King Arthur
1
5
6
0.8
W
Rama
TheShai
Rama
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,161
Damage
42,377
46,489
Taken
45,479
32,599
Mitigated
30,309
8,914
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Estrain
Morgan Le Fay
18,383
1,595
175
2,548
11,960
4,824
534
3,736
8,224
57,958
0
L
20,382
12,647
0
2,752
16,226
5,595
1,180
5,538
10,688
0
57,113
W
Amaterasu
Nogardhero
Amaterasu
5,421
2,232
0
3,667
18,579
19,365
430
4,301
14,278
0
19,150
L
Baron Samedi
SCDMC98
Baron Samedi
12,297
425
849
1,802
10,950
6,366
28
4,826
6,124
48,201
0
L
King Arthur
StrangeCopulous
King Arthur
5,482
435
180
3,331
19,313
20,638
192
8,291
11,022
0
17,450
W
Rama
TheShai
Rama
18,573
13,341
0
3,679
14,940
6,120
2,205
4,570
10,370
0
72,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,159
Gold Earned
34,802
148
Minions Killed
158
0
Camps Cleared
0
771,825
Distance Traveled
762,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,627
775
66
4
0
268,687
0
L
Hachiman
11,675
778
61
4
0
232,211
0
W
Amaterasu
10,358
691
14
1
0
237,104
0
L
Baron Samedi
10,828
722
66
4
0
250,996
0
L
King Arthur
10,656
710
21
1
0
288,618
0
W
Rama
12,817
854
78
5
0
257,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role