Player Matchup

Da Ji
Da Ji
SpeedyShotter
Da Ji
Level 90
God Stats
8W - 5L
1,702 SR
Queue Stats
69W - 62L
1,519 Elo+
Solo
Izanami
Izanami
wCleox
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,622 Elo+
Party 1
Nu Wa
Nu Wa
wJayx
Nu Wa
Level 79
God Stats
1W - 1L
1,631 SR
Queue Stats
4W - 4L
1,622 Elo+
Party 1
Team Averages
Level 78
1,611 SR
1,588 Elo+

VS

Team Averages
Level 45
1,557 SR
1,513 Elo+
Janus
Janus
DaddyCrown
Janus
Level 41
God Stats
13W - 20L
1,355 SR
Queue Stats
251W - 255L
1,457 Elo+
Solo
Agni
Agni
Sevenstrength
Agni
Level 31
God Stats
4W - 0L
1,720 SR
Queue Stats
21W - 19L
1,587 Elo+
Solo
Chaac
Chaac
temp-193254
Chaac
Level 64
God Stats
10W - 5L
1,597 SR
Queue Stats
159W - 174L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 2
8,809
801
5,468
10,202
6,458
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
wCleox
Izanami
12
2 / 5 / 4
8,636
785
6,298
9,932
3,506
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
wJayx
Nu Wa
9
1 / 6 / 2
7,516
683
5,951
10,361
3,395
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
8 / 3 / 3
9,972
907
10,959
7,098
2,225
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
2 / 4 / 12
9,273
843
9,586
7,586
2,551
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 0 / 7
9,656
878
5,592
12,493
13,241
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
16
16
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
8
3
3
3.17
W
2
4
12
2
L
4
5
2
1
W
6
0
7
9.5
L
Izanami
wCleox
Izanami
2
5
4
0.8
L
Nu Wa
wJayx
Nu Wa
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,717
Damage
26,137
30,495
Taken
27,177
13,359
Mitigated
18,017
3,180
Healing
3,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
10,959
660
198
411
7,098
2,225
425
1,470
5,628
33,621
0
W
9,586
586
0
945
7,586
2,551
1,058
1,791
5,795
41,062
0
L
5,468
1,553
0
2,164
10,202
6,458
0
6,909
2,961
0
12,206
W
5,592
415
0
1,960
12,493
13,241
271
3,093
9,400
0
21,943
L
Izanami
wCleox
Izanami
6,298
3,867
0
516
9,932
3,506
0
6,119
3,682
0
36,919
L
Nu Wa
wJayx
Nu Wa
5,951
1,771
0
500
10,361
3,395
0
7,248
2,867
21,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,961
Gold Earned
28,901
83
Minions Killed
122
0
Camps Cleared
0
524,082
Distance Traveled
595,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,972
907
40
4
0
180,098
0
W
Agni
9,273
843
59
5
0
188,858
0
L
Da Ji
8,809
801
13
1
0
201,341
0
W
Chaac
9,656
878
23
2
0
226,997
0
L
Izanami
8,636
785
53
5
0
161,547
0
L
Nu Wa
7,516
683
17
2
0
161,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role