Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Melosa18
Vamana
Level 59
God Stats
27W - 21L
1,625 SR
Queue Stats
217W - 212L
1,499 Elo+
Solo
Ix Chel
Ix Chel
Safe520
Ix Chel
Level 129
God Stats
0W - 2L
1,127 SR
Queue Stats
189W - 189L
1,512 Elo+
Solo
Rama
Rama
SujinKaze
Rama
Level 46
God Stats
1W - 2L
1,462 SR
Queue Stats
34W - 58L
1,362 Elo+
Solo
Ganesha
Ganesha
alexsaugargomez
Ganesha
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,595 Elo+
Solo
Team Averages
Level 95
1,443 SR
1,494 Elo+

VS

Team Averages
Level 142
1,569 SR
1,471 Elo+
Loki
Loki
NoxiIIa
Loki
Level 44
God Stats
19W - 17L
1,723 SR
Queue Stats
144W - 153L
1,474 Elo+
Solo
Zeus
Zeus
Nubian_god
Zeus
Level 201
God Stats
23W - 11L
1,648 SR
Queue Stats
383W - 363L
1,476 Elo+
Solo
Hercules
Hercules
event208lucky
Hercules
Level 148
God Stats
42W - 42L
1,541 SR
Queue Stats
330W - 341L
1,523 Elo+
Solo
Anubis
Anubis
jaluvisi
Anubis
Level 191
God Stats
12W - 13L
1,397 SR
Queue Stats
476W - 483L
1,428 Elo+
Solo
Chang'e
Chang'e
sergiopitin23
Chang'e
Level 126
God Stats
349W - 344L
1,535 SR
Queue Stats
434W - 456L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 4 / 1
7,339
489
6,571
14,713
5,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Melosa18
Vamana
15
4 / 2 / 0
9,271
618
8,961
14,956
8,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
Safe520
Ix Chel
12
1 / 8 / 0
7,362
491
6,842
14,510
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
10
2 / 7 / 0
6,568
438
5,786
12,233
4,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 6 / 3
6,320
421
3,344
13,834
14,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
NoxiIIa
Loki
15
16 / 0 / 4
9,776
652
17,146
10,022
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 1 / 8
8,840
589
11,587
8,998
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
event208lucky
Hercules
13
3 / 3 / 6
7,598
507
6,447
13,362
11,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
jaluvisi
Anubis
13
1 / 3 / 1
7,613
508
6,629
10,098
5,602
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
14
3 / 2 / 2
8,268
551
5,676
11,240
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
8
Kills
27
27
Deaths
9
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
1
0.38
L
Vamana
Melosa18
Vamana
4
2
0
2
W
Loki
NoxiIIa
Loki
16
0
4
18
W
4
1
8
8
L
Ix Chel
Safe520
Ix Chel
1
8
0
0.13
L
Rama
2
7
0
0.29
L
0
6
3
0.25
W
Hercules
event208lucky
Hercules
3
3
6
2
W
Anubis
jaluvisi
Anubis
1
3
1
0.5
W
Chang'e
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,504
Damage
47,485
70,246
Taken
53,720
37,415
Mitigated
27,776
11,616
Healing
19,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,571
3,383
0
2,041
14,713
5,337
266
4,754
9,645
0
56,667
L
Vamana
Melosa18
Vamana
8,961
3,453
0
4,226
14,956
8,052
29
6,629
8,327
0
78,175
W
Loki
NoxiIIa
Loki
17,146
7,950
0
2,878
10,022
3,877
0
1,368
8,654
0
66,977
W
11,587
591
0
3,463
8,998
2,954
252
3,693
5,305
64,685
0
L
Ix Chel
Safe520
Ix Chel
6,842
765
85
3,014
14,510
5,550
0
6,234
7,942
63,209
0
L
Rama
5,786
5,177
0
1,473
12,233
4,373
670
2,080
10,063
0
32,509
L
3,344
458
0
777
13,834
14,103
43
3,365
10,377
18,287
0
W
Hercules
event208lucky
Hercules
6,447
1,210
0
2,876
13,362
11,675
0
2,091
11,271
0
33,643
W
Anubis
jaluvisi
Anubis
6,629
440
0
4,775
10,098
5,602
712
0
10,098
53,740
0
W
Chang'e
5,676
346
716
4,347
11,240
3,668
250
3,034
8,206
64,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,860
Gold Earned
42,095
395
Minions Killed
439
0
Camps Cleared
0
1,352,871
Distance Traveled
1,411,780
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,339
489
84
6
0
288,847
0
L
Vamana
9,271
618
133
9
0
281,542
0
W
Loki
9,776
652
93
6
0
312,759
0
W
Zeus
8,840
589
108
7
0
278,454
2
L
Ix Chel
7,362
491
100
7
0
265,732
0
L
Rama
6,568
438
65
4
0
249,926
0
L
Ganesha
6,320
421
13
1
0
266,824
0
W
Hercules
7,598
507
45
3
0
293,567
0
W
Anubis
7,613
508
90
6
0
239,096
4
W
Chang'e
8,268
551
103
7
0
287,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role