Player Matchup

Ganesha
Ganesha
BigMelloBoi
Ganesha
Level 87
God Stats
2W - 0L
1,659 SR
Queue Stats
37W - 37L
1,498 Elo+
Party 1
Mercury
Mercury
CertifiedStinko
Mercury
Level 86
God Stats
9W - 7L
1,500 SR
Queue Stats
107W - 82L
1,624 Elo+
Party 1
Merlin
Merlin
Cevian
Merlin
Level 111
God Stats
33W - 34L
1,563 SR
Queue Stats
914W - 909L
1,479 Elo+
Solo
Persephone
Persephone
Frostathon
Persephone
Level 118
God Stats
12W - 7L
1,635 SR
Queue Stats
88W - 72L
1,582 Elo+
Party 1
Mulan
Mulan
GRENADERAID
Mulan
Level 60
God Stats
4W - 0L
1,882 SR
Queue Stats
12W - 15L
1,424 Elo+
Party 1
Team Averages
Level 92
1,648 SR
1,521 Elo+

VS

Team Averages
Level 86
1,528 SR
1,518 Elo+
Apollo
Apollo
 
Apollo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Diarmund719
Rama
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
313W - 312L
1,485 Elo+
Solo
Khepri
Khepri
TheGrubKing
Khepri
Level 48
God Stats
0W - 1L
1,639 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
UnhorsingDrip7
Ymir
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,527 Elo+
Solo
Cliodhna
Cliodhna
WolfKIngFaolan
Cliodhna
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
55W - 44L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigMelloBoi
Ganesha
5
0 / 3 / 0
3,710
530
946
6,698
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 0 / 0
5,055
722
3,110
4,998
1,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Cevian
Merlin
6
0 / 2 / 1
3,728
533
901
4,515
2,712
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Persephone
Frostathon
Persephone
8
1 / 0 / 1
5,082
726
2,587
833
215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 0 / 1
4,621
660
1,433
4,822
1,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
5 / 0 / 0
5,023
718
5,968
4,381
1,226
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 0
4,681
669
1,749
3,903
1,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
1
0 / 0 / 0
3,041
434
0
30
14
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 3
4,217
602
1,656
4,644
2,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
6
0 / 1 / 0
3,949
564
1,922
4,076
1,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
5
5
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
0
0
5
W
Ganesha
BigMelloBoi
Ganesha
0
3
0
0
W
2
0
0
2
W
Merlin
Cevian
Merlin
0
2
1
0.25
L
0
1
0
0
W
Persephone
Frostathon
Persephone
1
0
1
1.5
W
0
0
1
0.5
L
Khepri
0
0
0
0
L
0
1
3
1.5
L
Cliodhna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,977
Damage
11,295
21,866
Taken
17,034
10,723
Mitigated
6,325
6,155
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,968
4,543
0
1,777
4,381
1,226
0
1,959
2,422
0
22,951
W
Ganesha
BigMelloBoi
Ganesha
946
158
0
1,490
6,698
4,351
0
829
5,869
6,225
0
W
3,110
1,388
0
964
4,998
1,547
0
64
4,934
0
36,492
W
Merlin
Cevian
Merlin
901
241
0
670
4,515
2,712
0
565
3,950
13,429
0
L
1,749
1,621
0
1,362
3,903
1,122
0
535
3,368
0
28,406
W
Persephone
Frostathon
Persephone
2,587
293
0
317
833
215
1,887
198
635
31,751
0
W
1,433
412
0
2,714
4,822
1,898
0
0
4,822
0
27,497
L
Khepri
0
0
0
24
30
14
0
0
30
0
0
L
1,656
653
34
516
4,644
2,805
0
1,188
3,456
10,664
0
L
Cliodhna
1,922
311
0
1,759
4,076
1,158
0
752
3,324
0
15,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,196
Gold Earned
20,911
191
Minions Killed
128
0
Camps Cleared
0
784,901
Distance Traveled
551,485
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,023
718
33
5
0
148,367
1
W
Ganesha
3,710
530
1
0
0
152,466
1
W
Mercury
5,055
722
65
9
0
200,390
2
W
Merlin
3,728
533
30
4
0
137,933
3
L
Rama
4,681
669
55
8
0
120,869
0
W
Persephone
5,082
726
55
8
0
146,688
0
W
Mulan
4,621
660
40
6
0
147,424
0
L
Khepri
3,041
434
0
0
0
19,978
0
L
Ymir
4,217
602
9
1
0
140,496
0
L
Cliodhna
3,949
564
31
4
0
121,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role