Player Matchup

Danzaburou
Danzaburou
JupstinTime
Danzaburou
Level 68
God Stats
4W - 3L
1,469 SR
Queue Stats
163W - 163L
1,545 Elo+
Party 1
Yemoja
Yemoja
KogaHimura
Yemoja
Level 102
God Stats
7W - 2L
1,567 SR
Queue Stats
260W - 254L
1,538 Elo+
Party 2
Rama
Rama
Kykerino
Rama
Level 141
God Stats
1W - 2L
1,152 SR
Queue Stats
108W - 108L
1,559 Elo+
Party 1
Da Ji
Da Ji
PalaNin
Da Ji
Level 74
God Stats
3W - 0L
1,833 SR
Queue Stats
160W - 127L
1,550 Elo+
Party 2
Sobek
Sobek
ZookTheOok
Sobek
Level 45
God Stats
3W - 2L
1,301 SR
Queue Stats
155W - 120L
1,552 Elo+
Party 2
Team Averages
Level 86
1,464 SR
1,549 Elo+

VS

Team Averages
Level 111
1,461 SR
1,517 Elo+
Kumbhakarna
Kumbhakarna
NeithsThighSweat
Kumbhakarna
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
darckwoolf
Aphrodite
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 86L
1,658 Elo+
Solo
Martichoras
Martichoras
krept4r
Martichoras
Level 126
God Stats
0W - 1L
1,306 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Set
Set
thegingie
Set
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 137L
1,517 Elo+
Solo
Chaac
Chaac
wooden_waffles
Chaac
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 187L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JupstinTime
Danzaburou
19
10 / 4 / 13
12,257
876
29,029
16,819
9,548
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
KogaHimura
Yemoja
17
0 / 2 / 22
10,894
778
6,259
12,913
15,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
20
11 / 2 / 13
12,288
878
23,753
15,590
9,262
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
PalaNin
Da Ji
17
4 / 5 / 19
10,456
747
19,935
15,710
11,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
17
4 / 5 / 18
10,428
745
16,037
34,280
47,980
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
NeithsThighSweat
Kumbhakarna
15
4 / 8 / 3
10,301
736
7,412
26,732
30,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
darckwoolf
Aphrodite
19
3 / 3 / 10
10,554
754
15,127
19,858
14,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
krept4r
Martichoras
17
3 / 6 / 10
10,450
746
21,134
17,573
10,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 7 / 7
10,568
755
12,033
16,309
10,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 5 / 4
10,216
730
22,977
23,311
30,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
52
29
Kills
18
18
Deaths
29
85
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
JupstinTime
Danzaburou
10
4
13
4.13
W
Yemoja
KogaHimura
Yemoja
0
2
22
5.5
W
Rama
11
2
13
8.75
L
Kumbhakarna
NeithsThighSweat
Kumbhakarna
4
8
3
0.69
W
Da Ji
PalaNin
Da Ji
4
5
19
2.7
W
Sobek
4
5
18
2.6
L
Aphrodite
darckwoolf
Aphrodite
3
3
10
2.67
L
Martichoras
krept4r
Martichoras
3
6
10
1.33
L
3
7
7
0.93
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,013
Damage
78,683
95,312
Taken
103,783
93,184
Mitigated
97,669
46,476
Healing
36,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
JupstinTime
Danzaburou
29,029
13,786
650
3,613
16,819
9,548
2,366
3,090
13,729
0
52,899
W
Yemoja
KogaHimura
Yemoja
6,259
1,705
17,008
3,990
12,913
15,386
689
3,079
9,834
13,770
0
W
Rama
23,753
19,822
2,281
3,920
15,590
9,262
3,378
3,559
12,031
0
50,135
L
Kumbhakarna
NeithsThighSweat
Kumbhakarna
7,412
850
1,841
2,053
26,732
30,903
133
6,442
20,048
14,146
0
W
Da Ji
PalaNin
Da Ji
19,935
5,195
1,179
1,392
15,710
11,008
1,438
4,186
11,524
0
25,653
W
Sobek
16,037
1,865
549
11,894
34,280
47,980
600
8,625
25,655
24,362
0
L
Aphrodite
darckwoolf
Aphrodite
15,127
1,662
11,170
11,470
19,858
14,869
320
3,456
16,091
31,333
0
L
Martichoras
krept4r
Martichoras
21,134
7,955
530
2,841
17,573
10,626
566
4,201
13,078
0
42,256
L
12,033
6,686
1,192
1,702
16,309
10,984
595
3,426
12,742
0
16,485
L
22,977
1,827
1,083
2,807
23,311
30,287
0
4,771
18,329
0
35,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,323
Gold Earned
52,089
139
Minions Killed
151
0
Camps Cleared
0
1,268,905
Distance Traveled
1,295,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,257
876
45
3
0
288,884
0
W
Yemoja
10,894
778
16
1
0
217,580
0
W
Rama
12,288
878
51
4
0
258,981
0
L
Kumbhakarna
10,301
736
11
1
0
243,979
0
W
Da Ji
10,456
747
10
1
0
257,432
0
W
Sobek
10,428
745
17
1
0
246,028
0
L
Aphrodite
10,554
754
54
4
0
275,868
0
L
Martichoras
10,450
746
42
3
0
232,047
0
L
Set
10,568
755
19
1
0
276,731
0
L
Chaac
10,216
730
25
2
0
267,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role