Player Matchup

Cerberus
Cerberus
AverageThug
Cerberus
Level 139
God Stats
3W - 1L
1,800 SR
Queue Stats
110W - 121L
1,485 Elo+
Party 1
Cupid
Cupid
ColdBoar7871
Cupid
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 78L
1,366 Elo+
Party 1
Achilles
Achilles
Moonxv
Achilles
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Pele
Pele
Shortness
Pele
Level 113
God Stats
14W - 8L
1,660 SR
Queue Stats
111W - 116L
1,471 Elo+
Party 1
Poseidon
Poseidon
UnknownError824
Poseidon
Level 134
God Stats
3W - 3L
1,229 SR
Queue Stats
205W - 202L
1,442 Elo+
Party 1
Team Averages
Level 94
1,538 SR
1,453 Elo+

VS

Team Averages
Level 97
1,552 SR
1,486 Elo+
Yu Huang
Yu Huang
CallMeWoodz
Yu Huang
Level 102
God Stats
5W - 9L
1,451 SR
Queue Stats
230W - 222L
1,494 Elo+
Party 2
Susano
Susano
Laviathon10
Susano
Level 157
God Stats
19W - 15L
1,600 SR
Queue Stats
581W - 562L
1,462 Elo+
Solo
Izanami
Izanami
Thu_Real_AdrianX
Izanami
Level 83
God Stats
194W - 182L
1,586 SR
Queue Stats
198W - 199L
1,510 Elo+
Party 2
Fafnir
Fafnir
Thu_Real_LuillyT
Fafnir
Level 100
God Stats
250W - 209L
1,582 SR
Queue Stats
353W - 352L
1,498 Elo+
Party 2
Vamana
Vamana
Thu_Real_Velete
Vamana
Level 45
God Stats
55W - 46L
1,541 SR
Queue Stats
294W - 285L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AverageThug
Cerberus
10
1 / 0 / 4
6,072
506
5,636
10,729
7,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 3
5,813
484
4,392
4,989
1,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Moonxv
Achilles
11
1 / 1 / 2
6,495
541
6,030
7,825
5,595
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
12
9 / 0 / 3
7,577
631
7,508
9,084
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
13
2 / 1 / 2
6,993
583
5,653
6,597
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CallMeWoodz
Yu Huang
11
0 / 2 / 1
6,151
513
3,820
6,208
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
11
2 / 4 / 0
6,355
530
5,491
11,958
4,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 2
5,544
462
6,353
7,483
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 0
6,021
502
3,416
9,661
8,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 0
6,174
515
3,301
9,021
6,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
4
4
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AverageThug
Cerberus
1
0
4
3
L
Yu Huang
CallMeWoodz
Yu Huang
0
2
1
0.25
W
1
2
3
1.25
L
Susano
2
4
0
0.5
W
Achilles
Moonxv
Achilles
1
1
2
2
W
Pele
9
0
3
10.5
L
0
4
2
0.25
L
1
2
0
0.5
L
1
2
0
0.5
W
Poseidon
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,219
Damage
22,381
39,224
Taken
44,331
20,448
Mitigated
23,546
11,151
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AverageThug
Cerberus
5,636
397
0
3,784
10,729
7,671
0
1,925
8,804
25,026
0
L
Yu Huang
CallMeWoodz
Yu Huang
3,820
212
0
375
6,208
2,255
0
3,216
2,992
45,689
0
W
4,392
3,002
386
1,552
4,989
1,782
132
1,491
3,498
0
35,499
L
Susano
5,491
1,340
0
1,931
11,958
4,274
11
2,437
9,479
0
43,476
W
Achilles
Moonxv
Achilles
6,030
1,958
0
1,661
7,825
5,595
0
0
7,825
0
35,691
W
Pele
7,508
1,639
0
2,272
9,084
3,214
0
186
8,898
0
45,928
L
6,353
4,443
79
221
7,483
2,570
325
3,381
4,102
0
47,937
L
3,416
377
1,283
2,184
9,661
8,378
0
2,255
7,406
9,841
0
L
3,301
1,902
0
619
9,021
6,069
704
0
8,420
0
42,395
W
Poseidon
5,653
402
0
1,496
6,597
2,186
0
3,634
2,963
54,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,950
Gold Earned
30,245
315
Minions Killed
288
0
Camps Cleared
0
1,165,906
Distance Traveled
1,087,255
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,072
506
43
4
0
242,798
2
L
Yu Huang
6,151
513
84
7
0
215,690
2
W
Cupid
5,813
484
70
6
0
190,729
0
L
Susano
6,355
530
60
5
0
243,446
0
W
Achilles
6,495
541
48
4
0
208,373
0
W
Pele
7,577
631
62
5
0
283,109
4
L
Izanami
5,544
462
77
6
0
182,002
0
L
Fafnir
6,021
502
9
1
0
201,087
2
L
Vamana
6,174
515
58
5
0
245,030
2
W
Poseidon
6,993
583
92
8
0
240,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role