Player Matchup

Thor
Thor
Babywaluigi
Thor
Level 128
God Stats
0W - 1L
1,636 SR
Queue Stats
9W - 11L
1,573 Elo+
Party 2
Cliodhna
Cliodhna
MizzPiggy1893
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,355 Elo+
Party 2
Neith
Neith
cooleeman
Neith
Level 155
God Stats
3W - 3L
1,609 SR
Queue Stats
60W - 62L
1,662 Elo+
Party 2
Kumbhakarna
Kumbhakarna
nonstopkevn
Kumbhakarna
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,584 Elo+
Party 2
Agni
Agni
xMasterxKramx
Agni
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,588 Elo+
Party 2
Team Averages
Level 94
1,549 SR
1,553 Elo+

VS

Team Averages
Level 141
1,484 SR
1,528 Elo+
Skadi
Skadi
CosmosDestined
Skadi
Level 133
God Stats
4W - 5L
1,525 SR
Queue Stats
469W - 427L
1,538 Elo+
Party 1
Kuzenbo
Kuzenbo
Dyllkin
Kuzenbo
Level 129
God Stats
1W - 2L
1,289 SR
Queue Stats
36W - 50L
1,469 Elo+
Solo
Sol
Sol
Playingit
Sol
Level 109
God Stats
2W - 0L
1,688 SR
Queue Stats
106W - 119L
1,529 Elo+
Party 1
Bellona
Bellona
Sierra445
Bellona
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
286W - 279L
1,559 Elo+
Solo
Vamana
Vamana
Thunderbird269
Vamana
Level 179
God Stats
3W - 2L
1,419 SR
Queue Stats
278W - 210L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 2
9,314
847
9,233
10,634
13,787
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
MizzPiggy1893
Cliodhna
13
0 / 4 / 4
7,410
674
7,200
11,477
7,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
cooleeman
Neith
12
2 / 4 / 3
7,428
675
11,579
10,848
6,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
nonstopkevn
Kumbhakarna
12
1 / 5 / 3
7,745
704
6,540
14,544
16,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 6 / 3
8,503
773
7,381
9,912
5,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 9
9,313
847
12,112
10,678
6,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Dyllkin
Kuzenbo
14
1 / 1 / 12
9,143
831
5,119
13,560
19,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 3 / 11
8,915
810
8,635
8,633
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Sierra445
Bellona
16
6 / 3 / 13
9,624
875
7,895
15,403
24,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 3 / 12
10,629
966
16,869
18,160
32,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
12
Kills
22
22
Deaths
14
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
6
3
2
2.33
W
3
4
9
1.88
W
Kuzenbo
Dyllkin
Kuzenbo
1
1
12
7
L
Cliodhna
MizzPiggy1893
Cliodhna
0
4
4
0.5
W
4
3
11
3.17
W
Bellona
Sierra445
Bellona
6
3
13
4.17
W
8
3
12
4.67
L
Neith
cooleeman
Neith
2
4
3
0.88
L
Kumbhakarna
nonstopkevn
Kumbhakarna
1
5
3
0.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,933
Damage
50,630
57,415
Taken
66,434
48,833
Mitigated
86,021
11,219
Healing
21,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,233
1,311
974
546
10,634
13,787
108
3,904
6,594
0
18,022
W
12,112
3,907
355
7
10,678
6,215
1,362
2,863
7,815
0
25,753
W
Kuzenbo
Dyllkin
Kuzenbo
5,119
1,429
4,896
4,551
13,560
19,740
162
3,200
10,360
8,900
0
L
Cliodhna
MizzPiggy1893
Cliodhna
7,200
234
0
2,264
11,477
7,201
0
1,659
9,587
0
15,125
W
8,635
3,708
0
1,321
8,633
4,045
5,076
1,615
7,018
23,709
0
W
Bellona
Sierra445
Bellona
7,895
1,144
1,550
2,379
15,403
24,003
246
2,772
12,631
1,741
12,327
W
16,869
7,583
2,474
3,643
18,160
32,018
612
2,936
15,224
0
32,618
L
Neith
cooleeman
Neith
11,579
4,070
391
2,337
10,848
6,274
0
2,120
8,411
0
25,156
L
Kumbhakarna
nonstopkevn
Kumbhakarna
6,540
179
1,615
1,272
14,544
16,320
0
4,260
10,069
10,258
535
L
7,381
813
0
1,820
9,912
5,251
0
1,811
7,918
16,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,400
Gold Earned
47,624
102
Minions Killed
113
0
Camps Cleared
0
920,688
Distance Traveled
959,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,314
847
13
1
0
189,970
0
W
Skadi
9,313
847
35
3
0
174,862
0
W
Kuzenbo
9,143
831
7
1
0
228,875
0
L
Cliodhna
7,410
674
24
2
0
208,320
0
W
Sol
8,915
810
22
2
0
158,974
0
W
Bellona
9,624
875
19
2
0
191,714
0
W
Vamana
10,629
966
30
3
0
204,988
0
L
Neith
7,428
675
39
4
0
167,922
0
L
Kumbhakarna
7,745
704
4
0
0
185,193
0
L
Agni
8,503
773
22
2
0
169,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role