Player Matchup

Hun Batz
Hun Batz
HellKate
Hun Batz
Level 126
God Stats
5W - 2L
1,570 SR
Queue Stats
426W - 457L
1,477 Elo+
Party 1
Mulan
Mulan
Riku Knightwolf
Mulan
Level 185
God Stats
1W - 5L
1,330 SR
Queue Stats
397W - 403L
1,437 Elo+
Party 3
Cthulhu
Cthulhu
SusSisBisBis
Cthulhu
Level 78
God Stats
0W - 2L
1,314 SR
Queue Stats
83W - 67L
1,584 Elo+
Solo
Ullr
Ullr
VanDusen31
Ullr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
383W - 381L
1,445 Elo+
Party 3
Sun Wukong
Sun Wukong
Wrath50
Sun Wukong
Level 102
God Stats
9W - 10L
1,431 SR
Queue Stats
292W - 293L
1,487 Elo+
Party 1
Team Averages
Level 130
1,429 SR
1,486 Elo+

VS

Team Averages
Level 119
1,498 SR
1,506 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZombiexKittyxx
Morgan Le Fay
Level 125
God Stats
2W - 1L
1,480 SR
Queue Stats
89W - 80L
1,478 Elo+
Party 2
Eset
Eset
blackninja3041
Eset
Level 125
God Stats
2W - 1L
1,508 SR
Queue Stats
212W - 213L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HellKate
Hun Batz
11
3 / 2 / 1
5,637
1,127
5,433
4,573
2,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
1 / 3 / 2
4,759
952
2,413
4,579
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
SusSisBisBis
Cthulhu
1
0 / 0 / 0
1,232
246
0
0
0
10
0 / 3 / 2
5,386
1,077
2,490
4,424
1,896
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Wrath50
Sun Wukong
12
2 / 1 / 2
5,705
1,141
4,760
5,981
5,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
6 / 1 / 3
6,443
1,289
6,452
4,036
1,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Athena
 
Athena
9
0 / 2 / 9
5,770
1,154
2,758
6,116
7,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
 
Cernunnos
10
0 / 1 / 7
5,618
1,124
3,499
3,742
1,343
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
ZombiexKittyxx
Morgan Le Fay
13
3 / 0 / 4
6,741
1,348
2,917
2,631
1,059
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 2 / 4
5,169
1,034
1,832
3,310
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
9
9
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
3
7.5
W
Athena
 
Athena
0
2
9
2.25
W
Cernunnos
 
Cernunnos
0
1
7
3.5
L
Hun Batz
HellKate
Hun Batz
3
2
1
1.75
L
1
3
2
0.67
L
Cthulhu
SusSisBisBis
Cthulhu
0
0
0
0
L
0
3
2
0.33
L
Sun Wukong
Wrath50
Sun Wukong
2
1
2
3
W
Morgan Le Fay
ZombiexKittyxx
Morgan Le Fay
3
0
4
5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,096
Damage
17,458
19,557
Taken
19,835
10,975
Mitigated
11,566
3,319
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,452
1,180
239
515
4,036
1,233
0
0
3,995
12,595
0
W
Athena
 
Athena
2,758
711
635
827
6,116
7,122
23
0
5,985
4,861
0
W
Cernunnos
 
Cernunnos
3,499
2,383
759
911
3,742
1,343
754
0
3,660
0
7,493
L
Hun Batz
HellKate
Hun Batz
5,433
678
270
380
4,573
2,027
0
2,205
2,368
0
11,252
L
2,413
82
0
486
4,579
1,997
0
3,948
631
0
3,916
L
Cthulhu
SusSisBisBis
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
2,490
1,309
0
168
4,424
1,896
0
3,243
1,181
0
10,071
L
Sun Wukong
Wrath50
Sun Wukong
4,760
572
387
1,628
5,981
5,055
0
4,563
1,418
0
9,355
W
Morgan Le Fay
ZombiexKittyxx
Morgan Le Fay
2,917
451
648
1,159
2,631
1,059
469
0
2,631
9,164
0
W
1,832
168
701
510
3,310
809
147
0
3,206
5,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,719
Gold Earned
29,741
44
Minions Killed
46
0
Camps Cleared
0
334,299
Distance Traveled
458,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,443
1,289
15
3
0
95,285
0
W
Athena
5,770
1,154
5
1
0
100,657
0
W
Cernunnos
5,618
1,124
7
1
0
83,841
0
L
Hun Batz
5,637
1,127
12
2
0
97,456
0
L
Mulan
4,759
952
0
0
0
63,759
0
L
Cthulhu
1,232
246
0
0
0
0
0
L
Ullr
5,386
1,077
20
4
0
75,791
0
L
Sun Wukong
5,705
1,141
12
2
0
97,293
0
W
Morgan Le Fay
6,741
1,348
12
2
0
88,054
0
W
Eset
5,169
1,034
7
1
0
90,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role