Player Matchup

Chaac
Chaac
Bobby187Shmurda
Chaac
Level 104
God Stats
6W - 2L
1,770 SR
Queue Stats
175W - 143L
1,619 Elo+
Party 2
Kukulkan
Kukulkan
KUNGxFUUxPANDA
Kukulkan
Level 131
God Stats
9W - 5L
1,391 SR
Queue Stats
278W - 218L
1,618 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SorryImMedicated
Kumbhakarna
Level 5
God Stats
1W - 0L
1,782 SR
Queue Stats
16W - 8L
1,737 Elo+
Party 2
Team Averages
Level 80
1,648 SR
1,658 Elo+

VS

Team Averages
Level 101
1,687 SR
1,614 Elo+
Hou Yi
Hou Yi
AtrociousRelic
Hou Yi
Level 118
God Stats
13W - 9L
1,644 SR
Queue Stats
225W - 169L
1,665 Elo+
Party 1
Zhong Kui
Zhong Kui
SomeWildPotato
Zhong Kui
Level 119
God Stats
8W - 7L
2,001 SR
Queue Stats
110W - 86L
1,697 Elo+
Party 1
Maui
Maui
branndiiii
Maui
Level 65
God Stats
5W - 8L
1,416 SR
Queue Stats
33W - 42L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
13,327
701
10,521
15,099
11,850
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
17
3 / 4 / 3
13,987
736
18,008
8,761
3,710
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
SorryImMedicated
Kumbhakarna
14
0 / 0 / 6
12,285
647
4,634
17,602
24,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 2
13,267
698
12,774
13,736
6,545
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
SomeWildPotato
Zhong Kui
15
2 / 3 / 3
12,668
667
14,815
15,281
10,672
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 0 / 4
12,660
666
6,508
14,669
15,043
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
6
Kills
6
6
Deaths
6
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
3
2
3
2.25
W
Kukulkan
3
4
3
1.13
L
Zhong Kui
SomeWildPotato
Zhong Kui
2
3
3
1.17
W
Kumbhakarna
SorryImMedicated
Kumbhakarna
0
0
6
3
L
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,163
Damage
34,097
41,462
Taken
43,686
39,825
Mitigated
32,260
6,158
Healing
7,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,774
5,119
0
1,438
13,736
6,545
715
8,405
5,331
0
78,982
W
10,521
2,114
0
2,289
15,099
11,850
472
7,540
7,559
0
44,895
W
Kukulkan
18,008
1,462
0
1,257
8,761
3,710
1,568
4,478
4,283
90,814
0
L
Zhong Kui
SomeWildPotato
Zhong Kui
14,815
262
0
2,509
15,281
10,672
857
9,206
6,075
61,227
0
W
Kumbhakarna
SorryImMedicated
Kumbhakarna
4,634
411
0
2,612
17,602
24,265
49
9,826
7,776
21,185
0
L
6,508
591
370
3,660
14,669
15,043
192
5,547
9,122
23,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,599
Gold Earned
38,595
216
Minions Killed
197
0
Camps Cleared
0
1,109,281
Distance Traveled
964,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,267
698
95
5
0
305,395
0
W
Chaac
13,327
701
47
2
0
392,163
0
W
Kukulkan
13,987
736
149
8
0
340,920
0
L
Zhong Kui
12,668
667
80
4
0
323,024
0
W
Kumbhakarna
12,285
647
20
1
0
376,198
0
L
Maui
12,660
666
22
1
0
335,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role