Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Gorillazz OG
Heimdallr
Level 157
God Stats
1W - 6L
1,208 SR
Queue Stats
106W - 100L
1,568 Elo+
Party 1
He Bo
He Bo
ONYX xTitanx
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,505 Elo+
Party 1
Tyr
Tyr
fubaradoo
Tyr
Level 147
God Stats
2W - 2L
1,782 SR
Queue Stats
90W - 94L
1,514 Elo+
Party 1
Serqet
Serqet
warchicken12
Serqet
Level 109
God Stats
15W - 15L
1,526 SR
Queue Stats
194W - 200L
1,470 Elo+
Solo
Team Averages
Level 125
1,503 SR
1,511 Elo+

VS

Team Averages
Level 98
1,546 SR
1,529 Elo+
Izanami
Izanami
AllMightybundy
Izanami
Level 32
God Stats
14W - 9L
1,570 SR
Queue Stats
80W - 69L
1,486 Elo+
Party 2
Scylla
Scylla
Bubbaj___
Scylla
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 84L
1,587 Elo+
Party 2
Guan Yu
Guan Yu
NepoLlirg402
Guan Yu
Level 111
God Stats
43W - 30L
1,740 SR
Queue Stats
195W - 190L
1,497 Elo+
Solo
Cerberus
Cerberus
TheSecretHorcrux
Cerberus
Level 134
God Stats
2W - 4L
1,452 SR
Queue Stats
410W - 374L
1,587 Elo+
Party 2
Loki
Loki
YaBoySoy221
Loki
Level 87
God Stats
19W - 17L
1,468 SR
Queue Stats
235W - 225L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 3 / 0
5,984
460
3,674
12,780
10,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
Gorillazz OG
Heimdallr
11
0 / 1 / 0
6,266
482
4,793
8,874
3,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 0
6,227
479
4,781
11,473
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 0
6,826
525
4,951
9,371
7,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
10
0 / 4 / 0
6,167
474
2,999
10,818
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,213
555
5,807
6,232
2,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Bubbaj___
Scylla
14
6 / 0 / 2
8,991
692
14,715
6,792
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
NepoLlirg402
Guan Yu
13
0 / 0 / 3
7,382
568
4,789
8,972
7,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 0 / 9
7,250
558
5,898
12,971
8,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 1 / 1
7,889
607
4,961
9,288
3,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
13
13
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
0
0
W
1
0
1
1.5
W
Scylla
Bubbaj___
Scylla
6
0
2
7
L
Heimdallr
Gorillazz OG
Heimdallr
0
1
0
0
W
Guan Yu
NepoLlirg402
Guan Yu
0
0
3
1.5
L
0
4
0
0
W
0
0
9
4.5
W
6
1
1
6.5
L
1
1
0
1
L
Serqet
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,198
Damage
36,170
53,316
Taken
44,255
28,664
Mitigated
23,760
16,547
Healing
13,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,674
560
0
3,679
12,780
10,065
0
4,977
7,803
20,175
0
W
5,807
3,694
0
1,228
6,232
2,194
1,119
699
5,533
0
61,382
W
Scylla
Bubbaj___
Scylla
14,715
1,385
0
500
6,792
2,663
220
3,142
3,650
74,756
0
L
Heimdallr
Gorillazz OG
Heimdallr
4,793
1,728
0
3,975
8,874
3,549
0
1,702
7,172
0
52,383
W
Guan Yu
NepoLlirg402
Guan Yu
4,789
816
122
4,772
8,972
7,693
0
555
8,057
0
53,868
L
4,781
163
0
2,448
11,473
3,767
0
7,865
3,608
42,413
0
W
5,898
661
1,742
4,874
12,971
8,072
0
3,148
9,631
19,244
0
W
4,961
1,240
0
280
9,288
3,138
0
911
8,377
0
61,563
L
4,951
565
0
3,763
9,371
7,188
0
1,947
7,424
0
46,163
L
Serqet
2,999
947
0
2,682
10,818
4,095
0
4,122
6,696
0
33,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,470
Gold Earned
38,725
319
Minions Killed
430
0
Camps Cleared
0
1,296,176
Distance Traveled
1,454,913
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,984
460
6
0
0
267,532
6
W
Izanami
7,213
555
110
8
0
327,017
0
W
Scylla
8,991
692
119
9
0
269,189
2
L
Heimdallr
6,266
482
103
8
0
253,638
2
W
Guan Yu
7,382
568
90
7
0
295,064
2
L
He Bo
6,227
479
72
6
0
269,629
0
W
Cerberus
7,250
558
26
2
0
279,014
2
W
Loki
7,889
607
85
7
0
284,629
0
L
Tyr
6,826
525
80
6
0
193,938
0
L
Serqet
6,167
474
58
4
0
311,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role