Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Kotoari
Hel
Level 117
God Stats
13W - 14L
1,574 SR
Queue Stats
123W - 105L
1,539 Elo+
Party 1
Pele
Pele
MaLaDyMeLoDy
Pele
Level 153
God Stats
8W - 10L
1,457 SR
Queue Stats
284W - 280L
1,491 Elo+
Party 1
Rama
Rama
mr_kracker89
Rama
Level 168
God Stats
4W - 10L
1,370 SR
Queue Stats
211W - 216L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
xSlash5x
Gilgamesh
Level 134
God Stats
0W - 11L
979 SR
Queue Stats
245W - 248L
1,456 Elo+
Solo
Team Averages
Level 149
1,376 SR
1,499 Elo+

VS

Team Averages
Level 141
1,595 SR
1,506 Elo+
Hachiman
Hachiman
 
Hachiman
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DJ WOLF TCP
Raijin
Level 144
God Stats
4W - 3L
1,525 SR
Queue Stats
696W - 612L
1,509 Elo+
Solo
Nemesis
Nemesis
OpTic Redneck12
Nemesis
Level 141
God Stats
19W - 9L
1,740 SR
Queue Stats
171W - 164L
1,516 Elo+
Solo
Loki
Loki
hypermaTT222
Loki
Level 143
God Stats
3W - 0L
1,671 SR
Queue Stats
97W - 101L
1,461 Elo+
Solo
Bacchus
Bacchus
theTOOTHslooth09
Bacchus
Level 136
God Stats
6W - 4L
1,537 SR
Queue Stats
225W - 203L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 2 / 1
9,097
535
9,722
10,459
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
14
1 / 1 / 4
9,040
532
5,064
10,441
12,376
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
4 / 6 / 3
8,416
495
8,830
13,823
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
1 / 3 / 0
7,169
422
3,561
10,561
4,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
xSlash5x
Gilgamesh
15
5 / 1 / 0
9,677
569
9,126
16,079
17,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
5 / 2 / 1
9,786
576
12,130
12,689
5,197
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
16
1 / 1 / 3
9,750
574
6,803
7,554
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 4 / 0
9,151
538
7,807
15,176
6,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 6 / 4
7,859
462
7,034
12,705
4,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 6
7,547
444
5,463
11,684
12,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
13
Kills
13
13
Deaths
13
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
2
1
1.25
W
Hachiman
 
Hachiman
5
2
1
2.75
W
Raijin
1
1
3
2.5
L
Hel
1
1
4
3
L
4
6
3
0.92
W
6
4
0
1.5
W
0
6
4
0.33
L
1
3
0
0.33
W
1
0
6
4
L
Gilgamesh
xSlash5x
Gilgamesh
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,303
Damage
39,237
61,363
Taken
59,808
42,362
Mitigated
32,477
24,623
Healing
14,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,722
261
0
5,057
10,459
3,610
0
4,000
6,459
68,519
0
W
Hachiman
 
Hachiman
12,130
8,259
0
5,837
12,689
5,197
2,128
2,822
9,867
0
91,805
W
Raijin
6,803
413
0
2,320
7,554
3,067
154
3,498
4,056
89,662
0
L
Hel
5,064
88
2,413
5,371
10,441
12,376
0
2,180
8,261
43,747
0
L
8,830
2,410
0
3,689
13,823
4,923
0
3,603
10,220
0
47,628
W
7,807
2,626
0
1,226
15,176
6,659
0
4,467
10,709
0
78,776
W
7,034
2,061
0
720
12,705
4,885
0
713
11,992
0
58,381
L
3,561
3,227
0
3,879
10,561
4,252
0
1,260
9,301
0
42,434
W
5,463
556
516
3,983
11,684
12,669
0
4,364
7,320
20,263
0
L
Gilgamesh
xSlash5x
Gilgamesh
9,126
2,104
0
4,214
16,079
17,201
372
1,223
14,856
1,036
76,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,399
Gold Earned
44,093
451
Minions Killed
532
0
Camps Cleared
0
1,522,544
Distance Traveled
1,701,070
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,097
535
113
7
0
334,170
4
W
Hachiman
9,786
576
137
8
0
323,755
0
W
Raijin
9,750
574
187
11
0
315,006
3
L
Hel
9,040
532
81
5
0
342,705
2
L
Pele
8,416
495
60
4
0
333,728
0
W
Nemesis
9,151
538
114
7
0
392,658
0
W
Loki
7,859
462
78
5
0
314,176
0
L
Rama
7,169
422
69
4
0
197,691
2
W
Bacchus
7,547
444
16
1
0
355,475
2
L
Gilgamesh
9,677
569
128
8
0
314,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role