Player Matchup

Ra
Ra
Gold I
 
Ra
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
StoicoDm
Ganesha
Gold II
Level 168
God Stats
21W - 12L
1,834 SR
Queue Stats
292W - 279L
1,618 MMR
Party 1
Thor
Thor
Gold II
Tapoout
Thor
Gold II
Level 149
God Stats
10W - 12L
1,578 SR
Queue Stats
243W - 238L
1,626 MMR
Solo
Rama
Rama
Gold II
Thine-Emperor
Rama
Gold II
Level 109
God Stats
2W - 8L
1,321 SR
Queue Stats
103W - 102L
1,645 MMR
Solo
Vamana
Vamana
Gold II
Zoruack
Vamana
Gold II
Level 184
God Stats
1W - 2L
1,638 SR
Queue Stats
299W - 289L
1,630 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,574 SR
1,604 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,337 SR
1,635 MMR
Izanami
Izanami
Gold I
CuchuAg16
Izanami
Gold I
Level 83
God Stats
2W - 2L
1,433 SR
Queue Stats
170W - 179L
1,630 MMR
Solo
Set
Set
Gold I
GaleOxST
Set
Gold I
Level 142
God Stats
9W - 8L
1,326 SR
Queue Stats
182W - 182L
1,630 MMR
Solo
Janus
Janus
Gold I
Lost_wolf23
Janus
Gold I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,638 MMR
Solo
Geb
Geb
Gold I
Renogram
Geb
Gold I
Level 147
God Stats
4W - 9L
1,313 SR
Queue Stats
139W - 141L
1,617 MMR
Solo
Cupid
Cupid
Gold IV
SlamBarsGetPRs
Cupid
Gold IV
Level 85
God Stats
18W - 18L
1,111 SR
Queue Stats
160W - 154L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 2 / 1
7,975
532
5,138
6,206
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
StoicoDm
Ganesha
8
0 / 2 / 0
6,087
406
1,258
7,172
4,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
Tapoout
Thor
14
2 / 2 / 3
8,135
542
5,535
9,257
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 8 / 0
6,772
451
4,194
13,542
4,988
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Zoruack
Vamana
13
1 / 2 / 0
7,469
498
5,496
12,351
9,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
RavanaAo KuangChronosIx ChelSusano

VS

Bans
HachimanMartichorasMercuryAphroditeHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CuchuAg16
Izanami
17
1 / 1 / 2
10,704
714
8,362
10,648
4,456
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 1 / 0
9,375
625
3,810
10,878
5,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 2 / 4
8,598
573
4,818
7,167
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 4
8,184
546
2,667
8,617
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 1 / 4
9,778
652
15,111
7,606
3,386
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
16
16
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
1
1.25
W
Izanami
CuchuAg16
Izanami
1
1
2
2
W
4
1
0
4
W
3
2
4
2.5
W
1
0
4
3
W
7
1
4
9
L
Ganesha
StoicoDm
Ganesha
0
2
0
0
L
Thor
Tapoout
Thor
2
2
3
1.75
L
0
8
0
0
L
Vamana
Zoruack
Vamana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,621
Damage
34,768
48,528
Taken
44,916
25,632
Mitigated
22,386
9,358
Healing
12,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,138
589
551
2,394
6,206
2,445
0
1,864
4,192
62,604
0
W
Izanami
CuchuAg16
Izanami
8,362
5,667
0
4,946
10,648
4,456
378
541
10,051
0
107,841
W
3,810
1,684
0
1,516
10,878
5,305
854
969
9,909
0
84,884
W
4,818
141
0
742
7,167
2,851
539
2,866
4,301
55,757
0
W
2,667
215
0
2,785
8,617
6,388
0
2,465
6,152
18,090
0
W
15,111
10,194
254
2,718
7,606
3,386
1,468
213
7,393
0
91,632
L
Ganesha
StoicoDm
Ganesha
1,258
64
162
1,684
7,172
4,823
0
1,199
5,931
13,288
0
L
Thor
Tapoout
Thor
5,535
1,563
0
750
9,257
3,455
0
2,207
6,812
0
61,274
L
4,194
3,498
0
2,388
13,542
4,988
0
1,781
11,757
0
47,049
L
Vamana
Zoruack
Vamana
5,496
1,234
0
1,429
12,351
9,921
0
0
12,351
0
57,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,438
Gold Earned
46,639
423
Minions Killed
562
0
Camps Cleared
0
1,398,351
Distance Traveled
1,559,812
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,975
532
133
9
0
297,661
4
W
Izanami
10,704
714
185
12
0
287,068
2
W
Set
9,375
625
132
9
0
374,828
0
W
Janus
8,598
573
110
7
0
328,597
0
W
Geb
8,184
546
13
1
0
300,955
1
W
Cupid
9,778
652
122
8
0
268,364
0
L
Ganesha
6,087
406
6
0
0
230,169
2
L
Thor
8,135
542
92
6
0
319,609
0
L
Rama
6,772
451
100
7
0
227,325
1
L
Vamana
7,469
498
92
6
0
323,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role