Player Matchup

Charybdis
Charybdis
Hly69
Charybdis
Level 120
God Stats
0W - 6L
1,343 SR
Queue Stats
80W - 82L
1,464 Elo+
Party 3
Fenrir
Fenrir
Jedussa
Fenrir
Level 140
God Stats
1W - 2L
1,306 SR
Queue Stats
80W - 93L
1,450 Elo+
Party 3
Apollo
Apollo
Storalk
Apollo
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,460 Elo+
Party 2
Sol
Sol
TrippleDukes
Sol
Level 158
God Stats
0W - 1L
1,653 SR
Queue Stats
112W - 109L
1,457 Elo+
Party 3
Susano
Susano
littlecricket
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,463 Elo+
Party 2
Team Averages
Level 102
1,460 SR
1,459 Elo+

VS

Team Averages
Level 104
1,604 SR
1,524 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AceofNox
Vamana
Level 48
God Stats
3W - 2L
1,835 SR
Queue Stats
108W - 72L
1,627 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CalmKaiser
Ah Muzen Cab
Level 108
God Stats
4W - 0L
1,680 SR
Queue Stats
106W - 97L
1,514 Elo+
Party 1
Jormungandr
Jormungandr
Crocker112
Jormungandr
Level 105
God Stats
6W - 4L
1,628 SR
Queue Stats
488W - 450L
1,485 Elo+
Party 1
Zeus
Zeus
MythicGod21
Zeus
Level 102
God Stats
7W - 5L
1,379 SR
Queue Stats
289W - 272L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hly69
Charybdis
18
0 / 6 / 16
10,165
782
12,301
12,744
7,088
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Jedussa
Fenrir
16
7 / 9 / 7
10,291
792
6,343
21,004
28,382
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Storalk
Apollo
18
7 / 4 / 10
10,619
817
13,008
12,188
6,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 4 / 7
11,232
864
15,553
14,975
9,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 12 / 10
8,479
652
8,405
17,900
8,460
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
9 / 5 / 19
12,385
953
17,865
21,197
18,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
AceofNox
Vamana
18
8 / 5 / 16
12,119
932
15,212
18,820
28,503
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
CalmKaiser
Ah Muzen Cab
19
7 / 3 / 19
11,718
901
15,999
10,877
6,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Crocker112
Jormungandr
18
8 / 6 / 17
11,802
908
10,586
18,407
31,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 7 / 17
10,028
771
11,210
10,530
4,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
123
22
Kills
35
35
Deaths
26
50
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
9
5
19
3.7
W
Vamana
AceofNox
Vamana
8
5
16
3.2
W
Ah Muzen Cab
CalmKaiser
Ah Muzen Cab
7
3
19
5.5
W
Jormungandr
Crocker112
Jormungandr
8
6
17
2.75
L
Charybdis
Hly69
Charybdis
0
6
16
1.33
L
Fenrir
Jedussa
Fenrir
7
9
7
1.17
W
3
7
17
1.64
L
Apollo
Storalk
Apollo
7
4
10
3
L
7
4
7
2.63
L
1
12
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,610
Damage
70,872
78,811
Taken
79,831
59,817
Mitigated
89,271
16,637
Healing
20,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
17,865
7,245
2,348
9,210
21,197
18,291
993
3,045
18,152
0
39,528
W
Vamana
AceofNox
Vamana
15,212
5,677
1,320
3,146
18,820
28,503
66
3,044
15,776
2,231
20,515
W
Ah Muzen Cab
CalmKaiser
Ah Muzen Cab
15,999
4,771
1,301
1,444
10,877
6,444
4,907
2,189
8,688
0
38,190
W
Jormungandr
Crocker112
Jormungandr
10,586
2,664
243
1,288
18,407
31,536
1,029
4,906
13,501
25,564
0
L
Charybdis
Hly69
Charybdis
12,301
5,629
924
1,082
12,744
7,088
1,961
3,199
9,216
0
28,849
L
Fenrir
Jedussa
Fenrir
6,343
798
516
1,608
21,004
28,382
0
7,034
13,750
0
12,281
W
11,210
2,782
0
0
10,530
4,497
660
2,369
8,161
17,712
0
L
Apollo
Storalk
Apollo
13,008
8,091
806
3,425
12,188
6,765
1,655
3,354
8,410
0
21,880
L
15,553
4,043
458
5,917
14,975
9,122
1,056
5,997
8,725
31,060
0
L
8,405
1,613
668
1,233
17,900
8,460
146
3,711
14,085
0
13,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,786
Gold Earned
58,052
139
Minions Killed
144
0
Camps Cleared
0
1,124,308
Distance Traveled
1,197,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,385
953
40
3
0
262,114
0
W
Vamana
12,119
932
10
1
0
277,096
0
W
Ah Muzen Cab
11,718
901
50
4
0
255,451
0
W
Jormungandr
11,802
908
21
2
0
227,905
0
L
Charybdis
10,165
782
45
3
0
222,454
0
L
Fenrir
10,291
792
14
1
0
226,533
0
W
Zeus
10,028
771
23
2
0
175,350
0
L
Apollo
10,619
817
23
2
0
242,190
0
L
Sol
11,232
864
48
4
0
229,098
0
L
Susano
8,479
652
9
1
0
204,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role