Player Matchup

Cthulhu
Cthulhu
SimplePav
Cthulhu
Level 108
God Stats
1W - 1L
1,861 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hachiman
Hachiman
SimpleStean
Hachiman
Level 124
God Stats
0W - 1L
1,220 SR
Queue Stats
2W - 6L
1,510 Elo+
Party 1
Nemesis
Nemesis
TeaTreé
Nemesis
Level 142
God Stats
1W - 1L
1,837 SR
Queue Stats
7W - 15L
1,438 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Topicuh
Cu Chulainn
Level 63
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 4L
1,401 Elo+
Party 1
Merlin
Merlin
waynedemp
Merlin
Level 147
God Stats
1W - 3L
1,559 SR
Queue Stats
1W - 4L
1,401 Elo+
Party 1
Team Averages
Level 117
1,555 SR
1,450 Elo+

VS

Team Averages
Level 160
1,507 SR
1,561 Elo+
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CrudeBuddies
Ix Chel
Level 154
God Stats
4W - 5L
1,410 SR
Queue Stats
508W - 489L
1,565 Elo+
Party 2
Fenrir
Fenrir
Zer0Actives
Fenrir
Level 180
God Stats
4W - 4L
1,397 SR
Queue Stats
129W - 130L
1,537 Elo+
Party 2
Anubis
Anubis
ariados
Anubis
Level 128
God Stats
10W - 5L
1,725 SR
Queue Stats
78W - 56L
1,564 Elo+
Solo
Geb
Geb
hybrîd
Geb
Level 179
God Stats
3W - 1L
1,500 SR
Queue Stats
200W - 158L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SimplePav
Cthulhu
10
1 / 2 / 0
6,052
432
4,075
8,841
8,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
SimpleStean
Hachiman
11
0 / 2 / 1
6,638
474
5,030
13,181
4,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
TeaTreé
Nemesis
12
0 / 4 / 3
7,194
514
6,312
13,961
5,044
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Topicuh
Cu Chulainn
12
2 / 1 / 0
7,127
509
9,059
12,820
10,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
waynedemp
Merlin
10
0 / 4 / 0
6,339
453
5,780
9,085
3,010
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
4 / 0 / 0
9,021
644
8,720
10,703
4,786
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
CrudeBuddies
Ix Chel
13
3 / 1 / 1
8,160
583
8,101
11,041
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
0 / 0 / 4
7,609
544
4,417
11,033
8,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
ariados
Anubis
13
3 / 1 / 3
8,154
582
9,272
8,209
3,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Geb
14
3 / 1 / 1
8,784
627
9,323
11,912
6,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
13
13
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
0
0
4
W
Ix Chel
CrudeBuddies
Ix Chel
3
1
1
3.5
L
Cthulhu
SimplePav
Cthulhu
1
2
0
0.5
L
Hachiman
SimpleStean
Hachiman
0
2
1
0.25
L
Nemesis
TeaTreé
Nemesis
0
4
3
0.38
L
Cu Chulainn
Topicuh
Cu Chulainn
2
1
0
2
W
Fenrir
0
0
4
2
W
Anubis
ariados
Anubis
3
1
3
4.5
W
Geb
3
1
1
3.5
L
Merlin
waynedemp
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,256
Damage
39,833
57,888
Taken
52,898
30,850
Mitigated
27,874
12,492
Healing
25,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,720
5,708
0
6,785
10,703
4,786
1,351
1,972
8,731
0
90,544
W
Ix Chel
CrudeBuddies
Ix Chel
8,101
867
460
6,137
11,041
4,301
39
1,774
9,267
64,941
0
L
Cthulhu
SimplePav
Cthulhu
4,075
482
0
750
8,841
8,093
0
4,088
4,753
29,069
0
L
Hachiman
SimpleStean
Hachiman
5,030
3,758
0
3,250
13,181
4,523
90
3,558
9,565
0
50,742
L
Nemesis
TeaTreé
Nemesis
6,312
3,169
0
4,130
13,961
5,044
0
5,335
8,584
0
51,369
L
Cu Chulainn
Topicuh
Cu Chulainn
9,059
1,172
0
3,862
12,820
10,180
0
7,128
5,266
0
47,620
W
Fenrir
4,417
740
0
3,860
11,033
8,792
0
2,053
8,980
0
19,643
W
Anubis
ariados
Anubis
9,272
540
0
5,087
8,209
3,755
471
3,597
4,612
67,955
0
W
Geb
9,323
1,855
0
3,637
11,912
6,240
192
459
11,453
61,850
0
L
Merlin
waynedemp
Merlin
5,780
146
0
500
9,085
3,010
0
6,014
3,024
46,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,350
Gold Earned
41,728
361
Minions Killed
496
0
Camps Cleared
0
1,410,319
Distance Traveled
1,438,444
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,021
644
131
9
0
267,634
0
W
Ix Chel
8,160
583
97
7
0
296,574
0
L
Cthulhu
6,052
432
46
3
0
304,698
0
L
Hachiman
6,638
474
92
7
0
267,530
0
L
Nemesis
7,194
514
73
5
0
303,371
0
L
Cu Chulainn
7,127
509
70
5
0
283,904
6
W
Fenrir
7,609
544
27
2
0
297,710
3
W
Anubis
8,154
582
121
9
0
262,032
0
W
Geb
8,784
627
120
9
0
314,494
0
L
Merlin
6,339
453
80
6
0
250,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role