Player Matchup

Mercury
Mercury
ATB843
Mercury
Level 69
God Stats
1W - 0L
1,489 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Susano
Susano
Dean Gullbearie
Susano
Level 147
God Stats
2W - 4L
1,593 SR
Queue Stats
32W - 36L
1,409 Elo+
Party 1
Hachiman
Hachiman
MeX xRiiCH BoYx
Hachiman
Level 129
God Stats
1W - 1L
1,551 SR
Queue Stats
11W - 5L
1,666 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jjjjjjebbie
Morgan Le Fay
Level 148
God Stats
2W - 0L
1,614 SR
Queue Stats
30W - 40L
1,321 Elo+
Party 1
Bacchus
Bacchus
mauiwaui00
Bacchus
Level 57
God Stats
2W - 1L
1,464 SR
Queue Stats
13W - 14L
1,267 Elo+
Party 1
Team Averages
Level 110
1,542 SR
1,433 Elo+

VS

Team Averages
Level 101
1,450 SR
1,433 Elo+
Tiamat
Tiamat
Cephalon Hel
Tiamat
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,466 Elo+
Party 3
Ah Puch
Ah Puch
D3athGodBoyyy55
Ah Puch
Level 116
God Stats
4W - 5L
1,455 SR
Queue Stats
18W - 23L
1,370 Elo+
Party 3
Anubis
Anubis
Ivy Lk
Anubis
Level 107
God Stats
5W - 7L
1,498 SR
Queue Stats
122W - 141L
1,471 Elo+
Party 2
Erlang Shen
Erlang Shen
Saqqar9188
Erlang Shen
Level 144
God Stats
0W - 1L
1,346 SR
Queue Stats
35W - 35L
1,394 Elo+
Party 3
Izanami
Izanami
YungWedge
Izanami
Level 98
God Stats
16W - 26L
1,449 SR
Queue Stats
73W - 107L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ATB843
Mercury
15
4 / 3 / 7
8,634
785
5,708
10,714
4,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 2 / 15
9,476
861
14,546
12,572
6,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
16
5 / 3 / 3
9,214
838
11,681
10,596
4,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
jjjjjjebbie
Morgan Le Fay
17
8 / 1 / 13
9,883
898
14,795
10,104
4,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
mauiwaui00
Bacchus
14
2 / 1 / 14
8,653
787
7,019
8,566
9,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 4 / 2
7,985
726
5,006
9,727
9,169
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 8 / 5
7,755
705
13,258
15,698
5,653
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Ivy Lk
Anubis
14
3 / 5 / 3
8,186
744
10,802
14,388
7,147
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
Saqqar9188
Erlang Shen
15
3 / 4 / 3
8,526
775
5,484
11,419
5,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Izanami
YungWedge
Izanami
14
2 / 4 / 5
8,136
740
4,843
9,073
3,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
25
Kills
9
10
Deaths
25
52
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
ATB843
Mercury
4
3
7
2.5
L
Tiamat
1
4
2
0.5
L
0
8
5
0.31
W
6
2
15
6.75
L
Anubis
Ivy Lk
Anubis
3
5
3
0.9
W
Hachiman
5
3
3
2.17
L
Erlang Shen
Saqqar9188
Erlang Shen
3
4
3
1.13
L
Izanami
YungWedge
Izanami
2
4
5
1.13
W
Morgan Le Fay
jjjjjjebbie
Morgan Le Fay
8
1
13
14.5
W
Bacchus
mauiwaui00
Bacchus
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,749
Damage
39,393
52,552
Taken
60,305
29,879
Mitigated
31,236
9,651
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ATB843
Mercury
5,708
2,320
0
950
10,714
4,608
1,139
6,683
4,003
0
15,973
L
Tiamat
5,006
305
0
1,626
9,727
9,169
0
2,898
5,578
18,861
0
L
13,258
49
75
2,006
15,698
5,653
0
6,092
9,103
28,641
0
W
14,546
2,166
0
2,158
12,572
6,157
234
5,788
5,575
0
29,433
L
Anubis
Ivy Lk
Anubis
10,802
102
0
4,038
14,388
7,147
0
6,595
7,366
34,310
0
W
Hachiman
11,681
8,127
0
3,649
10,596
4,350
4,500
4,879
5,705
0
45,493
L
Erlang Shen
Saqqar9188
Erlang Shen
5,484
2,229
0
2,260
11,419
5,964
0
2,668
8,459
0
15,836
L
Izanami
YungWedge
Izanami
4,843
3,697
0
1,643
9,073
3,303
1,178
2,783
6,067
0
20,570
W
Morgan Le Fay
jjjjjjebbie
Morgan Le Fay
14,795
911
0
1,572
10,104
4,904
124
6,677
3,427
34,687
0
W
Bacchus
mauiwaui00
Bacchus
7,019
842
0
1,322
8,566
9,860
60
4,983
3,576
11,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,860
Gold Earned
40,588
212
Minions Killed
195
0
Camps Cleared
0
1,185,740
Distance Traveled
1,105,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,634
785
33
3
0
251,210
0
L
Tiamat
7,985
726
37
3
0
211,019
0
L
Ah Puch
7,755
705
44
4
0
213,960
0
W
Susano
9,476
861
39
4
0
250,117
0
L
Anubis
8,186
744
57
5
0
205,131
0
W
Hachiman
9,214
838
74
7
0
206,354
0
L
Erlang Shen
8,526
775
20
2
0
247,701
0
L
Izanami
8,136
740
37
3
0
228,105
0
W
Morgan Le Fay
9,883
898
54
5
0
216,032
0
W
Bacchus
8,653
787
12
1
0
262,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role