Player Matchup

Loki
Loki
 
Loki
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Kymurii
Discordia
Level 123
God Stats
3W - 5L
1,222 SR
Queue Stats
110W - 79L
1,646 Elo+
Party 2
Baron Samedi
Baron Samedi
ferherlaz
Baron Samedi
Level 141
God Stats
2W - 1L
1,786 SR
Queue Stats
134W - 168L
1,467 Elo+
Solo
Vamana
Vamana
lоwskill
Vamana
Level 48
God Stats
8W - 2L
1,781 SR
Queue Stats
12W - 5L
1,596 Elo+
Solo
Team Averages
Level 118
1,558 SR
1,542 Elo+

VS

Team Averages
Level 61
1,376 SR
1,400 Elo+
Chiron
Chiron
BigBadMikki
Chiron
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,357 Elo+
Solo
Ymir
Ymir
Fierydoom1
Ymir
Level 27
God Stats
0W - 1L
1,224 SR
Queue Stats
10W - 14L
1,394 Elo+
Party 1
Fafnir
Fafnir
Gotart69
Fafnir
Level 137
God Stats
12W - 10L
1,497 SR
Queue Stats
156W - 160L
1,551 Elo+
Solo
Anubis
Anubis
Numenix
Anubis
Level 81
God Stats
2W - 5L
1,374 SR
Queue Stats
32W - 48L
1,371 Elo+
Party 1
King Arthur
King Arthur
poporain
King Arthur
Level 49
God Stats
5W - 12L
1,284 SR
Queue Stats
24W - 32L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
10 / 0 / 6
9,554
869
17,337
8,477
3,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
 
Thanatos
14
4 / 0 / 2
7,874
716
6,520
5,239
2,303
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Kymurii
Discordia
15
1 / 1 / 9
8,361
760
8,729
6,772
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ferherlaz
Baron Samedi
16
2 / 1 / 12
8,723
793
10,923
8,145
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
lоwskill
Vamana
15
4 / 1 / 7
8,247
750
8,819
11,508
6,244
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
0 / 3 / 1
7,586
690
5,144
9,500
3,435
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 5 / 2
7,399
673
1,026
14,137
11,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
Gotart69
Fafnir
13
1 / 4 / 1
7,850
714
5,659
11,830
15,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Numenix
Anubis
14
2 / 5 / 1
8,112
737
4,664
11,392
5,596
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
poporain
King Arthur
13
0 / 4 / 3
7,137
649
7,162
13,737
10,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
21
Kills
3
3
Deaths
21
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
0
6
13
W
Thanatos
 
Thanatos
4
0
2
5
L
Chiron
0
3
1
0.17
L
0
5
2
0.2
L
Fafnir
Gotart69
Fafnir
1
4
1
0.38
W
Discordia
Kymurii
Discordia
1
1
9
5.5
L
Anubis
Numenix
Anubis
2
5
1
0.5
W
Baron Samedi
ferherlaz
Baron Samedi
2
1
12
8
W
Vamana
lоwskill
Vamana
4
1
7
7.5
L
King Arthur
poporain
King Arthur
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,328
Damage
23,655
40,141
Taken
60,596
18,168
Mitigated
45,918
10,482
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
17,337
6,988
0
2,115
8,477
3,335
0
2,469
6,008
0
38,170
W
Thanatos
 
Thanatos
6,520
358
0
3,896
5,239
2,303
0
815
4,424
0
12,331
L
Chiron
5,144
1,425
177
808
9,500
3,435
1,062
3,201
6,299
0
21,271
L
1,026
239
0
1,095
14,137
11,178
0
5,720
8,417
4,023
0
L
Fafnir
Gotart69
Fafnir
5,659
1,411
0
2,251
11,830
15,305
0
3,602
8,228
12,018
0
W
Discordia
Kymurii
Discordia
8,729
316
0
0
6,772
2,419
316
1,886
4,886
33,922
0
L
Anubis
Numenix
Anubis
4,664
138
0
2,496
11,392
5,596
0
3,887
7,505
39,311
0
W
Baron Samedi
ferherlaz
Baron Samedi
10,923
751
1,136
2,497
8,145
3,867
893
3,306
4,839
39,622
0
W
Vamana
lоwskill
Vamana
8,819
4,379
0
838
11,508
6,244
144
2,873
8,635
0
32,838
L
King Arthur
poporain
King Arthur
7,162
858
169
1,645
13,737
10,404
0
3,242
10,495
0
14,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,759
Gold Earned
38,084
225
Minions Killed
140
0
Camps Cleared
0
1,227,218
Distance Traveled
1,132,312
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,554
869
44
4
0
291,519
0
W
Thanatos
7,874
716
14
1
0
252,825
0
L
Chiron
7,586
690
36
3
0
213,806
0
L
Ymir
7,399
673
3
0
0
222,255
0
L
Fafnir
7,850
714
5
0
0
233,505
0
W
Discordia
8,361
760
62
6
0
216,046
0
L
Anubis
8,112
737
75
7
0
219,586
0
W
Baron Samedi
8,723
793
69
6
0
203,928
2
W
Vamana
8,247
750
36
3
0
262,900
4
L
King Arthur
7,137
649
21
2
0
243,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role