Player Matchup

Scylla
Scylla
Billerina
Scylla
Level 75
God Stats
3W - 4L
1,500 SR
Queue Stats
479W - 466L
1,431 Elo+
Party 1
Izanami
Izanami
Felgoth
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 60L
1,382 Elo+
Party 1
Hera
Hera
Isiana
Hera
Level 44
God Stats
4W - 10L
1,161 SR
Queue Stats
151W - 179L
1,435 Elo+
Party 1
Athena
Athena
Mothberry
Athena
Level 84
God Stats
2W - 6L
1,686 SR
Queue Stats
827W - 806L
1,435 Elo+
Party 1
Horus
Horus
PelicanDaddy
Horus
Level 67
God Stats
2W - 4L
1,492 SR
Queue Stats
355W - 349L
1,439 Elo+
Party 1
Team Averages
Level 60
1,468 SR
1,425 Elo+

VS

Team Averages
Level 97
1,523 SR
1,478 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BORIMEX110
Janus
Level 95
God Stats
2W - 1L
1,254 SR
Queue Stats
75W - 76L
1,439 Elo+
Solo
Raijin
Raijin
TwistedJester777
Raijin
Level 92
God Stats
3W - 1L
1,500 SR
Queue Stats
366W - 364L
1,462 Elo+
Solo
Horus
Horus
ponyboyrebel
Horus
Level 106
God Stats
9W - 4L
1,657 SR
Queue Stats
607W - 571L
1,498 Elo+
Party 2
Chaac
Chaac
xRedCross911x
Chaac
Level 102
God Stats
2W - 1L
1,703 SR
Queue Stats
39W - 44L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Billerina
Scylla
12
2 / 2 / 4
6,438
920
5,500
4,529
1,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Felgoth
Izanami
10
1 / 3 / 1
5,186
741
2,742
5,133
2,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hera
Isiana
Hera
10
1 / 3 / 4
5,818
831
5,734
5,894
2,298
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Mothberry
Athena
9
1 / 2 / 3
5,820
831
1,212
6,142
5,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 2
6,277
897
3,218
9,124
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
1 / 1 / 6
6,992
999
5,901
6,433
3,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
12
6 / 1 / 3
7,434
1,062
7,700
5,155
2,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
2 / 1 / 7
7,198
1,028
3,417
4,187
1,856
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 3 / 7
6,635
948
4,574
7,808
7,815
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
2 / 2 / 5
6,837
977
6,731
8,609
8,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
7
Kills
13
13
Deaths
8
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
1
6
4
W
Janus
6
1
3
7.5
L
Scylla
Billerina
Scylla
2
2
4
2
L
Izanami
Felgoth
Izanami
1
3
1
0.5
L
Hera
Isiana
Hera
1
3
4
1
L
Athena
Mothberry
Athena
1
2
3
1.25
L
2
3
2
1
W
2
1
7
5.5
W
2
3
7
1.83
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,406
Damage
28,323
30,822
Taken
32,192
19,766
Mitigated
23,802
10,049
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,901
1,646
927
1,727
6,433
3,408
1,769
3,871
2,562
0
17,753
W
Janus
7,700
349
458
1,166
5,155
2,129
735
814
4,341
13,285
0
L
Scylla
Billerina
Scylla
5,500
767
0
1,066
4,529
1,694
0
1,804
2,705
13,420
0
L
Izanami
Felgoth
Izanami
2,742
1,377
0
280
5,133
2,253
0
1,341
3,792
0
5,377
L
Hera
Isiana
Hera
5,734
1,545
133
1,211
5,894
2,298
0
1,138
4,756
10,892
0
L
Athena
Mothberry
Athena
1,212
351
724
1,096
6,142
5,126
0
2,334
3,716
2,036
0
L
3,218
933
2,226
3,313
9,124
8,395
0
4,346
4,736
2,836
3,355
W
3,417
403
113
192
4,187
1,856
401
2,090
2,097
7,954
0
W
4,574
1,219
603
494
7,808
7,815
100
3,917
3,891
0
7,487
W
6,731
321
1,663
2,021
8,609
8,594
135
3,278
5,331
0
15,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,539
Gold Earned
35,096
38
Minions Killed
72
0
Camps Cleared
0
524,499
Distance Traveled
673,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,992
999
30
4
0
135,179
0
W
Janus
7,434
1,062
19
3
0
128,521
0
L
Scylla
6,438
920
23
3
0
107,393
0
L
Izanami
5,186
741
0
0
0
103,285
0
L
Hera
5,818
831
9
1
0
108,793
0
L
Athena
5,820
831
2
0
0
59,639
0
L
Horus
6,277
897
4
1
0
145,389
0
W
Raijin
7,198
1,028
15
2
0
135,003
0
W
Horus
6,635
948
1
0
0
129,649
0
W
Chaac
6,837
977
7
1
0
144,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role