Player Matchup

Skadi
Skadi
Grougy
Skadi
Level 147
God Stats
1W - 1L
1,845 SR
Queue Stats
102W - 103L
1,547 Elo+
Solo
Fenrir
Fenrir
JAWS1275
Fenrir
Level 128
God Stats
3W - 1L
1,752 SR
Queue Stats
134W - 112L
1,453 Elo+
Party 1
Ares
Ares
NotACook
Ares
Level 128
God Stats
7W - 7L
1,633 SR
Queue Stats
231W - 184L
1,511 Elo+
Party 1
Cerberus
Cerberus
SomeoneVeryBad
Cerberus
Level 143
God Stats
0W - 5L
1,181 SR
Queue Stats
232W - 223L
1,591 Elo+
Solo
Ix Chel
Ix Chel
jAimEwArFarE
Ix Chel
Level 130
God Stats
1W - 2L
1,628 SR
Queue Stats
225W - 226L
1,549 Elo+
Solo
Team Averages
Level 135
1,608 SR
1,530 Elo+

VS

Team Averages
Level 136
1,557 SR
1,566 Elo+
Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Cloncho
Olorun
Level 168
God Stats
18W - 9L
1,192 SR
Queue Stats
471W - 456L
1,590 Elo+
Solo
Aphrodite
Aphrodite
Jechman
Aphrodite
Level 127
God Stats
3W - 0L
1,798 SR
Queue Stats
5W - 3L
1,632 Elo+
Solo
Ix Chel
Ix Chel
Jpdixon7
Ix Chel
Level 124
God Stats
21W - 19L
1,569 SR
Queue Stats
271W - 260L
1,561 Elo+
Solo
Vamana
Vamana
RegalSmeagol
Vamana
Level 105
God Stats
7W - 1L
1,724 SR
Queue Stats
68W - 71L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Grougy
Skadi
13
0 / 4 / 2
7,269
485
6,043
12,691
5,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
JAWS1275
Fenrir
13
1 / 4 / 4
7,672
511
6,211
15,556
6,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
11
2 / 2 / 3
7,415
494
4,610
14,230
13,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
13
0 / 5 / 2
7,528
502
3,012
16,987
14,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
jAimEwArFarE
Ix Chel
15
5 / 5 / 0
9,024
602
9,420
14,142
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
9 / 4 / 3
9,949
663
7,517
15,563
8,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
Cloncho
Olorun
14
3 / 1 / 4
8,812
587
13,235
10,161
4,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
Jechman
Aphrodite
12
1 / 1 / 5
7,997
533
6,375
12,733
10,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Jpdixon7
Ix Chel
14
5 / 2 / 3
9,191
613
15,131
10,096
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
15
2 / 1 / 2
9,690
646
12,436
10,358
9,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
8
Kills
20
20
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
4
3
2.63
W
Olorun
Cloncho
Olorun
3
1
4
5
L
Skadi
Grougy
Skadi
0
4
2
0.25
L
Fenrir
JAWS1275
Fenrir
1
4
4
0.75
W
Aphrodite
Jechman
Aphrodite
1
1
5
3.5
W
Ix Chel
Jpdixon7
Ix Chel
5
2
3
3.25
L
Ares
2
2
3
1.75
W
Vamana
2
1
2
3
L
Cerberus
0
5
2
0.2
L
Ix Chel
jAimEwArFarE
Ix Chel
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,296
Damage
54,694
73,606
Taken
58,911
45,913
Mitigated
37,426
17,203
Healing
21,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,517
1,149
0
2,418
15,563
8,309
596
2,605
12,958
0
69,085
W
Olorun
Cloncho
Olorun
13,235
7,026
340
5,022
10,161
4,213
517
1,844
8,317
77,390
0
L
Skadi
Grougy
Skadi
6,043
2,003
0
1,775
12,691
5,554
0
9,407
3,284
0
67,232
L
Fenrir
JAWS1275
Fenrir
6,211
1,244
0
1,523
15,556
6,671
0
7,236
8,320
0
51,090
W
Aphrodite
Jechman
Aphrodite
6,375
1,230
3,141
7,111
12,733
10,935
479
4,675
8,058
36,616
0
W
Ix Chel
Jpdixon7
Ix Chel
15,131
1,492
864
1,245
10,096
4,190
450
5,130
4,966
70,082
0
L
Ares
4,610
50
0
2,376
14,230
13,164
0
10,077
4,153
15,641
0
W
Vamana
12,436
6,733
0
1,004
10,358
9,779
45
3,117
7,241
0
93,172
L
Cerberus
3,012
235
0
5,368
16,987
14,656
0
0
16,987
52,722
0
L
Ix Chel
jAimEwArFarE
Ix Chel
9,420
1,031
1,880
4,281
14,142
5,868
0
8,021
6,121
81,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,908
Gold Earned
45,639
465
Minions Killed
505
0
Camps Cleared
0
1,519,310
Distance Traveled
1,560,156
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,949
663
100
7
0
336,951
3
W
Olorun
8,812
587
124
8
0
317,953
1
L
Skadi
7,269
485
113
8
0
294,522
1
L
Fenrir
7,672
511
75
5
0
339,609
0
W
Aphrodite
7,997
533
42
3
0
313,606
0
W
Ix Chel
9,191
613
94
6
0
316,501
3
L
Ares
7,415
494
14
1
0
326,120
0
W
Vamana
9,690
646
145
10
0
275,145
0
L
Cerberus
7,528
502
111
7
0
260,013
2
L
Ix Chel
9,024
602
152
10
0
299,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role