Player Matchup

Anubis
Anubis
BionicTuna85695
Anubis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,526 Elo+
Solo
Nike
Nike
KingTriggerX
Nike
Level 60
God Stats
1W - 0L
1,683 SR
Queue Stats
3W - 8L
1,393 Elo+
Party 3
Arachne
Arachne
OnlyFansToast
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,393 Elo+
Party 3
Hades
Hades
splitt666
Hades
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 86L
1,404 Elo+
Solo
Sobek
Sobek
stalintkm
Sobek
Level 46
God Stats
1W - 1L
1,289 SR
Queue Stats
72W - 76L
1,456 Elo+
Solo
Team Averages
Level 56
1,494 SR
1,434 Elo+

VS

Team Averages
Level 59
1,581 SR
1,522 Elo+
Geb
Geb
KIDDLANDO
Geb
Level 28
God Stats
1W - 1L
1,714 SR
Queue Stats
88W - 87L
1,493 Elo+
Party 1
Surtr
Surtr
Lukeman285
Surtr
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 17L
1,670 Elo+
Party 2
Jing Wei
Jing Wei
dc4tim
Jing Wei
Level 107
God Stats
1W - 1L
1,691 SR
Queue Stats
176W - 161L
1,515 Elo+
Party 1
Cerberus
Cerberus
riccocox74BDG
Cerberus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 54L
1,507 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xOBVIOUSTROLLx
Kumbhakarna
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 151L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 16
8,452
845
14,070
7,285
4,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 16
8,175
818
8,020
8,204
10,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
15
5 / 3 / 14
8,456
846
6,495
10,266
6,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
splitt666
Hades
15
7 / 3 / 12
9,062
906
14,216
8,809
5,858
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
stalintkm
Sobek
15
5 / 1 / 13
9,281
928
7,228
11,995
15,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 9
6,978
698
8,133
9,244
7,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
12
2 / 6 / 7
7,332
733
4,981
12,658
10,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
dc4tim
Jing Wei
14
6 / 2 / 4
7,712
771
8,814
7,451
3,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
riccocox74BDG
Cerberus
13
2 / 5 / 7
7,782
778
9,872
14,954
16,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
xOBVIOUSTROLLx
Kumbhakarna
13
0 / 4 / 7
7,347
735
3,323
10,848
12,079
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
44
21
Kills
10
10
Deaths
21
71
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
2
16
5
L
0
4
9
1.13
W
2
1
16
10
L
Surtr
2
6
7
0.92
W
Arachne
5
3
14
4
L
Jing Wei
dc4tim
Jing Wei
6
2
4
4
L
Cerberus
riccocox74BDG
Cerberus
2
5
7
1.1
W
Hades
splitt666
Hades
7
3
12
4.33
W
Sobek
stalintkm
Sobek
5
1
13
11.5
L
Kumbhakarna
xOBVIOUSTROLLx
Kumbhakarna
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,029
Damage
35,123
46,559
Taken
55,155
42,362
Mitigated
50,139
13,369
Healing
13,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,070
343
725
2,019
7,285
4,840
0
3,158
4,127
29,396
0
L
8,133
377
1,594
783
9,244
7,895
0
5,776
3,468
19,365
0
W
8,020
641
0
783
8,204
10,097
201
3,935
4,269
2,361
13,950
L
Surtr
4,981
1,886
0
528
12,658
10,092
0
9,659
2,999
124
11,288
W
Arachne
6,495
4,288
0
1,761
10,266
6,169
714
4,928
5,338
0
11,911
L
Jing Wei
dc4tim
Jing Wei
8,814
6,402
653
2,253
7,451
3,935
0
5,699
1,752
0
18,401
L
Cerberus
riccocox74BDG
Cerberus
9,872
240
648
3,631
14,954
16,138
0
9,568
5,386
15,501
0
W
Hades
splitt666
Hades
14,216
637
1,143
2,310
8,809
5,858
390
3,277
5,532
27,086
0
W
Sobek
stalintkm
Sobek
7,228
423
1,296
3,332
11,995
15,398
196
6,126
5,869
17,507
0
L
Kumbhakarna
xOBVIOUSTROLLx
Kumbhakarna
3,323
50
2,226
1,427
10,848
12,079
0
6,202
4,646
13,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,426
Gold Earned
37,151
133
Minions Killed
100
0
Camps Cleared
0
981,070
Distance Traveled
926,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,452
845
40
4
0
192,491
0
L
Geb
6,978
698
17
2
0
193,782
0
W
Nike
8,175
818
19
2
0
215,310
0
L
Surtr
7,332
733
18
2
0
163,530
0
W
Arachne
8,456
846
18
2
0
221,856
0
L
Jing Wei
7,712
771
18
2
0
193,842
0
L
Cerberus
7,782
778
21
2
0
192,020
0
W
Hades
9,062
906
38
4
0
161,546
0
W
Sobek
9,281
928
18
2
0
189,867
0
L
Kumbhakarna
7,347
735
26
3
0
182,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role