Player Matchup

King Arthur
King Arthur
AngelofIcarus96
King Arthur
Level 51
God Stats
0W - 1L
1,341 SR
Queue Stats
7W - 13L
1,338 Elo+
Party 3
Sobek
Sobek
Dutifuloak
Sobek
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,453 Elo+
Solo
Izanami
Izanami
Girlz at 7 11
Izanami
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,378 Elo+
Party 3
He Bo
He Bo
TuNeCHaMpiOn
He Bo
Level 118
God Stats
0W - 1L
1,731 SR
Queue Stats
9W - 18L
1,294 Elo+
Party 3
Zeus
Zeus
ZMD619
Zeus
Level 110
God Stats
0W - 3L
1,130 SR
Queue Stats
169W - 103L
1,592 Elo+
Solo
Team Averages
Level 103
1,440 SR
1,411 Elo+

VS

Team Averages
Level 118
1,477 SR
1,508 Elo+
Camazotz
Camazotz
 
Camazotz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BlondePuccio
Medusa
Level 136
God Stats
3W - 2L
1,502 SR
Queue Stats
255W - 248L
1,544 Elo+
Party 2
Amaterasu
Amaterasu
DarkStarDerek
Amaterasu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 72L
1,469 Elo+
Solo
Scylla
Scylla
killerdude254
Scylla
Level 152
God Stats
3W - 2L
1,294 SR
Queue Stats
180W - 171L
1,537 Elo+
Party 2
Skadi
Skadi
ponyboyrebel
Skadi
Level 106
God Stats
19W - 13L
1,587 SR
Queue Stats
607W - 571L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AngelofIcarus96
King Arthur
17
9 / 6 / 8
9,909
826
8,611
20,230
21,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
13
1 / 6 / 13
8,432
703
4,266
20,552
27,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
16
7 / 6 / 9
9,628
802
12,992
11,622
6,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 6 / 15
8,740
728
9,947
10,860
5,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
ZMD619
Zeus
16
4 / 7 / 8
9,493
791
13,738
11,603
5,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
11 / 7 / 9
11,526
961
10,112
13,577
5,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
15
2 / 5 / 11
9,401
783
8,504
10,902
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
DarkStarDerek
Amaterasu
18
2 / 5 / 20
10,199
850
7,697
15,616
14,861
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
11 / 4 / 9
11,041
920
21,335
9,219
3,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 2 / 13
10,470
873
18,215
9,418
4,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
93
22
Kills
31
31
Deaths
23
53
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
11
7
9
2.21
L
King Arthur
AngelofIcarus96
King Arthur
9
6
8
2.17
W
Medusa
2
5
11
1.5
W
Amaterasu
DarkStarDerek
Amaterasu
2
5
20
2.4
L
Sobek
1
6
13
1.25
L
Izanami
7
6
9
1.92
L
1
6
15
1.42
L
Zeus
ZMD619
Zeus
4
7
8
1.14
W
11
4
9
3.88
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,554
Damage
65,863
74,867
Taken
58,732
66,311
Mitigated
33,210
13,448
Healing
12,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
10,112
2,498
768
3,102
13,577
5,279
2,251
6,003
7,574
0
17,074
L
King Arthur
AngelofIcarus96
King Arthur
8,611
1,052
231
2,029
20,230
21,912
0
5,489
14,577
0
21,432
W
Medusa
8,504
4,211
0
1,385
10,902
4,511
540
5,759
5,143
0
18,017
W
Amaterasu
DarkStarDerek
Amaterasu
7,697
2,378
643
2,380
15,616
14,861
1,823
7,254
8,362
0
12,525
L
Sobek
4,266
408
2,694
4,369
20,552
27,285
0
3,803
16,283
8,797
0
L
Izanami
12,992
8,169
461
891
11,622
6,359
125
5,283
6,137
0
21,246
L
9,947
282
169
464
10,860
5,365
0
2,028
8,738
15,124
0
L
Zeus
ZMD619
Zeus
13,738
2,184
1,197
943
11,603
5,390
0
4,732
6,871
32,837
0
W
21,335
205
517
592
9,219
3,927
1,518
4,025
5,194
35,267
0
W
18,215
9,005
1,179
2,368
9,418
4,632
1,959
4,910
4,508
0
36,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,202
Gold Earned
52,637
118
Minions Killed
122
0
Camps Cleared
0
1,019,621
Distance Traveled
1,183,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,526
961
10
1
0
241,337
0
L
King Arthur
9,909
826
23
2
0
239,803
0
W
Medusa
9,401
783
25
2
0
222,841
0
W
Amaterasu
10,199
850
14
1
0
245,753
0
L
Sobek
8,432
703
8
1
0
195,940
0
L
Izanami
9,628
802
24
2
0
190,123
0
L
He Bo
8,740
728
16
1
0
211,831
0
L
Zeus
9,493
791
47
4
0
181,924
0
W
Scylla
11,041
920
35
3
0
236,123
0
W
Skadi
10,470
873
38
3
0
237,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role