Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver III
Gas2518
Ah Muzen Cab
Silver III
Level 62
God Stats
15W - 7L
1,587 SR
Queue Stats
127W - 132L
938 MMR
Party 2
Cerberus
Cerberus
Silver II
Jesuluck
Cerberus
Silver II
Level 155
God Stats
122W - 122L
1,511 SR
Queue Stats
954W - 1,000L
1,083 MMR
Solo
Chang'e
Chang'e
Gold IV
Sir_Rolllsalott
Chang'e
Gold IV
Level 101
God Stats
16W - 16L
1,582 SR
Queue Stats
214W - 220L
1,500 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,560 SR
1,174 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,523 SR
1,033 MMR
Thoth
Thoth
Silver III
ElPoronguita
Thoth
Silver III
Level 63
God Stats
1W - 2L
1,557 SR
Queue Stats
216W - 245L
1,114 MMR
Solo
Hercules
Hercules
Silver IV
GOLDROCKtv
Hercules
Silver IV
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,066 MMR
Party 1
Neith
Neith
Bronze IV
vincent81
Neith
Bronze IV
Level 142
God Stats
0W - 1L
1,512 SR
Queue Stats
13W - 23L
918 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gas2518
Ah Muzen Cab
15
2 / 2 / 6
11,516
720
17,002
13,877
6,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Jesuluck
Cerberus
14
4 / 0 / 7
11,806
738
9,833
21,892
27,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 1 / 4
12,261
766
12,326
18,651
8,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
Ix ChelAphroditeBacchusAtlas

VS

Bans
VamanaIshtarTyrMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
10,268
642
10,485
11,285
4,275
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
GOLDROCKtv
Hercules
14
2 / 2 / 1
10,829
677
7,570
20,020
23,869
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
vincent81
Neith
14
1 / 4 / 2
10,996
687
13,930
14,758
6,691
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
3
3
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Hercules
GOLDROCKtv
Hercules
2
2
1
1.25
W
Ah Muzen Cab
Gas2518
Ah Muzen Cab
2
2
6
2.5
W
Cerberus
Jesuluck
Cerberus
4
0
7
7.5
W
5
1
4
7
L
Neith
vincent81
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,161
Damage
31,985
54,420
Taken
46,063
42,839
Mitigated
34,835
24,335
Healing
9,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,485
225
0
250
11,285
4,275
183
5,473
5,812
57,215
0
L
Hercules
GOLDROCKtv
Hercules
7,570
1,146
453
7,067
20,020
23,869
70
7,769
12,251
0
20,334
W
Ah Muzen Cab
Gas2518
Ah Muzen Cab
17,002
4,090
0
567
13,877
6,443
2,024
2,779
11,098
0
58,787
W
Cerberus
Jesuluck
Cerberus
9,833
299
0
4,500
21,892
27,834
84
4,059
17,833
29,304
0
W
12,326
865
8,137
11,131
18,651
8,562
852
4,660
13,991
59,407
0
L
Neith
vincent81
Neith
13,930
5,130
0
1,355
14,758
6,691
992
8,917
5,841
0
36,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,583
Gold Earned
32,093
173
Minions Killed
153
0
Camps Cleared
0
888,839
Distance Traveled
784,780
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,268
642
84
5
0
249,985
0
L
Hercules
10,829
677
22
1
0
297,364
0
W
Ah Muzen Cab
11,516
720
59
4
0
299,863
0
W
Cerberus
11,806
738
44
3
0
292,523
1
W
Chang'e
12,261
766
70
4
0
296,453
0
L
Neith
10,996
687
47
3
0
237,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role