Player Matchup

Ymir
Ymir
IncognitoVeto
Ymir
Level 52
God Stats
6W - 2L
1,922 SR
Queue Stats
39W - 53L
1,444 Elo+
Solo
Freya
Freya
K1LLSWITCH925
Freya
Level 126
God Stats
6W - 6L
1,586 SR
Queue Stats
151W - 170L
1,474 Elo+
Solo
Cupid
Cupid
jumbo_mullet8
Cupid
Level 85
God Stats
1W - 2L
1,678 SR
Queue Stats
457W - 467L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
tangy27
Tsukuyomi
Level 88
God Stats
143W - 110L
1,559 SR
Queue Stats
185W - 189L
1,433 Elo+
Solo
Arachne
Arachne
xelamor4
Arachne
Level 109
God Stats
62W - 50L
1,546 SR
Queue Stats
185W - 197L
1,417 Elo+
Solo
Team Averages
Level 92
1,658 SR
1,440 Elo+

VS

Team Averages
Level 107
1,558 SR
1,451 Elo+
Surtr
Surtr
AZRAELDIVINE
Surtr
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
98W - 100L
1,435 Elo+
Solo
Ishtar
Ishtar
Gaymer_Ashe
Ishtar
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 65L
1,437 Elo+
Party 1
Artio
Artio
PixieLit
Artio
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 72L
1,500 Elo+
Party 1
Persephone
Persephone
VersatileMage
Persephone
Level 109
God Stats
9W - 3L
1,792 SR
Queue Stats
121W - 126L
1,483 Elo+
Solo
Loki
Loki
dirtybirdy93
Loki
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
7,330
524
5,585
13,335
11,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 1 / 4
7,967
569
8,893
10,397
4,304
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 0 / 2
7,706
550
9,188
5,582
2,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
tangy27
Tsukuyomi
12
1 / 3 / 0
7,027
502
6,363
12,616
5,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
xelamor4
Arachne
12
4 / 2 / 3
7,378
527
6,711
13,462
6,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 0
7,623
545
7,631
13,186
14,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
11
2 / 3 / 0
6,700
479
5,578
11,311
5,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
PixieLit
Artio
9
0 / 3 / 2
6,050
432
3,327
13,661
11,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
VersatileMage
Persephone
11
1 / 6 / 0
7,247
518
4,387
9,240
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 4 / 1
5,868
419
7,441
10,571
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
7
8
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
0
0
4
L
Ishtar
2
3
0
0.67
W
3
2
4
2.5
W
3
1
4
5
L
Artio
PixieLit
Artio
0
3
2
0.33
L
Persephone
VersatileMage
Persephone
1
6
0
0.17
L
0
4
1
0.13
W
4
0
2
5
W
Tsukuyomi
tangy27
Tsukuyomi
1
3
0
0.33
W
Arachne
xelamor4
Arachne
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,740
Damage
28,364
55,392
Taken
57,969
29,142
Mitigated
38,570
20,361
Healing
14,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,631
2,288
0
5,211
13,186
14,649
6
2,603
10,583
724
46,093
L
Ishtar
5,578
3,309
157
2,587
11,311
5,713
0
1,288
10,023
0
49,718
W
5,585
1,053
166
3,106
13,335
11,377
0
2,442
10,893
21,357
0
W
8,893
2,773
0
5,339
10,397
4,304
0
2,998
7,399
52,502
0
L
Artio
PixieLit
Artio
3,327
845
534
3,401
13,661
11,447
0
4,986
8,675
21,011
0
L
Persephone
VersatileMage
Persephone
4,387
548
0
1,686
9,240
3,259
668
4,144
5,070
49,433
0
L
7,441
1,907
0
1,112
10,571
3,502
0
1,452
9,119
0
34,249
W
9,188
5,684
683
3,074
5,582
2,062
1,995
319
5,263
0
61,663
W
Tsukuyomi
tangy27
Tsukuyomi
6,363
952
0
3,648
12,616
5,286
0
240
12,376
0
51,135
W
Arachne
xelamor4
Arachne
6,711
5,130
0
4,345
13,462
6,113
0
1,955
11,507
0
56,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,408
Gold Earned
33,488
369
Minions Killed
321
0
Camps Cleared
0
1,389,128
Distance Traveled
1,343,291
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,623
545
79
6
0
290,666
1
L
Ishtar
6,700
479
84
6
0
235,112
2
W
Ymir
7,330
524
26
2
0
270,673
12
W
Freya
7,967
569
85
6
0
276,199
0
L
Artio
6,050
432
24
2
0
271,112
0
L
Persephone
7,247
518
85
6
0
244,813
0
L
Loki
5,868
419
49
4
0
301,588
0
W
Cupid
7,706
550
99
7
0
252,544
0
W
Tsukuyomi
7,027
502
86
6
0
288,677
0
W
Arachne
7,378
527
73
5
0
301,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role