Player Matchup

Baba Yaga
Baba Yaga
Gold V
Ginkdirb
Baba Yaga
Gold V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 84L
1,381 MMR
Solo
Maui
Maui
Gold IV
IMmaTable
Maui
Gold IV
Level 212
God Stats
5W - 4L
1,715 SR
Queue Stats
843W - 836L
1,379 MMR
Solo
Neith
Neith
Bronze III
juanpiris18
Neith
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,362 MMR
Party 1
Achilles
Achilles
Gold V
mobsymbol
Achilles
Gold V
Level 76
God Stats
39W - 25L
1,688 SR
Queue Stats
180W - 177L
1,383 MMR
Solo
Susano
Susano
Bronze III
pablomamani
Susano
Bronze III
Level 75
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 4L
1,400 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,583 SR
1,381 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,567 SR
1,408 MMR
Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
 
Erlang Shen
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Merlin
Merlin
Silver II
J0hnPrest0n
Merlin
Silver II
Level 115
God Stats
1W - 2L
1,833 SR
Queue Stats
16W - 21L
1,340 MMR
Party 2
Rama
Rama
Gold V
YoungSmiley
Rama
Gold V
Level 119
God Stats
6W - 9L
1,488 SR
Queue Stats
203W - 207L
1,291 MMR
Party 3
Thor
Thor
Silver IV
chasekarl
Thor
Silver IV
Level 99
God Stats
3W - 5L
1,513 SR
Queue Stats
20W - 25L
1,408 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ginkdirb
Baba Yaga
8
0 / 1 / 0
4,833
483
2,033
5,105
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maui
7
0 / 2 / 0
4,763
476
1,341
5,983
3,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 0
5,167
517
4,036
5,730
1,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
mobsymbol
Achilles
10
0 / 0 / 0
5,831
583
4,795
8,492
6,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Susano
8
0 / 1 / 0
4,856
486
1,056
6,594
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
SerqetJing WeiAnubis

VS

Bans
Ao KuangAwilixIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 0 / 0
5,892
589
5,142
7,812
4,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
 
Erlang Shen
9
2 / 0 / 1
5,387
539
5,622
8,303
4,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
10
1 / 0 / 1
5,989
599
1,725
2,140
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 0 / 1
6,354
635
1,462
4,908
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
10
1 / 0 / 2
5,770
577
3,971
6,334
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
0
0
W
Erlang Shen
 
Erlang Shen
2
0
1
2.5
L
Baba Yaga
Ginkdirb
Baba Yaga
0
1
0
0
L
Maui
0
2
0
0
W
Merlin
1
0
1
1.5
W
1
0
1
1.5
W
Thor
1
0
2
2
L
0
1
0
0
L
Achilles
mobsymbol
Achilles
0
0
0
0
L
Susano
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,261
Damage
17,922
31,904
Taken
29,497
16,071
Mitigated
13,386
8,629
Healing
10,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,142
703
0
2,994
7,812
4,085
0
0
7,812
41,340
0
W
Erlang Shen
 
Erlang Shen
5,622
2,607
0
3,496
8,303
4,568
0
1,958
6,345
0
23,498
L
Baba Yaga
Ginkdirb
Baba Yaga
2,033
374
0
1,607
5,105
1,939
0
552
4,514
35,458
0
L
Maui
1,341
573
0
2,038
5,983
3,904
0
703
4,882
11,558
0
W
Merlin
1,725
86
0
703
2,140
687
0
1,068
1,072
41,818
0
W
1,462
1,297
0
2,729
4,908
1,693
884
333
4,575
0
43,899
W
Thor
3,971
902
0
1,011
6,334
2,353
0
732
5,602
0
41,509
L
4,036
1,405
0
1,532
5,730
1,897
0
0
5,541
0
37,447
L
Achilles
mobsymbol
Achilles
4,795
688
0
2,776
8,492
6,037
0
4,427
3,350
0
45,073
L
Susano
1,056
295
258
418
6,594
2,294
0
470
6,044
0
25,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,450
Gold Earned
29,392
247
Minions Killed
318
0
Camps Cleared
0
983,284
Distance Traveled
1,011,849
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,892
589
68
7
0
186,553
3
W
Erlang Shen
5,387
539
20
2
0
219,583
3
L
Baba Yaga
4,833
483
60
6
0
196,317
2
L
Maui
4,763
476
10
1
0
170,475
0
W
Merlin
5,989
599
93
9
0
199,299
0
W
Rama
6,354
635
76
8
0
196,559
3
W
Thor
5,770
577
61
6
0
209,855
0
L
Neith
5,167
517
71
7
0
185,150
2
L
Achilles
5,831
583
59
6
0
181,023
1
L
Susano
4,856
486
47
5
0
250,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role