Player Matchup

Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Darkholer
Cthulhu
Level 7
God Stats
0W - 5L
1,301 SR
Queue Stats
3W - 10L
1,262 Elo+
Party 2
Chaac
Chaac
DirtyPhilip
Chaac
Level 106
God Stats
1W - 1L
1,145 SR
Queue Stats
3W - 10L
1,262 Elo+
Party 2
Loki
Loki
Holachao0425
Loki
Level 102
God Stats
5W - 5L
1,827 SR
Queue Stats
309W - 323L
1,433 Elo+
Solo
Surtr
Surtr
ZeroTillNull
Surtr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 82
1,455 SR
1,391 Elo+

VS

Team Averages
Level 111
1,316 SR
1,508 Elo+
Mercury
Mercury
Awilix
Mercury
Level 149
God Stats
4W - 3L
1,529 SR
Queue Stats
181W - 193L
1,513 Elo+
Party 1
Jormungandr
Jormungandr
BunnyDaddy
Jormungandr
Level 95
God Stats
1W - 4L
1,039 SR
Queue Stats
117W - 101L
1,519 Elo+
Party 1
Chaac
Chaac
Medùsa
Chaac
Level 144
God Stats
2W - 0L
1,299 SR
Queue Stats
52W - 47L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
ThèDM
Nu Wa
Level 101
God Stats
5W - 3L
1,529 SR
Queue Stats
233W - 237L
1,535 Elo+
Party 1
Scylla
Scylla
shadytim
Scylla
Level 64
God Stats
1W - 1L
1,184 SR
Queue Stats
152W - 155L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 4 / 0
6,878
1,376
3,040
6,346
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Darkholer
Cthulhu
10
0 / 4 / 1
5,744
1,149
3,843
10,127
8,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 2
6,259
1,252
6,388
9,059
8,331
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 1
5,677
1,135
1,936
6,223
2,598
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
0 / 0 / 0
5,306
1,061
0
94
40
Team 1 Tickets

301

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Awilix
Mercury
12
2 / 1 / 8
6,670
1,334
5,444
4,275
2,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
BunnyDaddy
Jormungandr
12
4 / 1 / 6
6,993
1,399
4,958
5,847
5,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Medùsa
Chaac
12
6 / 0 / 5
7,794
1,559
7,708
4,469
5,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
ThèDM
Nu Wa
11
0 / 0 / 8
6,213
1,243
4,218
1,149
376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
shadytim
Scylla
12
1 / 0 / 11
6,706
1,341
6,158
1,953
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
2
Kills
13
13
Deaths
2
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
0
0.5
W
Mercury
Awilix
Mercury
2
1
8
6
W
Jormungandr
BunnyDaddy
Jormungandr
4
1
6
7
L
Cthulhu
Darkholer
Cthulhu
0
4
1
0.13
L
0
3
2
0.33
L
0
2
1
0.25
W
Chaac
Medùsa
Chaac
6
0
5
8.5
W
Nu Wa
ThèDM
Nu Wa
0
0
8
4
L
0
0
0
0
W
Scylla
shadytim
Scylla
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,207
Damage
28,486
31,849
Taken
17,693
22,162
Mitigated
13,635
2,321
Healing
1,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,040
429
412
388
6,346
2,566
0
1,718
4,449
24,018
0
W
Mercury
Awilix
Mercury
5,444
2,125
0
29
4,275
2,205
0
1,979
2,130
0
8,637
W
Jormungandr
BunnyDaddy
Jormungandr
4,958
1,723
0
221
5,847
5,003
0
2,337
3,099
10,565
0
L
Cthulhu
Darkholer
Cthulhu
3,843
493
0
276
10,127
8,627
0
6,203
3,680
9,118
0
L
6,388
854
0
1,199
9,059
8,331
0
4,841
3,882
0
16,187
L
1,936
400
0
46
6,223
2,598
0
2,105
3,943
0
9,636
W
Chaac
Medùsa
Chaac
7,708
1,394
0
1,452
4,469
5,280
0
1,846
2,356
0
17,444
W
Nu Wa
ThèDM
Nu Wa
4,218
1,132
0
0
1,149
376
0
0
1,149
15,762
0
L
0
0
0
0
94
40
0
94
0
0
0
W
Scylla
shadytim
Scylla
6,158
345
0
0
1,953
771
0
225
1,683
15,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,864
Gold Earned
34,376
99
Minions Killed
105
2
Camps Cleared
5
387,269
Distance Traveled
612,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,878
1,376
59
12
0
71,059
0
W
Mercury
6,670
1,334
11
2
3
137,598
0
W
Jormungandr
6,993
1,399
15
3
1
118,366
0
L
Cthulhu
5,744
1,149
6
1
1
106,651
0
L
Chaac
6,259
1,252
19
4
0
115,925
0
L
Loki
5,677
1,135
15
3
1
93,634
0
W
Chaac
7,794
1,559
22
4
0
126,737
0
W
Nu Wa
6,213
1,243
20
4
1
112,620
0
L
Surtr
5,306
1,061
0
0
0
0
0
W
Scylla
6,706
1,341
37
7
0
117,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role